// License: GPL. See LICENSE file for details.
package org.openstreetmap.josm.actions.mapmode;
import static org.openstreetmap.josm.gui.help.HelpUtil.ht;
import static org.openstreetmap.josm.tools.I18n.marktr;
import static org.openstreetmap.josm.tools.I18n.tr;
import static org.openstreetmap.josm.tools.I18n.trn;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Stroke;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.geom.GeneralPath;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import javax.swing.AbstractAction;
import javax.swing.JCheckBoxMenuItem;
import javax.swing.JMenuItem;
import javax.swing.JOptionPane;
import javax.swing.JPopupMenu;
import org.openstreetmap.josm.Main;
import org.openstreetmap.josm.actions.JosmAction;
import org.openstreetmap.josm.command.AddCommand;
import org.openstreetmap.josm.command.ChangeCommand;
import org.openstreetmap.josm.command.Command;
import org.openstreetmap.josm.command.SequenceCommand;
import org.openstreetmap.josm.data.Bounds;
import org.openstreetmap.josm.data.SelectionChangedListener;
import org.openstreetmap.josm.data.coor.EastNorth;
import org.openstreetmap.josm.data.coor.LatLon;
import org.openstreetmap.josm.data.osm.DataSet;
import org.openstreetmap.josm.data.osm.Node;
import org.openstreetmap.josm.data.osm.OsmPrimitive;
import org.openstreetmap.josm.data.osm.Way;
import org.openstreetmap.josm.data.osm.WaySegment;
import org.openstreetmap.josm.data.osm.visitor.paint.PaintColors;
import org.openstreetmap.josm.gui.MainMenu;
import org.openstreetmap.josm.gui.MapFrame;
import org.openstreetmap.josm.gui.MapView;
import org.openstreetmap.josm.gui.NavigatableComponent;
import org.openstreetmap.josm.gui.layer.Layer;
import org.openstreetmap.josm.gui.layer.MapViewPaintable;
import org.openstreetmap.josm.gui.layer.OsmDataLayer;
import org.openstreetmap.josm.gui.util.GuiHelper;
import org.openstreetmap.josm.gui.util.KeyPressReleaseListener;
import org.openstreetmap.josm.gui.util.ModifierListener;
import org.openstreetmap.josm.gui.widgets.PopupMenuLauncher;
import org.openstreetmap.josm.tools.Geometry;
import org.openstreetmap.josm.tools.ImageProvider;
import org.openstreetmap.josm.tools.Pair;
import org.openstreetmap.josm.tools.Shortcut;
import org.openstreetmap.josm.tools.Utils;
/**
* Mapmode to add nodes, create and extend ways.
*/
public class DrawAction extends MapMode implements MapViewPaintable, SelectionChangedListener, KeyPressReleaseListener, ModifierListener {
private final Cursor cursorJoinNode;
private final Cursor cursorJoinWay;
private Node lastUsedNode = null;
private static final double PHI = Math.toRadians(90);
private double toleranceMultiplier;
private Node mouseOnExistingNode;
private Set<Way> mouseOnExistingWays = new HashSet<>();
// old highlights store which primitives are currently highlighted. This
// is true, even if target highlighting is disabled since the status bar
// derives its information from this list as well.
private Set<OsmPrimitive> oldHighlights = new HashSet<>();
// new highlights contains a list of primitives that should be highlighted
// but haven’t been so far. The idea is to compare old and new and only
// repaint if there are changes.
private Set<OsmPrimitive> newHighlights = new HashSet<>();
private boolean drawHelperLine;
private boolean wayIsFinished = false;
private boolean drawTargetHighlight;
private Point mousePos;
private Point oldMousePos;
private Color rubberLineColor;
private Node currentBaseNode;
private Node previousNode;
private EastNorth currentMouseEastNorth;
private final SnapHelper snapHelper = new SnapHelper();
private final Shortcut backspaceShortcut;
private final BackSpaceAction backspaceAction;
private final Shortcut snappingShortcut;
private boolean ignoreNextKeyRelease;
private final SnapChangeAction snapChangeAction;
private final JCheckBoxMenuItem snapCheckboxMenuItem;
private boolean useRepeatedShortcut;
private Stroke rubberLineStroke;
private static final BasicStroke BASIC_STROKE = new BasicStroke(1);
private static int snapToIntersectionThreshold;
public DrawAction(MapFrame mapFrame) {
super(tr("Draw"), "node/autonode", tr("Draw nodes"),
Shortcut.registerShortcut("mapmode:draw", tr("Mode: {0}", tr("Draw")), KeyEvent.VK_A, Shortcut.DIRECT),
mapFrame, ImageProvider.getCursor("crosshair", null));
snappingShortcut = Shortcut.registerShortcut("mapmode:drawanglesnapping",
tr("Mode: Draw Angle snapping"), KeyEvent.CHAR_UNDEFINED, Shortcut.NONE);
snapChangeAction = new SnapChangeAction();
snapCheckboxMenuItem = addMenuItem();
snapHelper.setMenuCheckBox(snapCheckboxMenuItem);
backspaceShortcut = Shortcut.registerShortcut("mapmode:backspace",
tr("Backspace in Add mode"), KeyEvent.VK_BACK_SPACE, Shortcut.DIRECT);
backspaceAction = new BackSpaceAction();
cursorJoinNode = ImageProvider.getCursor("crosshair", "joinnode");
cursorJoinWay = ImageProvider.getCursor("crosshair", "joinway");
readPreferences();
snapHelper.init();
}
private JCheckBoxMenuItem addMenuItem() {
int n=Main.main.menu.editMenu.getItemCount();
for (int i=n-1;i>0;i--) {
JMenuItem item = Main.main.menu.editMenu.getItem(i);
if (item!=null && item.getAction() !=null && item.getAction() instanceof SnapChangeAction) {
Main.main.menu.editMenu.remove(i);
}
}
return MainMenu.addWithCheckbox(Main.main.menu.editMenu, snapChangeAction, MainMenu.WINDOW_MENU_GROUP.VOLATILE);
}
/**
* Checks if a map redraw is required and does so if needed. Also updates the status bar
*/
private boolean redrawIfRequired() {
updateStatusLine();
// repaint required if the helper line is active.
