package tconstruct.tools.gui;
import cpw.mods.fml.relauncher.*;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import tconstruct.tools.inventory.FurnaceContainer;
import tconstruct.tools.logic.FurnaceLogic;
@SideOnly(Side.CLIENT)
public class FurnaceGui extends GuiContainer
{
private static final ResourceLocation furnaceGuiTextures = new ResourceLocation("textures/gui/container/furnace.png");
private FurnaceLogic logic;
public FurnaceGui(InventoryPlayer inventory, FurnaceLogic furnace)
{
super(new FurnaceContainer(inventory, furnace));
this.logic = furnace;
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of
* the items)
*/
@Override
protected void drawGuiContainerForegroundLayer (int par1, int par2)
{
String s = this.logic.isInvNameLocalized() ? this.logic.getInvName() : I18n.format(this.logic.getInvName());
this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752);
this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/**
* Draw the background layer for the GuiContainer (everything behind the
* items)
*/
@Override
protected void drawGuiContainerBackgroundLayer (float par1, int par2, int par3)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(furnaceGuiTextures);
int k = (this.width - this.xSize) / 2;
int l = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
int i1;
if (this.logic.isBurning())
{
i1 = this.logic.gaugeFuelScaled(12);
this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
}
i1 = this.logic.gaugeProgressScaled(24);
this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16);
}
}