package tconstruct.tools.logic;
import mantle.blocks.abstracts.InventoryLogic;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.*;
import net.minecraft.item.ItemStack;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import tconstruct.library.crafting.StencilBuilder;
import tconstruct.tools.inventory.PatternShaperContainer;
public class StencilTableLogic extends InventoryLogic implements ISidedInventory
{
private ItemStack selectedStack;
public StencilTableLogic()
{
super(2);
}
@Override
public boolean canUpdate ()
{
return false;
}
@Override
public String getDefaultName ()
{
return "toolstation.PatternShaper";
}
@Override
public Container getGuiContainer (InventoryPlayer inventoryplayer, World world, int x, int y, int z)
{
return new PatternShaperContainer(inventoryplayer, this);
}
/*@Override
public void onInventoryChanged()
{
if (inventory[0] == null)
inventory[1] = null;
super.onInventoryChanged();
}*/
public void setSelectedPattern (ItemStack stack)
{
selectedStack = stack;
this.setInventorySlotContents(1, stack);
}
@Override
public void setInventorySlotContents (int slot, ItemStack itemstack)
{
super.setInventorySlotContents(slot, itemstack);
if (slot == 0 && itemstack != null && StencilBuilder.isBlank(itemstack))
{
setInventorySlotContents(1, selectedStack);
}
}
@Override
public ItemStack decrStackSize (int slot, int quantity)
{
if (slot == 1)
{
super.decrStackSize(0, 1);
if (inventory[0] == null)
return super.decrStackSize(slot, quantity);
else
return inventory[1].copy();
}
else
{
ItemStack ret = super.decrStackSize(slot, quantity);
if (inventory[0] == null)
super.decrStackSize(1, 1);
return ret;
}
}
public void altDecrStackSize (int slot, int quantity)
{
if (inventory[slot] != null)
{
if (inventory[slot].stackSize <= quantity)
{
ItemStack stack = inventory[slot];
inventory[slot] = null;
return;
}
ItemStack split = inventory[slot].splitStack(quantity);
if (inventory[slot].stackSize == 0)
{
inventory[slot] = null;
}
return;
}
}
@Override
public boolean canDropInventorySlot (int slot)
{
if (slot == 0)
return true;
else
return false;
}
@Override
public int[] getAccessibleSlotsFromSide (int side)
{
return new int[0];
}
@Override
public boolean canInsertItem (int i, ItemStack itemstack, int j)
{
return false;
}
@Override
public boolean canExtractItem (int i, ItemStack itemstack, int j)
{
return false;
}
@Override
public String getInventoryName ()
{
return StatCollector.translateToLocal("toolstation.PatternShaper");
}
@Override
public boolean hasCustomInventoryName ()
{
return true;
}
@Override
public void closeInventory ()
{
}
@Override
public void openInventory ()
{
}
}