boolean needsRepaint = drawHelperLine && !wayIsFinished;
if(drawTargetHighlight) {
// move newHighlights to oldHighlights; only update changed primitives
for(OsmPrimitive x : newHighlights) {
if(oldHighlights.contains(x)) {
continue;
}
x.setHighlighted(true);
needsRepaint = true;
}
oldHighlights.removeAll(newHighlights);
for(OsmPrimitive x : oldHighlights) {
x.setHighlighted(false);
needsRepaint = true;
}
}
// required in order to print correct help text
oldHighlights = newHighlights;
if (!needsRepaint && !drawTargetHighlight)
return false;
// update selection to reflect which way being modified
DataSet currentDataSet = getCurrentDataSet();
if (currentBaseNode != null && currentDataSet != null && !currentDataSet.getSelected().isEmpty()) {
Way continueFrom = getWayForNode(currentBaseNode);
if (alt && continueFrom != null && (!currentBaseNode.isSelected() || continueFrom.isSelected())) {
addRemoveSelection(currentDataSet, currentBaseNode, continueFrom);
needsRepaint = true;
} else if (!alt && continueFrom != null && !continueFrom.isSelected()) {
currentDataSet.addSelected(continueFrom);
needsRepaint = true;
}
}
if(needsRepaint) {
Main.map.mapView.repaint();
}
return needsRepaint;
}
private static void addRemoveSelection(DataSet ds, OsmPrimitive toAdd, OsmPrimitive toRemove) {
ds.beginUpdate(); // to prevent the selection listener to screw around with the state
ds.addSelected(toAdd);
ds.clearSelection(toRemove);
ds.endUpdate();
}
@Override
public void enterMode() {
if (!isEnabled())
return;
super.enterMode();
readPreferences();
// determine if selection is suitable to continue drawing. If it
// isn't, set wayIsFinished to true to avoid superfluous repaints.
determineCurrentBaseNodeAndPreviousNode(getCurrentDataSet().getSelected());
wayIsFinished = currentBaseNode == null;
toleranceMultiplier = 0.01 * NavigatableComponent.PROP_SNAP_DISTANCE.get();
snapHelper.init();
snapCheckboxMenuItem.getAction().setEnabled(true);
Main.map.statusLine.getAnglePanel().addMouseListener(snapHelper.anglePopupListener);
Main.registerActionShortcut(backspaceAction, backspaceShortcut);
Main.map.mapView.addMouseListener(this);
Main.map.mapView.addMouseMotionListener(this);
Main.map.mapView.addTemporaryLayer(this);
DataSet.addSelectionListener(this);
Main.map.keyDetector.addKeyListener(this);
Main.map.keyDetector.addModifierListener(this);
ignoreNextKeyRelease = true;
// would like to but haven't got mouse position yet:
// computeHelperLine(false, false, false);
}
private void readPreferences() {
rubberLineColor = Main.pref.getColor(marktr("helper line"), null);
if (rubberLineColor == null) rubberLineColor = PaintColors.SELECTED.get();
rubberLineStroke = GuiHelper.getCustomizedStroke(Main.pref.get("draw.stroke.helper-line","3"));
drawHelperLine = Main.pref.getBoolean("draw.helper-line", true);
drawTargetHighlight = Main.pref.getBoolean("draw.target-highlight", true);
snapToIntersectionThreshold = Main.pref.getInteger("edit.snap-intersection-threshold",10);
}
@Override
public void exitMode() {
super.exitMode();
Main.map.mapView.removeMouseListener(this);
Main.map.mapView.removeMouseMotionListener(this);
Main.map.mapView.removeTemporaryLayer(this);
DataSet.removeSelectionListener(this);
Main.unregisterActionShortcut(backspaceAction, backspaceShortcut);
snapHelper.unsetFixedMode();
snapCheckboxMenuItem.getAction().setEnabled(false);
Main.map.statusLine.getAnglePanel().removeMouseListener(snapHelper.anglePopupListener);
Main.map.statusLine.activateAnglePanel(false);
removeHighlighting();
Main.map.keyDetector.removeKeyListener(this);
Main.map.keyDetector.removeModifierListener(this);
// when exiting we let everybody know about the currently selected
// primitives
//
DataSet ds = getCurrentDataSet();
if(ds != null) {
ds.fireSelectionChanged();
}
}
/**
* redraw to (possibly) get rid of helper line if selection changes.
*/
@Override
public void modifiersChanged(int modifiers) {
if (!Main.isDisplayingMapView() || !Main.map.mapView.isActiveLayerDrawable())
return;
updateKeyModifiers(modifiers);
computeHelperLine();
addHighlighting();
}
@Override
public void doKeyPressed(KeyEvent e) {
if (!snappingShortcut.isEvent(e) && !(useRepeatedShortcut && getShortcut().isEvent(e)))
return;
snapHelper.setFixedMode();
computeHelperLine();
redrawIfRequired();
}
@Override
public void doKeyReleased(KeyEvent e) {
if (!snappingShortcut.isEvent(e) && !(useRepeatedShortcut && getShortcut().isEvent(e)))
return;
if (ignoreNextKeyRelease) {
ignoreNextKeyRelease = false;
return;
}
snapHelper.unFixOrTurnOff();
computeHelperLine();
redrawIfRequired();
}
/**
* redraw to (possibly) get rid of helper line if selection changes.
*/
@Override
public void selectionChanged(Collection<? extends OsmPrimitive> newSelection) {
if(!Main.map.mapView.isActiveLayerDrawable())
return;
computeHelperLine();
addHighlighting();
}
private void tryAgain(MouseEvent e) {
getCurrentDataSet().setSelected();
mouseReleased(e);
}
/**
* This function should be called when the user wishes to finish his current draw action.
* If Potlatch Style is enabled, it will switch to select tool, otherwise simply disable
* the helper line until the user chooses to draw something else.
*/
private void finishDrawing() {
// let everybody else know about the current selection
//
Main.main.getCurrentDataSet().fireSelectionChanged();
lastUsedNode = null;
wayIsFinished = true;
Main.map.selectSelectTool(true);
snapHelper.noSnapNow();
// Redraw to remove the helper line stub
computeHelperLine();
removeHighlighting();
}
private Point rightClickPressPos;
@Override
public void mousePressed(MouseEvent e) {
if (e.getButton() == MouseEvent.BUTTON3) {
rightClickPressPos = e.getPoint();
}
}
/**
* If user clicked with the left button, add a node at the current mouse
* position.
*
* If in nodeway mode, insert the node into the way.
*/
@Override
public void mouseReleased(MouseEvent e) {
if (e.getButton() == MouseEvent.BUTTON3) {
Point curMousePos = e.getPoint();
if (curMousePos.equals(rightClickPressPos)) {
tryToSetBaseSegmentForAngleSnap();
}
return;
}
if (e.getButton() != MouseEvent.BUTTON1)
return;
if(!Main.map.mapView.isActiveLayerDrawable())
return;
// request focus in order to enable the expected keyboard shortcuts
//
Main.map.mapView.requestFocus();
if(e.getClickCount() > 1 && mousePos != null && mousePos.equals(oldMousePos)) {
// A double click equals "user clicked last node again, finish way"
// Change draw tool only if mouse position is nearly the same, as
// otherwise fast clicks will count as a double click
finishDrawing();
return;
}
oldMousePos = mousePos;
// we copy ctrl/alt/shift from the event just in case our global
// keyDetector didn't make it through the security manager. Unclear
// if that can ever happen but better be safe.
