/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.factory.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.fluids.FluidStack;
import buildcraft.core.render.FluidRenderer;
import buildcraft.core.render.RenderUtils;
import buildcraft.factory.TileTank;
public class RenderTank extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
TileTank tank = (TileTank) tileentity;
FluidStack liquid = tank.tank.getFluid();
int color = tank.tank.colorRenderCache;
if (liquid == null || liquid.amount <= 0) {
return;
}
int[] displayList = FluidRenderer.getFluidDisplayLists(liquid, tileentity.getWorldObj(), false);
if (displayList == null) {
return;
}
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
bindTexture(FluidRenderer.getFluidSheet(liquid));
RenderUtils.setGLColorFromInt(color);
GL11.glTranslatef((float) x + 0.125F, (float) y + 0.5F, (float) z + 0.125F);
GL11.glScalef(0.75F, 0.999F, 0.75F);
GL11.glTranslatef(0, -0.5F, 0);
GL11.glCallList(displayList[(int) ((float) liquid.amount / (float) (tank.tank.getCapacity()) * (FluidRenderer.DISPLAY_STAGES - 1))]);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
}