/*
* Copyright (c) 2010 SimpleServer authors (see CONTRIBUTORS)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package simpleserver.config.data;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.Enumeration;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
import simpleserver.Resource;
import simpleserver.nbt.GZipNBTFile;
import simpleserver.nbt.NBTInt;
import simpleserver.thread.AutoBackup;
public class GlobalData implements Resource {
private final static String FILENAME = "simpleserver.dat";
private final static String FOLDER = "simpleserver";
private final static String BACKUP_FOLDER = "config";
private final static String PATH = FOLDER + File.separator + FILENAME;
private final static String BACKUP_PATH = BACKUP_FOLDER + File.separator + FILENAME;
GZipNBTFile nbt;
public Warp warp;
public PlayerData players;
public Chests chests;
public GlobalData() {
warp = new Warp();
players = new PlayerData();
chests = new Chests();
}
public void load() {
try {
nbt = new GZipNBTFile(PATH);
} catch (FileNotFoundException e) {
System.out.println("simpleserver.dat is missing. Generating empty NBT file.");
nbt = new GZipNBTFile();
} catch (Exception e) {
System.out.println("[WARNING] simpleserver.dat is corrupt. Loading from latest backup...");
ZipFile file = null;
try {
File backup = AutoBackup.newestBackup();
file = new ZipFile(backup);
Enumeration<? extends ZipEntry> entries = file.entries();
while (entries.hasMoreElements()) {
ZipEntry entry = entries.nextElement();
String name = entry.getName();
if (name.equals(BACKUP_PATH)) {
nbt = new GZipNBTFile(file.getInputStream(entry));
break;
}
}
if (nbt == null) {
throw new Exception();
}
} catch (Exception e1) {
System.out.println("[WARNING] Fetching from backup failed. Generating empty NBT file.");
nbt = new GZipNBTFile();
} finally {
if (file != null) {
try {
file.close();
} catch (IOException e1) {
}
}
}
}
warp.load(nbt.root());
players.load(nbt.root());
chests.load(nbt.root());
save();
chests.freeMemory();
}
public void save() {
chests.save();
try {
nbt.save(PATH);
} catch (IOException e) {
System.out.println("[ERROR] Writing simpleserver.dat failed");
}
}
public int freezeTime() {
if (!nbt.root().containsKey("freezeTime")) {
return -1;
} else {
return nbt.root().getInt("freezeTime").get();
}
}
public void setFreezeTime(int time) {
nbt.root().put(new NBTInt("freezeTime", time));
save();
}
public void unsetFreezeTime() {
nbt.root().remove("freezeTime");
save();
}
}