updateKeyModifiers(e);
mousePos = e.getPoint();
DataSet ds = getCurrentDataSet();
Collection<OsmPrimitive> selection = new ArrayList<>(ds.getSelected());
Collection<Command> cmds = new LinkedList<>();
Collection<OsmPrimitive> newSelection = new LinkedList<>(ds.getSelected());
List<Way> reuseWays = new ArrayList<>(),
replacedWays = new ArrayList<>();
boolean newNode = false;
Node n = null;
n = Main.map.mapView.getNearestNode(mousePos, OsmPrimitive.isSelectablePredicate);
if (ctrl) {
Iterator<Way> it = getCurrentDataSet().getSelectedWays().iterator();
if (it.hasNext()) {
// ctrl-click on node of selected way = reuse node despite of ctrl
if (!it.next().containsNode(n)) n = null;
} else {
n=null; // ctrl-click + no selected way = new node
}
}
if (n != null && !snapHelper.isActive()) {
// user clicked on node
if (selection.isEmpty() || wayIsFinished) {
// select the clicked node and do nothing else
// (this is just a convenience option so that people don't
// have to switch modes)
getCurrentDataSet().setSelected(n);
// If we extend/continue an existing way, select it already now to make it obvious
Way continueFrom = getWayForNode(n);
if (continueFrom != null) {
getCurrentDataSet().addSelected(continueFrom);
}
// The user explicitly selected a node, so let him continue drawing
wayIsFinished = false;
return;
}
} else {
EastNorth newEN;
if (n!=null) {
EastNorth foundPoint = n.getEastNorth();
// project found node to snapping line
newEN = snapHelper.getSnapPoint(foundPoint);
// do not add new node if there is some node within snapping distance
double tolerance = Main.map.mapView.getDist100Pixel() * toleranceMultiplier;
if (foundPoint.distance(newEN) > tolerance) {
n = new Node(newEN); // point != projected, so we create new node
newNode = true;
}
} else { // n==null, no node found in clicked area
EastNorth mouseEN = Main.map.mapView.getEastNorth(e.getX(), e.getY());
newEN = snapHelper.isSnapOn() ? snapHelper.getSnapPoint(mouseEN) : mouseEN;
n = new Node(newEN); //create node at clicked point
newNode = true;
}
snapHelper.unsetFixedMode();
}
if (newNode) {
if (n.getCoor().isOutSideWorld()) {
JOptionPane.showMessageDialog(
Main.parent,
tr("Cannot add a node outside of the world."),
tr("Warning"),
JOptionPane.WARNING_MESSAGE
);
return;
}
cmds.add(new AddCommand(n));
if (!ctrl) {
// Insert the node into all the nearby way segments
List<WaySegment> wss = Main.map.mapView.getNearestWaySegments(
Main.map.mapView.getPoint(n), OsmPrimitive.isSelectablePredicate);
if (snapHelper.isActive()) {
tryToMoveNodeOnIntersection(wss,n);
}
insertNodeIntoAllNearbySegments(wss, n, newSelection, cmds, replacedWays, reuseWays);
}
}
// now "n" is newly created or reused node that shoud be added to some way
// This part decides whether or not a "segment" (i.e. a connection) is made to an
// existing node.
// For a connection to be made, the user must either have a node selected (connection
// is made to that node), or he must have a way selected *and* one of the endpoints
// of that way must be the last used node (connection is made to last used node), or
// he must have a way and a node selected (connection is made to the selected node).
// If the above does not apply, the selection is cleared and a new try is started
boolean extendedWay = false;
boolean wayIsFinishedTemp = wayIsFinished;
wayIsFinished = false;
// don't draw lines if shift is held
if (!selection.isEmpty() && !shift) {
Node selectedNode = null;
Way selectedWay = null;
for (OsmPrimitive p : selection) {
if (p instanceof Node) {
if (selectedNode != null) {
// Too many nodes selected to do something useful
tryAgain(e);
return;
}
selectedNode = (Node) p;
} else if (p instanceof Way) {
if (selectedWay != null) {
// Too many ways selected to do something useful
tryAgain(e);
return;
}
selectedWay = (Way) p;
}
}
// the node from which we make a connection
Node n0 = findNodeToContinueFrom(selectedNode, selectedWay);
// We have a selection but it isn't suitable. Try again.
if(n0 == null) {
tryAgain(e);
return;
}
if(!wayIsFinishedTemp){
if(isSelfContainedWay(selectedWay, n0, n))
return;
// User clicked last node again, finish way
if(n0 == n) {
finishDrawing();
return;
}
// Ok we know now that we'll insert a line segment, but will it connect to an
// existing way or make a new way of its own? The "alt" modifier means that the
// user wants a new way.
Way way = alt ? null : (selectedWay != null) ? selectedWay : getWayForNode(n0);
Way wayToSelect;
// Don't allow creation of self-overlapping ways
if(way != null) {
int nodeCount=0;
for (Node p : way.getNodes())
if(p.equals(n0)) {
nodeCount++;
}
if(nodeCount > 1) {
way = null;
}
}
if (way == null) {
way = new Way();
way.addNode(n0);
cmds.add(new AddCommand(way));
wayToSelect = way;
} else {
int i;
if ((i = replacedWays.indexOf(way)) != -1) {
way = reuseWays.get(i);
wayToSelect = way;
} else {
wayToSelect = way;
Way wnew = new Way(way);
cmds.add(new ChangeCommand(way, wnew));
way = wnew;
}
}
// Connected to a node that's already in the way
if(way.containsNode(n)) {
wayIsFinished = true;
selection.clear();
}
// Add new node to way
if (way.getNode(way.getNodesCount() - 1) == n0) {
way.addNode(n);
} else {
way.addNode(0, n);
}
extendedWay = true;
newSelection.clear();
newSelection.add(wayToSelect);
}
}
String title;
if (!extendedWay) {
if (!newNode)
return; // We didn't do anything.
else if (reuseWays.isEmpty()) {
title = tr("Add node");
} else {
title = tr("Add node into way");
for (Way w : reuseWays) {
newSelection.remove(w);
}
}
newSelection.clear();
newSelection.add(n);
} else if (!newNode) {
title = tr("Connect existing way to node");
} else if (reuseWays.isEmpty()) {
title = tr("Add a new node to an existing way");
} else {
title = tr("Add node into way and connect");
}
Command c = new SequenceCommand(title, cmds);
Main.main.undoRedo.add(c);
if(!wayIsFinished) {
lastUsedNode = n;
}
getCurrentDataSet().setSelected(newSelection);
// "viewport following" mode for tracing long features
// from aerial imagery or GPS tracks.
if (n != null && Main.map.mapView.viewportFollowing) {
Main.map.mapView.smoothScrollTo(n.getEastNorth());
}
computeHelperLine();
removeHighlighting();
}
private void insertNodeIntoAllNearbySegments(List<WaySegment> wss, Node n, Collection<OsmPrimitive> newSelection, Collection<Command> cmds, List<Way> replacedWays, List<Way> reuseWays) {
Map<Way, List<Integer>> insertPoints = new HashMap<>();
for (WaySegment ws : wss) {
List<Integer> is;
if (insertPoints.containsKey(ws.way)) {
is = insertPoints.get(ws.way);
} else {
is = new ArrayList<>();
insertPoints.put(ws.way, is);
}
is.add(ws.lowerIndex);
}
Set<Pair<Node,Node>> segSet = new HashSet<>();
for (Map.Entry<Way, List<Integer>> insertPoint : insertPoints.entrySet()) {
Way w = insertPoint.getKey();
List<Integer> is = insertPoint.getValue();
Way wnew = new Way(w);
pruneSuccsAndReverse(is);
for (int i : is) {
segSet.add(Pair.sort(new Pair<>(w.getNode(i), w.getNode(i+1))));
}
for (int i : is) {
wnew.addNode(i + 1, n);
}
// If ALT is pressed, a new way should be created and that new way should get
// selected. This works everytime unless the ways the nodes get inserted into
// are already selected. This is the case when creating a self-overlapping way
// but pressing ALT prevents this. Therefore we must de-select the way manually
// here so /only/ the new way will be selected after this method finishes.
