package nallar.patched.world.tracking;
import nallar.collections.ConcurrentLinkedQueueList;
import nallar.tickthreading.Log;
import nallar.tickthreading.patcher.Declare;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.management.PlayerInstance;
import net.minecraft.server.management.PlayerManager;
import net.minecraft.world.WorldServer;
import java.util.*;
public abstract class PatchPlayerManager extends PlayerManager {
public Object chunkWatcherLock;
private ConcurrentLinkedQueueList<PlayerInstance> chunkWatcherWithPlayersQ;
public void construct() {
chunkWatcherLock = new Object();
try {
chunkWatcherWithPlayers = chunkWatcherWithPlayersQ = new ConcurrentLinkedQueueList<PlayerInstance>();
} catch (NoSuchFieldError e) {
// MCPC+.
}
}
@Override
@Declare
public net.minecraft.util.LongHashMap getChunkWatchers() {
return this.playerInstances;
}
@Override
public void updatePlayerInstances() {
int currentTick = MinecraftServer.currentTick;
ArrayList<PlayerInstance> postponed = new ArrayList<PlayerInstance>();
PlayerInstance playerInstance;
while ((playerInstance = chunkWatcherWithPlayersQ.poll()) != null) {
try {
if (playerInstance.shouldPostPone(currentTick++ % 600 == 0, currentTick)) {
postponed.add(playerInstance);
} else {
playerInstance.sendChunkUpdate();
}
} catch (Exception e) {
Log.severe("Failed to send " + playerInstance, e);
playerInstance.clearTileCount();
}
}
chunkWatcherWithPlayersQ.addAll(postponed);
if (currentTick % 300 == 0 && this.players.isEmpty()) {
this.theWorldServer.theChunkProviderServer.unloadAllChunks();
}
}
@Override
public PlayerInstance getOrCreateChunkWatcher(int par1, int par2, boolean par3) {
long var4 = (long) par1 + 2147483647L | (long) par2 + 2147483647L << 32;
PlayerInstance var6 = (PlayerInstance) this.playerInstances.getValueByKey(var4);
if (var6 == null && par3) {
synchronized (chunkWatcherLock) {
var6 = (PlayerInstance) this.playerInstances.getValueByKey(var4);
if (var6 == null) {
var6 = new PlayerInstance(this, par1, par2);
this.playerInstances.add(var4, var6);
}
}
}
return var6;
}
public PatchPlayerManager(WorldServer par1WorldServer, int par2) {
super(par1WorldServer, par2);
}
@Override
@Declare
public java.util.Queue<PlayerInstance> getChunkWatcherWithPlayers() {
return this.chunkWatcherWithPlayersQ;
}
}