/*
* Copyright (c) 2010 SimpleServer authors (see CONTRIBUTORS)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package simpleserver.command;
import static simpleserver.lang.Translations.t;
import simpleserver.Player;
import simpleserver.Server;
public class UnmuteCommand extends PlayerArgCommand {
public UnmuteCommand() {
super("unmute PLAYER", "Allow the named player to use normal chat again");
}
@Override
protected void executeWithTarget(Player player, String message, String target) {
Server server = player.getServer();
unmute(server, target);
server.adminLog("Admin " + player.getName() + " unmuted player:\t " + target);
}
@Override
protected void executeWithTarget(Server server, String message, String target, CommandFeedback feedback) {
unmute(server, target);
server.adminLog("Console unmuted player:\t " + target);
feedback.send("Unmuted player %s", target);
}
private void unmute(Server server, String target) {
server.mutelist.removeName(target);
String msg = t("Player %s has been unmuted!", target);
server.runCommand("say", msg);
}
}