if(alt) {
newSelection.add(insertPoint.getKey());
}
cmds.add(new ChangeCommand(insertPoint.getKey(), wnew));
replacedWays.add(insertPoint.getKey());
reuseWays.add(wnew);
}
adjustNode(segSet, n);
}
/**
* Prevent creation of ways that look like this: <---->
* This happens if users want to draw a no-exit-sideway from the main way like this:
* ^
* |<---->
* |
* The solution isn't ideal because the main way will end in the side way, which is bad for
* navigation software ("drive straight on") but at least easier to fix. Maybe users will fix
* it on their own, too. At least it's better than producing an error.
*
* @param selectedWay the way to check
* @param currentNode the current node (i.e. the one the connection will be made from)
* @param targetNode the target node (i.e. the one the connection will be made to)
* @return {@code true} if this would create a selfcontaining way, {@code false} otherwise.
*/
private boolean isSelfContainedWay(Way selectedWay, Node currentNode, Node targetNode) {
if(selectedWay != null) {
int posn0 = selectedWay.getNodes().indexOf(currentNode);
if( posn0 != -1 && // n0 is part of way
(posn0 >= 1 && targetNode.equals(selectedWay.getNode(posn0-1))) || // previous node
(posn0 < selectedWay.getNodesCount()-1) && targetNode.equals(selectedWay.getNode(posn0+1))) { // next node
getCurrentDataSet().setSelected(targetNode);
lastUsedNode = targetNode;
return true;
}
}
return false;
}
/**
* Finds a node to continue drawing from. Decision is based upon given node and way.
* @param selectedNode Currently selected node, may be null
* @param selectedWay Currently selected way, may be null
* @return Node if a suitable node is found, null otherwise
*/
private Node findNodeToContinueFrom(Node selectedNode, Way selectedWay) {
// No nodes or ways have been selected, this occurs when a relation
// has been selected or the selection is empty
if(selectedNode == null && selectedWay == null)
return null;
if (selectedNode == null) {
if (selectedWay.isFirstLastNode(lastUsedNode))
return lastUsedNode;
// We have a way selected, but no suitable node to continue from. Start anew.
return null;
}
if (selectedWay == null)
return selectedNode;
if (selectedWay.isFirstLastNode(selectedNode))
return selectedNode;
// We have a way and node selected, but it's not at the start/end of the way. Start anew.
return null;
}
@Override
public void mouseDragged(MouseEvent e) {
mouseMoved(e);
}
@Override
public void mouseMoved(MouseEvent e) {
if(!Main.map.mapView.isActiveLayerDrawable())
return;
// we copy ctrl/alt/shift from the event just in case our global
// keyDetector didn't make it through the security manager. Unclear
// if that can ever happen but better be safe.
updateKeyModifiers(e);
mousePos = e.getPoint();
if (snapHelper.isSnapOn() && ctrl)
tryToSetBaseSegmentForAngleSnap();
computeHelperLine();
addHighlighting();
}
/**
* This method is used to detect segment under mouse and use it as reference for angle snapping
*/
private void tryToSetBaseSegmentForAngleSnap() {
WaySegment seg = Main.map.mapView.getNearestWaySegment(mousePos, OsmPrimitive.isSelectablePredicate);
if (seg!=null) {
snapHelper.setBaseSegment(seg);
}
}
/**
* This method prepares data required for painting the "helper line" from
* the last used position to the mouse cursor. It duplicates some code from
* mouseReleased() (FIXME).
*/
private void computeHelperLine() {
MapView mv = Main.map.mapView;
if (mousePos == null) {
// Don't draw the line.
currentMouseEastNorth = null;
currentBaseNode = null;
return;
}
Collection<OsmPrimitive> selection = getCurrentDataSet().getSelected();
Node currentMouseNode = null;
mouseOnExistingNode = null;
mouseOnExistingWays = new HashSet<>();
showStatusInfo(-1, -1, -1, snapHelper.isSnapOn());
if (!ctrl && mousePos != null) {
currentMouseNode = mv.getNearestNode(mousePos, OsmPrimitive.isSelectablePredicate);
}
// We need this for highlighting and we'll only do so if we actually want to re-use
// *and* there is no node nearby (because nodes beat ways when re-using)
if(!ctrl && currentMouseNode == null) {
List<WaySegment> wss = mv.getNearestWaySegments(mousePos, OsmPrimitive.isSelectablePredicate);
for(WaySegment ws : wss) {
mouseOnExistingWays.add(ws.way);
}
}
if (currentMouseNode != null) {
// user clicked on node
if (selection.isEmpty()) return;
currentMouseEastNorth = currentMouseNode.getEastNorth();
mouseOnExistingNode = currentMouseNode;
} else {
// no node found in clicked area
currentMouseEastNorth = mv.getEastNorth(mousePos.x, mousePos.y);
}
determineCurrentBaseNodeAndPreviousNode(selection);
if (previousNode == null) {
snapHelper.noSnapNow();
}
if (currentBaseNode == null || currentBaseNode == currentMouseNode)
return; // Don't create zero length way segments.
double curHdg = Math.toDegrees(currentBaseNode.getEastNorth()
.heading(currentMouseEastNorth));
double baseHdg=-1;
if (previousNode != null) {
baseHdg = Math.toDegrees(previousNode.getEastNorth()
.heading(currentBaseNode.getEastNorth()));
}
snapHelper.checkAngleSnapping(currentMouseEastNorth,baseHdg, curHdg);
// status bar was filled by snapHelper
}
private void showStatusInfo(double angle, double hdg, double distance, boolean activeFlag) {
Main.map.statusLine.setAngle(angle);
Main.map.statusLine.activateAnglePanel(activeFlag);
Main.map.statusLine.setHeading(hdg);
Main.map.statusLine.setDist(distance);
}
/**
* Helper function that sets fields currentBaseNode and previousNode
* @param selection
* uses also lastUsedNode field
*/
private void determineCurrentBaseNodeAndPreviousNode(Collection<OsmPrimitive> selection) {
Node selectedNode = null;
Way selectedWay = null;
for (OsmPrimitive p : selection) {
if (p instanceof Node) {
if (selectedNode != null)
return;
selectedNode = (Node) p;
} else if (p instanceof Way) {
if (selectedWay != null)
return;
selectedWay = (Way) p;
}
}
// we are here, if not more than 1 way or node is selected,
// the node from which we make a connection
currentBaseNode = null;
previousNode = null;
// Try to find an open way to measure angle from it. The way is not to be continued!
