package logisticspipes.blocks.crafting;
import logisticspipes.utils.PlayerIdentifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
public class AutoCraftingInventory extends InventoryCrafting {
public final PlayerIdentifier placedByPlayer;
public AutoCraftingInventory(PlayerIdentifier playerID) {
super(new Container() {
@Override public boolean canInteractWith(EntityPlayer entityplayer) {return false;}
@Override public void onCraftMatrixChanged(IInventory par1iInventory) {}
}, 3, 3);
this.placedByPlayer = playerID;
}
}