package tconstruct.smeltery.model;
import cpw.mods.fml.client.registry.*;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.*;
import net.minecraft.init.Blocks;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.fluids.*;
import org.lwjgl.opengl.GL11;
import tconstruct.client.BlockSkinRenderHelper;
import tconstruct.smeltery.logic.LavaTankLogic;
import tconstruct.util.ItemHelper;
public class TankRender implements ISimpleBlockRenderingHandler
{
public static int tankModelID = RenderingRegistry.getNextAvailableRenderId();
public static int renderPass = 0;
@Override
public void renderInventoryBlock (Block block, int metadata, int modelID, RenderBlocks renderer)
{
if (modelID == tankModelID)
{
ItemHelper.renderStandardInvBlock(renderer, block, metadata);
// the thingie on top of lava tanks
if (metadata == 0)
{
renderer.setRenderBounds(0.1875, 0, 0.1875, 0.8125, 0.125, 0.8125);
renderDoRe(renderer, block, metadata);
}
}
}
@Override
public boolean renderWorldBlock (IBlockAccess world, int x, int y, int z, Block block, int modelID, RenderBlocks renderer)
{
if (modelID == tankModelID)
{
//Liquid
if (renderPass == 0)
{
LavaTankLogic logic = (LavaTankLogic) world.getTileEntity(x, y, z);
if (logic.containsFluid())
{
FluidStack liquid = logic.tank.getFluid();
renderer.setRenderBounds(0.001, 0.001, 0.001, 0.999, logic.getFluidAmountScaled(), 0.999);
Fluid fluid = liquid.getFluid();
BlockSkinRenderHelper.renderLiquidBlock(fluid.getStillIcon(), fluid.getStillIcon(), x, y, z, renderer, world, false, fluid.getColor(liquid));
renderer.setRenderBounds(0, 0.001, 0.001, 0.999, logic.getFluidAmountScaled(), 0.999);
}
}
//Block
else
{
int meta = world.getBlockMetadata(x, y, z);
if (meta == 0 && world.getBlock(x, y + 1, z) == Blocks.air)
{
renderer.setRenderBounds(0.1875, 0, 0.1875, 0.8125, 0.125, 0.8125);
renderer.renderStandardBlock(block, x, y + 1, z);
}
renderer.setRenderBounds(0, 0, 0, 1, 1, 1);
renderer.renderStandardBlock(block, x, y, z);
}
}
return true;
}
@Override
public boolean shouldRender3DInInventory (int modelID)
{
return true;
}
@Override
public int getRenderId ()
{
return tankModelID;
}
private void renderDoRe (RenderBlocks renderblocks, Block block, int meta)
{
Tessellator tessellator = Tessellator.instance;
GL11.glTranslatef(-0.5F, 0.5F, -0.5F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1F, 0.0F);
renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1F);
renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(3, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1F, 0.0F, 0.0F);
renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, meta));
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
}