// warning: may result in changes of currentBaseNode and previousNode
// please remove if bugs arise
if (selectedWay == null && selectedNode != null) {
for (OsmPrimitive p: selectedNode.getReferrers()) {
if (p.isUsable() && p instanceof Way && ((Way) p).isFirstLastNode(selectedNode)) {
if (selectedWay!=null) { // two uncontinued ways, nothing to take as reference
selectedWay=null;
break;
} else {
// set us ~continue this way (measure angle from it)
selectedWay = (Way) p;
}
}
}
}
if (selectedNode == null) {
if (selectedWay == null)
return;
continueWayFromNode(selectedWay, lastUsedNode);
} else if (selectedWay == null) {
currentBaseNode = selectedNode;
} else if (!selectedWay.isDeleted()) { // fix #7118
continueWayFromNode(selectedWay, selectedNode);
}
}
/**
* if one of the ends of @param way is given @param node ,
* then set currentBaseNode = node and previousNode = adjacent node of way
*/
private void continueWayFromNode(Way way, Node node) {
int n = way.getNodesCount();
if (node == way.firstNode()){
currentBaseNode = node;
if (n>1) previousNode = way.getNode(1);
} else if (node == way.lastNode()) {
currentBaseNode = node;
if (n>1) previousNode = way.getNode(n-2);
}
}
/**
* Repaint on mouse exit so that the helper line goes away.
*/
@Override
public void mouseExited(MouseEvent e) {
if(!Main.map.mapView.isActiveLayerDrawable())
return;
mousePos = e.getPoint();
snapHelper.noSnapNow();
boolean repaintIssued = removeHighlighting();
// force repaint in case snapHelper needs one. If removeHighlighting
// caused one already, don’t do it again.
if(!repaintIssued) {
Main.map.mapView.repaint();
}
}
/**
* @return If the node is the end of exactly one way, return this.
* <code>null</code> otherwise.
*/
public static Way getWayForNode(Node n) {
Way way = null;
for (Way w : Utils.filteredCollection(n.getReferrers(), Way.class)) {
if (!w.isUsable() || w.getNodesCount() < 1) {
continue;
}
Node firstNode = w.getNode(0);
Node lastNode = w.getNode(w.getNodesCount() - 1);
if ((firstNode == n || lastNode == n) && (firstNode != lastNode)) {
if (way != null)
return null;
way = w;
}
}
return way;
}
public Node getCurrentBaseNode() {
return currentBaseNode;
}
private static void pruneSuccsAndReverse(List<Integer> is) {
HashSet<Integer> is2 = new HashSet<>();
for (int i : is) {
if (!is2.contains(i - 1) && !is2.contains(i + 1)) {
is2.add(i);
}
}
is.clear();
is.addAll(is2);
Collections.sort(is);
Collections.reverse(is);
}
/**
* Adjusts the position of a node to lie on a segment (or a segment
* intersection).
*
* If one or more than two segments are passed, the node is adjusted
* to lie on the first segment that is passed.
*
* If two segments are passed, the node is adjusted to be at their
* intersection.
*
* No action is taken if no segments are passed.
*
* @param segs the segments to use as a reference when adjusting
* @param n the node to adjust
*/
private static void adjustNode(Collection<Pair<Node,Node>> segs, Node n) {
switch (segs.size()) {
case 0:
return;
case 2:
// This computes the intersection between
// the two segments and adjusts the node position.
Iterator<Pair<Node,Node>> i = segs.iterator();
Pair<Node,Node> seg = i.next();
EastNorth A = seg.a.getEastNorth();
EastNorth B = seg.b.getEastNorth();
seg = i.next();
EastNorth C = seg.a.getEastNorth();
EastNorth D = seg.b.getEastNorth();
double u=det(B.east() - A.east(), B.north() - A.north(), C.east() - D.east(), C.north() - D.north());
// Check for parallel segments and do nothing if they are
// In practice this will probably only happen when a way has been duplicated
if (u == 0)
return;
// q is a number between 0 and 1
// It is the point in the segment where the intersection occurs
// if the segment is scaled to lenght 1
double q = det(B.north() - C.north(), B.east() - C.east(), D.north() - C.north(), D.east() - C.east()) / u;
EastNorth intersection = new EastNorth(
B.east() + q * (A.east() - B.east()),
B.north() + q * (A.north() - B.north()));
// only adjust to intersection if within snapToIntersectionThreshold pixel of mouse click; otherwise
// fall through to default action.
// (for semi-parallel lines, intersection might be miles away!)
if (Main.map.mapView.getPoint2D(n).distance(Main.map.mapView.getPoint2D(intersection)) < snapToIntersectionThreshold) {
n.setEastNorth(intersection);
return;
}
default:
EastNorth P = n.getEastNorth();
seg = segs.iterator().next();
A = seg.a.getEastNorth();
B = seg.b.getEastNorth();
double a = P.distanceSq(B);
double b = P.distanceSq(A);
double c = A.distanceSq(B);
q = (a - b + c) / (2*c);
n.setEastNorth(new EastNorth(B.east() + q * (A.east() - B.east()), B.north() + q * (A.north() - B.north())));
}
}
// helper for adjustNode
static double det(double a, double b, double c, double d) {
return a * d - b * c;
}
private void tryToMoveNodeOnIntersection(List<WaySegment> wss, Node n) {
if (wss.isEmpty())
return;
WaySegment ws = wss.get(0);
EastNorth p1=ws.getFirstNode().getEastNorth();
EastNorth p2=ws.getSecondNode().getEastNorth();
if (snapHelper.dir2!=null && currentBaseNode!=null) {
EastNorth xPoint = Geometry.getSegmentSegmentIntersection(p1, p2, snapHelper.dir2, currentBaseNode.getEastNorth());
if (xPoint!=null) {
n.setEastNorth(xPoint);
}
}
}
/**
* Takes the data from computeHelperLine to determine which ways/nodes should be highlighted
* (if feature enabled). Also sets the target cursor if appropriate. It adds the to-be-
* highlighted primitives to newHighlights but does not actually highlight them. This work is
* done in redrawIfRequired. This means, calling addHighlighting() without redrawIfRequired()
* will leave the data in an inconsistent state.
*
* The status bar derives its information from oldHighlights, so in order to update the status
* bar both addHighlighting() and repaintIfRequired() are needed, since former fills newHighlights
* and latter processes them into oldHighlights.
*/
private void addHighlighting() {
newHighlights = new HashSet<>();
// if ctrl key is held ("no join"), don't highlight anything
if (ctrl) {
Main.map.mapView.setNewCursor(cursor, this);
redrawIfRequired();
return;
}
// This happens when nothing is selected, but we still want to highlight the "target node"
if (mouseOnExistingNode == null && getCurrentDataSet().getSelected().isEmpty()
&& mousePos != null) {
mouseOnExistingNode = Main.map.mapView.getNearestNode(mousePos, OsmPrimitive.isSelectablePredicate);
}
if (mouseOnExistingNode != null) {
Main.map.mapView.setNewCursor(cursorJoinNode, this);
newHighlights.add(mouseOnExistingNode);
redrawIfRequired();
return;
}
// Insert the node into all the nearby way segments
if (mouseOnExistingWays.isEmpty()) {
Main.map.mapView.setNewCursor(cursor, this);
redrawIfRequired();
return;
}
Main.map.mapView.setNewCursor(cursorJoinWay, this);
newHighlights.addAll(mouseOnExistingWays);
redrawIfRequired();
}
/**
* Removes target highlighting from primitives. Issues repaint if required.
