Package buildcraft.transport.stripes

Source Code of buildcraft.transport.stripes.StripesHandlerArrow

package buildcraft.transport.stripes;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.api.transport.IStripesHandler;
import buildcraft.api.transport.IStripesPipe;

public class StripesHandlerArrow implements IStripesHandler {

  @Override
  public StripesHandlerType getType() {
    return StripesHandlerType.ITEM_USE;
  }
 
  @Override
  public boolean shouldHandle(ItemStack stack) {
    return stack.getItem() == Items.arrow;
  }

  @Override
  public boolean handle(World world, int x, int y, int z,
      ForgeDirection direction, ItemStack stack, EntityPlayer player,
      IStripesPipe pipe) {
    stack.stackSize--;

    EntityArrow entityArrow = new EntityArrow(world, player, 0);
    entityArrow.setPosition(x + 0.5d, y + 0.5d, z + 0.5d);
    entityArrow.setDamage(3);
    entityArrow.setKnockbackStrength(1);
    entityArrow.motionX = direction.offsetX * 1.8d + world.rand.nextGaussian() * 0.007499999832361937D;
    entityArrow.motionY = direction.offsetY * 1.8d + world.rand.nextGaussian() * 0.007499999832361937D;
    entityArrow.motionZ = direction.offsetZ * 1.8d + world.rand.nextGaussian() * 0.007499999832361937D;
    world.spawnEntityInWorld(entityArrow);

    return true;
  }

}
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