package tconstruct.tools.logic;
import mantle.blocks.abstracts.InventoryLogic;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.world.World;
import tconstruct.tools.inventory.PatternChestContainer;
public class PatternChestLogic extends InventoryLogic
{
public PatternChestLogic()
{
super(30);
}
@Override
public boolean canUpdate ()
{
return false;
}
@Override
public String getDefaultName ()
{
return "toolstation.patternholder";
}
@Override
public Container getGuiContainer (InventoryPlayer inventoryplayer, World world, int x, int y, int z)
{
return new PatternChestContainer(inventoryplayer, this);
}
@Override
public String getInventoryName ()
{
return getDefaultName();
}
@Override
public boolean hasCustomInventoryName ()
{
return true;
}
@Override
public void openInventory ()
{
}
@Override
public void closeInventory ()
{
}
}