* Returns true if a repaint has been issued.
*/
private boolean removeHighlighting() {
newHighlights = new HashSet<>();
return redrawIfRequired();
}
@Override
public void paint(Graphics2D g, MapView mv, Bounds box) {
// sanity checks
if (Main.map.mapView == null || mousePos == null
// don't draw line if we don't know where from or where to
|| currentBaseNode == null || currentMouseEastNorth == null
// don't draw line if mouse is outside window
|| !Main.map.mapView.getBounds().contains(mousePos))
return;
Graphics2D g2 = g;
snapHelper.drawIfNeeded(g2,mv);
if (!drawHelperLine || wayIsFinished || shift)
return;
if (!snapHelper.isActive()) { // else use color and stoke from snapHelper.draw
g2.setColor(rubberLineColor);
g2.setStroke(rubberLineStroke);
} else if (!snapHelper.drawConstructionGeometry)
return;
GeneralPath b = new GeneralPath();
Point p1=mv.getPoint(currentBaseNode);
Point p2=mv.getPoint(currentMouseEastNorth);
double t = Math.atan2(p2.y-p1.y, p2.x-p1.x) + Math.PI;
b.moveTo(p1.x,p1.y); b.lineTo(p2.x, p2.y);
// if alt key is held ("start new way"), draw a little perpendicular line
if (alt) {
b.moveTo((int)(p1.x + 8*Math.cos(t+PHI)), (int)(p1.y + 8*Math.sin(t+PHI)));
b.lineTo((int)(p1.x + 8*Math.cos(t-PHI)), (int)(p1.y + 8*Math.sin(t-PHI)));
}
g2.draw(b);
g2.setStroke(BASIC_STROKE);
}
@Override
public String getModeHelpText() {
StringBuilder rv;
/*
* No modifiers: all (Connect, Node Re-Use, Auto-Weld)
* CTRL: disables node re-use, auto-weld
* Shift: do not make connection
* ALT: make connection but start new way in doing so
*/
/*
* Status line text generation is split into two parts to keep it maintainable.
* First part looks at what will happen to the new node inserted on click and
* the second part will look if a connection is made or not.
*
* Note that this help text is not absolutely accurate as it doesn't catch any special
* cases (e.g. when preventing <---> ways). The only special that it catches is when
* a way is about to be finished.
*
* First check what happens to the new node.
*/
// oldHighlights stores the current highlights. If this
// list is empty we can assume that we won't do any joins
if (ctrl || oldHighlights.isEmpty()) {
rv = new StringBuilder(tr("Create new node."));
} else {
// oldHighlights may store a node or way, check if it's a node
OsmPrimitive x = oldHighlights.iterator().next();
if (x instanceof Node) {
rv = new StringBuilder(tr("Select node under cursor."));
} else {
rv = new StringBuilder(trn("Insert new node into way.", "Insert new node into {0} ways.",
oldHighlights.size(), oldHighlights.size()));
}
}
/*
* Check whether a connection will be made
*/
if (currentBaseNode != null && !wayIsFinished) {
if (alt) {
rv.append(" ").append(tr("Start new way from last node."));
} else {
rv.append(" ").append(tr("Continue way from last node."));
}
if (snapHelper.isSnapOn()) {
rv.append(" ").append(tr("Angle snapping active."));
}
}
Node n = mouseOnExistingNode;
/*
* Handle special case: Highlighted node == selected node => finish drawing
*/
if (n != null && getCurrentDataSet() != null && getCurrentDataSet().getSelectedNodes().contains(n)) {
if (wayIsFinished) {
rv = new StringBuilder(tr("Select node under cursor."));
} else {
rv = new StringBuilder(tr("Finish drawing."));
}
}
/*
* Handle special case: Self-Overlapping or closing way
*/
if (getCurrentDataSet() != null && !getCurrentDataSet().getSelectedWays().isEmpty() && !wayIsFinished && !alt) {
Way w = getCurrentDataSet().getSelectedWays().iterator().next();
for (Node m : w.getNodes()) {
if (m.equals(mouseOnExistingNode) || mouseOnExistingWays.contains(w)) {
rv.append(" ").append(tr("Finish drawing."));
break;
}
}
}
return rv.toString();
}
/**
* Get selected primitives, while draw action is in progress.
*
* While drawing a way, technically the last node is selected.
* This is inconvenient when the user tries to add/edit tags to the way.
* For this case, this method returns the current way as selection,
* to work around this issue.
* Otherwise the normal selection of the current data layer is returned.
