package appeng.tile.spatial;
import java.util.concurrent.Callable;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.YesNo;
import appeng.api.implementations.TransitionResult;
import appeng.api.implementations.items.ISpatialStorageCell;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGrid;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkEvent;
import appeng.api.networking.events.MENetworkSpatialEvent;
import appeng.api.networking.spatial.ISpatialCache;
import appeng.api.util.AECableType;
import appeng.api.util.DimensionalCoord;
import appeng.hooks.TickHandler;
import appeng.me.cache.SpatialPylonCache;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkInvTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
public class TileSpatialIOPort extends AENetworkInvTile implements Callable
{
final int sides[] = { 0, 1 };
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
YesNo lastRedstoneState = YesNo.UNDECIDED;
@TileEvent(TileEventType.WORLD_NBT_WRITE)
public void writeToNBT_TileSpatialIOPort(NBTTagCompound data)
{
data.setInteger( "lastRedstoneState", lastRedstoneState.ordinal() );
}
@TileEvent(TileEventType.WORLD_NBT_READ)
public void readFromNBT_TileSpatialIOPort(NBTTagCompound data)
{
if ( data.hasKey( "lastRedstoneState" ) )
lastRedstoneState = YesNo.values()[data.getInteger( "lastRedstoneState" )];
}
public TileSpatialIOPort() {
gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
}
public void updateRedstoneState()
{
YesNo currentState = worldObj.isBlockIndirectlyGettingPowered( xCoord, yCoord, zCoord ) ? YesNo.YES : YesNo.NO;
if ( lastRedstoneState != currentState )
{
lastRedstoneState = currentState;
if ( lastRedstoneState == YesNo.YES )
triggerTransition();
}
}
public boolean getRedstoneState()
{
if ( lastRedstoneState == YesNo.UNDECIDED )
updateRedstoneState();
return lastRedstoneState == YesNo.YES;
}
private void triggerTransition()
{
if ( Platform.isServer() )
{
ItemStack cell = getStackInSlot( 0 );
if ( isSpatialCell( cell ) )
{
TickHandler.instance.addCallable( null, this );// this needs to be cross world synced.
}
}
}
@Override
public Object call() throws Exception
{
ItemStack cell = getStackInSlot( 0 );
if ( isSpatialCell( cell ) && getStackInSlot( 1 ) == null )
{
IGrid gi = gridProxy.getGrid();
IEnergyGrid energy = gridProxy.getEnergy();
ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem();
SpatialPylonCache spc = gi.getCache( ISpatialCache.class );
if ( spc.hasRegion() && spc.isValidRegion() )
{
double req = spc.requiredPower();
double pr = energy.extractAEPower( req, Actionable.SIMULATE, PowerMultiplier.CONFIG );
if ( Math.abs( pr - req ) < req * 0.001 )
{
MENetworkEvent res = gi.postEvent( new MENetworkSpatialEvent( this, req ) );
if ( !res.isCanceled() )
{
TransitionResult tr = sc.doSpatialTransition( cell, worldObj, spc.getMin(), spc.getMax(), true );
if ( tr.success )
{
energy.extractAEPower( req, Actionable.MODULATE, PowerMultiplier.CONFIG );
setInventorySlotContents( 0, null );
setInventorySlotContents( 1, cell );
}
}
}
}
}
return null;
}
@Override
public AECableType getCableConnectionType(ForgeDirection dir)
{
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation()
{
return new DimensionalCoord( this );
}
@Override
public IInventory getInternalInventory()
{
return inv;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return (i == 0 && isSpatialCell( itemstack ));
}
private boolean isSpatialCell(ItemStack cell)
{
if ( cell != null && cell.getItem() instanceof ISpatialStorageCell )
{
ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem();
return sc != null && sc.isSpatialStorage( cell );
}
return false;
}
@Override
public boolean canInsertItem(int i, ItemStack itemstack, int j)
{
return isItemValidForSlot( i, itemstack );
}
@Override
public boolean canExtractItem(int i, ItemStack itemstack, int j)
{
return i == 1;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection side)
{
return sides;
}
}