*/
public Collection<OsmPrimitive> getInProgressSelection() {
DataSet ds = getCurrentDataSet();
if (ds == null) return null;
if (currentBaseNode != null && !ds.getSelected().isEmpty()) {
Way continueFrom = getWayForNode(currentBaseNode);
if (continueFrom != null)
return Collections.<OsmPrimitive>singleton(continueFrom);
}
return ds.getSelected();
}
@Override
public boolean layerIsSupported(Layer l) {
return l instanceof OsmDataLayer;
}
@Override
protected void updateEnabledState() {
setEnabled(getEditLayer() != null);
}
@Override
public void destroy() {
super.destroy();
snapChangeAction.destroy();
}
public class BackSpaceAction extends AbstractAction {
@Override
public void actionPerformed(ActionEvent e) {
Main.main.undoRedo.undo();
Node n=null;
Command lastCmd=Main.main.undoRedo.commands.peekLast();
if (lastCmd==null) return;
for (OsmPrimitive p: lastCmd.getParticipatingPrimitives()) {
if (p instanceof Node) {
if (n==null) {
n=(Node) p; // found one node
wayIsFinished=false;
} else {
// if more than 1 node were affected by previous command,
// we have no way to continue, so we forget about found node
n=null;
break;
}
}
}
// select last added node - maybe we will continue drawing from it
if (n!=null) {
getCurrentDataSet().addSelected(n);
}
}
}
private class SnapHelper {
boolean snapOn; // snapping is turned on
private boolean active; // snapping is active for current mouse position
private boolean fixed; // snap angle is fixed
private boolean absoluteFix; // snap angle is absolute
private boolean drawConstructionGeometry;
private boolean showProjectedPoint;
private boolean showAngle;
private boolean snapToProjections;
EastNorth dir2;
EastNorth projected;
String labelText;
double lastAngle;
double customBaseHeading=-1; // angle of base line, if not last segment)
private EastNorth segmentPoint1; // remembered first point of base segment
private EastNorth segmentPoint2; // remembered second point of base segment
private EastNorth projectionSource; // point that we are projecting to the line
double[] snapAngles;
double snapAngleTolerance;
double pe,pn; // (pe,pn) - direction of snapping line
double e0,n0; // (e0,n0) - origin of snapping line
final String fixFmt="%d "+tr("FIX");
Color snapHelperColor;
private Color highlightColor;
private Stroke normalStroke;
private Stroke helperStroke;
private Stroke highlightStroke;
JCheckBoxMenuItem checkBox;
public final Color ORANGE_TRANSPARENT = new Color(Color.ORANGE.getRed(),Color.ORANGE.getGreen(),Color.ORANGE.getBlue(),128);
public void init() {
snapOn=false;
checkBox.setState(snapOn);
fixed=false; absoluteFix=false;
Collection<String> angles = Main.pref.getCollection("draw.anglesnap.angles",
Arrays.asList("0","30","45","60","90","120","135","150","180"));
snapAngles = new double[2*angles.size()];
int i=0;
for (String s: angles) {
try {
snapAngles[i] = Double.parseDouble(s); i++;
snapAngles[i] = 360-Double.parseDouble(s); i++;
} catch (NumberFormatException e) {
Main.warn("Incorrect number in draw.anglesnap.angles preferences: "+s);
snapAngles[i]=0;i++;
snapAngles[i]=0;i++;
}
}
snapAngleTolerance = Main.pref.getDouble("draw.anglesnap.tolerance", 5.0);
drawConstructionGeometry = Main.pref.getBoolean("draw.anglesnap.drawConstructionGeometry", true);
showProjectedPoint = Main.pref.getBoolean("draw.anglesnap.drawProjectedPoint", true);
snapToProjections = Main.pref.getBoolean("draw.anglesnap.projectionsnap", true);
showAngle = Main.pref.getBoolean("draw.anglesnap.showAngle", true);
useRepeatedShortcut = Main.pref.getBoolean("draw.anglesnap.toggleOnRepeatedA", true);
normalStroke = rubberLineStroke;
snapHelperColor = Main.pref.getColor(marktr("draw angle snap"), Color.ORANGE);
highlightColor = Main.pref.getColor(marktr("draw angle snap highlight"), ORANGE_TRANSPARENT);
highlightStroke = GuiHelper.getCustomizedStroke(Main.pref.get("draw.anglesnap.stroke.highlight","10"));
helperStroke = GuiHelper.getCustomizedStroke(Main.pref.get("draw.anglesnap.stroke.helper","1 4"));
}
public void saveAngles(String ... angles) {
Main.pref.putCollection("draw.anglesnap.angles", Arrays.asList(angles));
}
public void setMenuCheckBox(JCheckBoxMenuItem checkBox) {
this.checkBox = checkBox;
}
public void drawIfNeeded(Graphics2D g2, MapView mv) {
if (!snapOn || !active)
return;
Point p1=mv.getPoint(currentBaseNode);
Point p2=mv.getPoint(dir2);
Point p3=mv.getPoint(projected);
GeneralPath b;
if (drawConstructionGeometry) {
g2.setColor(snapHelperColor);
g2.setStroke(helperStroke);
b = new GeneralPath();
if (absoluteFix) {
b.moveTo(p2.x,p2.y);
b.lineTo(2*p1.x-p2.x,2*p1.y-p2.y); // bi-directional line
} else {
b.moveTo(p2.x,p2.y);
b.lineTo(p3.x,p3.y);
}
g2.draw(b);
}
if (projectionSource != null) {
g2.setColor(snapHelperColor);
g2.setStroke(helperStroke);
b = new GeneralPath();
b.moveTo(p3.x,p3.y);
Point pp=mv.getPoint(projectionSource);
b.lineTo(pp.x,pp.y);
g2.draw(b);
}
if (customBaseHeading >= 0) {
g2.setColor(highlightColor);
g2.setStroke(highlightStroke);
b = new GeneralPath();
Point pp1=mv.getPoint(segmentPoint1);
Point pp2=mv.getPoint(segmentPoint2);
b.moveTo(pp1.x,pp1.y);
b.lineTo(pp2.x,pp2.y);
g2.draw(b);
}
g2.setColor(rubberLineColor);
g2.setStroke(normalStroke);
b = new GeneralPath();
b.moveTo(p1.x,p1.y);
b.lineTo(p3.x,p3.y);
g2.draw(b);
g2.drawString(labelText, p3.x-5, p3.y+20);
if (showProjectedPoint) {
g2.setStroke(normalStroke);
g2.drawOval(p3.x-5, p3.y-5, 10, 10); // projected point
}
g2.setColor(snapHelperColor);
g2.setStroke(helperStroke);
}
/* If mouse position is close to line at 15-30-45-... angle, remembers this direction
*/
public void checkAngleSnapping(EastNorth currentEN, double baseHeading, double curHeading) {
EastNorth p0 = currentBaseNode.getEastNorth();
EastNorth snapPoint = currentEN;
double angle = -1;
double activeBaseHeading = (customBaseHeading>=0)? customBaseHeading : baseHeading;
if (snapOn && (activeBaseHeading>=0)) {
angle = curHeading - activeBaseHeading;
if (angle < 0) {
angle+=360;
}
if (angle > 360) {
angle=0;
}
double nearestAngle;
if (fixed) {
nearestAngle = lastAngle; // if direction is fixed use previous angle
active = true;
} else {
nearestAngle = getNearestAngle(angle);
if (getAngleDelta(nearestAngle, angle) < snapAngleTolerance) {
active = (customBaseHeading>=0)? true : Math.abs(nearestAngle - 180) > 1e-3;
// if angle is to previous segment, exclude 180 degrees
lastAngle = nearestAngle;
} else {
active=false;
}
}
if (active) {
double phi;
e0 = p0.east();
n0 = p0.north();
buildLabelText((nearestAngle<=180) ? nearestAngle : nearestAngle-360);
phi = (nearestAngle + activeBaseHeading) * Math.PI / 180;
// (pe,pn) - direction of snapping line
pe = Math.sin(phi);
pn = Math.cos(phi);
double scale = 20 * Main.map.mapView.getDist100Pixel();
dir2 = new EastNorth(e0 + scale * pe, n0 + scale * pn);
snapPoint = getSnapPoint(currentEN);
} else {
noSnapNow();
}
}
// find out the distance, in metres, between the base point and projected point
LatLon mouseLatLon = Main.map.mapView.getProjection().eastNorth2latlon(snapPoint);
double distance = currentBaseNode.getCoor().greatCircleDistance(mouseLatLon);
double hdg = Math.toDegrees(p0.heading(snapPoint));
// heading of segment from current to calculated point, not to mouse position
if (baseHeading >=0 ) { // there is previous line segment with some heading
angle = hdg - baseHeading;
if (angle < 0) {
angle+=360;
}
if (angle > 360) {
angle=0;
}
}
showStatusInfo(angle, hdg, distance, isSnapOn());
}
private void buildLabelText(double nearestAngle) {
if (showAngle) {
if (fixed) {
if (absoluteFix) {
labelText = "=";
} else {
labelText = String.format(fixFmt, (int) nearestAngle);
}
} else {
labelText = String.format("%d", (int) nearestAngle);
}
} else {
if (fixed) {
if (absoluteFix) {
labelText = "=";
} else {
labelText = String.format(tr("FIX"), 0);
}
} else {
labelText = "";
}
}
}
public EastNorth getSnapPoint(EastNorth p) {
if (!active)
return p;
double de=p.east()-e0;
double dn=p.north()-n0;
double l = de*pe+dn*pn;
double delta = Main.map.mapView.getDist100Pixel()/20;
if (!absoluteFix && l<delta) {
active=false;
return p;
} // do not go backward!
projectionSource=null;
if (snapToProjections) {
DataSet ds = getCurrentDataSet();
Collection<Way> selectedWays = ds.getSelectedWays();
if (selectedWays.size()==1) {
Way w = selectedWays.iterator().next();
Collection <EastNorth> pointsToProject = new ArrayList<>();
if (w.getNodesCount()<1000) {
for (Node n: w.getNodes()) {
pointsToProject.add(n.getEastNorth());
}
}
if (customBaseHeading >=0 ) {
pointsToProject.add(segmentPoint1);
pointsToProject.add(segmentPoint2);
}
EastNorth enOpt=null;
double dOpt=1e5;
for (EastNorth en: pointsToProject) { // searching for besht projection
double l1 = (en.east()-e0)*pe+(en.north()-n0)*pn;
double d1 = Math.abs(l1-l);
if (d1 < delta && d1 < dOpt) {
l=l1;
enOpt = en;
dOpt = d1;
}
}
if (enOpt!=null) {
projectionSource = enOpt;
}
}
}
return projected = new EastNorth(e0+l*pe, n0+l*pn);
}
public void noSnapNow() {
active=false;
dir2=null; projected=null;
labelText=null;
}
public void setBaseSegment(WaySegment seg) {
if (seg==null) return;
segmentPoint1=seg.getFirstNode().getEastNorth();
segmentPoint2=seg.getSecondNode().getEastNorth();
double hdg = segmentPoint1.heading(segmentPoint2);
hdg=Math.toDegrees(hdg);
if (hdg<0) {
hdg+=360;
}
if (hdg>360) {
hdg-=360;
}
customBaseHeading=hdg;
}
private void nextSnapMode() {
if (snapOn) {
// turn off snapping if we are in fixed mode or no actile snapping line exist
if (fixed || !active) { snapOn=false; unsetFixedMode(); } else {
setFixedMode();
}
} else {
snapOn=true;
unsetFixedMode();
}
checkBox.setState(snapOn);
customBaseHeading=-1;
}
private void enableSnapping() {
snapOn = true;
checkBox.setState(snapOn);
customBaseHeading=-1;
unsetFixedMode();
}
private void toggleSnapping() {
snapOn = !snapOn;
checkBox.setState(snapOn);
customBaseHeading=-1;
unsetFixedMode();
}
public void setFixedMode() {
if (active) {
fixed=true;
}
}
public void unsetFixedMode() {
fixed=false;
absoluteFix=false;
lastAngle=0;
active=false;
}
public boolean isActive() {
return active;
}
public boolean isSnapOn() {
return snapOn;
}
private double getNearestAngle(double angle) {
double delta,minDelta=1e5, bestAngle=0.0;
for (double snapAngle : snapAngles) {
delta = getAngleDelta(angle, snapAngle);
if (delta < minDelta) {
minDelta = delta;
bestAngle = snapAngle;
}
}
if (Math.abs(bestAngle-360) < 1e-3) {
bestAngle=0;
}
return bestAngle;
}
private double getAngleDelta(double a, double b) {
double delta = Math.abs(a-b);
if (delta>180)
return 360-delta;
else
return delta;
}
private void unFixOrTurnOff() {
if (absoluteFix) {
unsetFixedMode();
} else {
toggleSnapping();
}
}
MouseListener anglePopupListener = new PopupMenuLauncher( new JPopupMenu() {
JCheckBoxMenuItem repeatedCb = new JCheckBoxMenuItem(new AbstractAction(tr("Toggle snapping by {0}", getShortcut().getKeyText())){
@Override public void actionPerformed(ActionEvent e) {
boolean sel=((JCheckBoxMenuItem) e.getSource()).getState();
Main.pref.put("draw.anglesnap.toggleOnRepeatedA", sel);
init();
}
});
JCheckBoxMenuItem helperCb = new JCheckBoxMenuItem(new AbstractAction(tr("Show helper geometry")){
@Override public void actionPerformed(ActionEvent e) {
boolean sel=((JCheckBoxMenuItem) e.getSource()).getState();
Main.pref.put("draw.anglesnap.drawConstructionGeometry", sel);
Main.pref.put("draw.anglesnap.drawProjectedPoint", sel);
Main.pref.put("draw.anglesnap.showAngle", sel);
init();
enableSnapping();
}
});
JCheckBoxMenuItem projectionCb = new JCheckBoxMenuItem(new AbstractAction(tr("Snap to node projections")){
@Override public void actionPerformed(ActionEvent e) {
boolean sel=((JCheckBoxMenuItem) e.getSource()).getState();
Main.pref.put("draw.anglesnap.projectionsnap", sel);
init();
enableSnapping();
}
});
{
helperCb.setState(Main.pref.getBoolean("draw.anglesnap.drawConstructionGeometry",true));
projectionCb.setState(Main.pref.getBoolean("draw.anglesnap.projectionsnapgvff",true));
repeatedCb.setState(Main.pref.getBoolean("draw.anglesnap.toggleOnRepeatedA",true));
add(repeatedCb);
add(helperCb);
add(projectionCb);
add(new AbstractAction(tr("Disable")) {
@Override public void actionPerformed(ActionEvent e) {
saveAngles("180");
init();
enableSnapping();
}
});
add(new AbstractAction(tr("0,90,...")) {
@Override public void actionPerformed(ActionEvent e) {
saveAngles("0","90","180");
init();
enableSnapping();
}
});
add(new AbstractAction(tr("0,45,90,...")) {
@Override public void actionPerformed(ActionEvent e) {
saveAngles("0","45","90","135","180");
init();
enableSnapping();
}
});
add(new AbstractAction(tr("0,30,45,60,90,...")) {
@Override public void actionPerformed(ActionEvent e) {
saveAngles("0","30","45","60","90","120","135","150","180");
init();
enableSnapping();
}
});
}
}) {
@Override
public void mouseClicked(MouseEvent e) {
super.mouseClicked(e);
if (e.getButton() == MouseEvent.BUTTON1) {
toggleSnapping();
updateStatusLine();
}
}
};
}
private class SnapChangeAction extends JosmAction {
public SnapChangeAction() {
super(tr("Angle snapping"), "anglesnap",
tr("Switch angle snapping mode while drawing"), null, false);
putValue("help", ht("/Action/Draw/AngleSnap"));
}
@Override
public void actionPerformed(ActionEvent e) {
if (snapHelper!=null) {
snapHelper.toggleSnapping();
}
}
}
}