package appeng.tile;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import java.lang.ref.WeakReference;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.implementations.tiles.ISegmentedInventory;
import appeng.api.util.ICommonTile;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.api.util.IOrientable;
import appeng.core.AELog;
import appeng.core.features.ItemStackSrc;
import appeng.helpers.ICustomNameObject;
import appeng.helpers.IPriorityHost;
import appeng.tile.events.AETileEventHandler;
import appeng.tile.events.TileEventType;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile, ICustomNameObject
{
static private final HashMap<Class, EnumMap<TileEventType, List<AETileEventHandler>>> handlers = new HashMap<Class, EnumMap<TileEventType, List<AETileEventHandler>>>();
static private final HashMap<Class, ItemStackSrc> myItem = new HashMap<Class, ItemStackSrc>();
private ForgeDirection forward = ForgeDirection.UNKNOWN;
private ForgeDirection up = ForgeDirection.UNKNOWN;
public static final ThreadLocal<WeakReference<AEBaseTile>> dropNoItems = new ThreadLocal<WeakReference<AEBaseTile>>();
public void disableDrops()
{
dropNoItems.set( new WeakReference<AEBaseTile>( this ) );
}
public boolean dropItems()
{
WeakReference<AEBaseTile> what = dropNoItems.get();
return what == null || what.get() != this;
}
public int renderFragment = 0;
public String customName;
public boolean notLoaded()
{
return !worldObj.blockExists( xCoord, yCoord, zCoord );
}
public TileEntity getTile()
{
return this;
}
static public void registerTileItem(Class c, ItemStackSrc wat)
{
myItem.put( c, wat );
}
protected ItemStack getItemFromTile(Object obj)
{
ItemStackSrc src = myItem.get( obj.getClass() );
if ( src == null )
return null;
return src.stack( 1 );
}
protected boolean hasHandlerFor(TileEventType type)
{
List<AETileEventHandler> list = getHandlerListFor( type );
return list != null && !list.isEmpty();
}
protected List<AETileEventHandler> getHandlerListFor(TileEventType type)
{
Class clz = getClass();
EnumMap<TileEventType, List<AETileEventHandler>> handlerSet = handlers.get( clz );
if ( handlerSet == null )
{
handlers.put( clz, handlerSet = new EnumMap<TileEventType, List<AETileEventHandler>>( TileEventType.class ) );
for (Method m : clz.getMethods())
{
TileEvent te = m.getAnnotation( TileEvent.class );
if ( te != null )
{
addHandler( handlerSet, te.value(), m );
}
}
}
List<AETileEventHandler> list = handlerSet.get( type );
if ( list == null )
handlerSet.put( type, list = new LinkedList<AETileEventHandler>() );
return list;
}
private void addHandler(EnumMap<TileEventType, List<AETileEventHandler>> handlerSet, TileEventType value, Method m)
{
List<AETileEventHandler> list = handlerSet.get( value );
if ( list == null )
handlerSet.put( value, list = new ArrayList<AETileEventHandler>() );
list.add( new AETileEventHandler( m, value ) );
}
@Override
final public boolean canUpdate()
{
return hasHandlerFor( TileEventType.TICK );
}
final public void Tick()
{
}
@Override
final public void updateEntity()
{
for (AETileEventHandler h : getHandlerListFor( TileEventType.TICK ))
h.Tick( this );
}
@Override
public void onChunkUnload()
{
if ( !isInvalid() )
invalidate();
}
/**
* for dormant chunk cache.
*/
public void onChunkLoad()
{
if ( isInvalid() )
validate();
}
@Override
// NOTE: WAS FINAL, changed for Immibis
final public void writeToNBT(NBTTagCompound data)
{
super.writeToNBT( data );
if ( canBeRotated() )
{
data.setString( "orientation_forward", forward.name() );
data.setString( "orientation_up", up.name() );
}
if ( customName != null )
data.setString( "customName", customName );
for (AETileEventHandler h : getHandlerListFor( TileEventType.WORLD_NBT_WRITE ))
h.writeToNBT( this, data );
}
@Override
// NOTE: WAS FINAL, changed for Immibis
final public void readFromNBT(NBTTagCompound data)
{
super.readFromNBT( data );
if ( data.hasKey( "customName" ) )
customName = data.getString( "customName" );
else
customName = null;
try
{
if ( canBeRotated() )
{
forward = ForgeDirection.valueOf( data.getString( "orientation_forward" ) );
up = ForgeDirection.valueOf( data.getString( "orientation_up" ) );
}
}
catch (IllegalArgumentException ignored)
{
}
for (AETileEventHandler h : getHandlerListFor( TileEventType.WORLD_NBT_READ ))
{
h.readFromNBT( this, data );
}
}
final public void writeToStream(ByteBuf data)
{
try
{
if ( canBeRotated() )
{
byte orientation = (byte) ((up.ordinal() << 3) | forward.ordinal());
data.writeByte( orientation );
}
for (AETileEventHandler h : getHandlerListFor( TileEventType.NETWORK_WRITE ))
h.writeToStream( this, data );
}
catch (Throwable t)
{
AELog.error( t );
}
}
final public boolean readFromStream(ByteBuf data)
{
boolean output = false;
try
{
if ( canBeRotated() )
{
ForgeDirection old_Forward = forward;
ForgeDirection old_Up = up;
byte orientation = data.readByte();
forward = ForgeDirection.getOrientation( orientation & 0x7 );
up = ForgeDirection.getOrientation( orientation >> 3 );
output = !forward.equals( old_Forward ) || !up.equals( old_Up );
}
renderFragment = 100;
for (AETileEventHandler h : getHandlerListFor( TileEventType.NETWORK_READ ))
if ( h.readFromStream( this, data ) )
output = true;
if ( (renderFragment & 1) == 1 )
output = true;
renderFragment = 0;
}
catch (Throwable t)
{
AELog.error( t );
}
return output;
}
/**
* By default all blocks can have orientation, this handles saving, and loading, as well as synchronization.
*
* @return true if tile can be rotated
*/
@Override
public boolean canBeRotated()
{
return true;
}
@Override
public ForgeDirection getForward()
{
return forward;
}
@Override
public ForgeDirection getUp()
{
return up;
}
@Override
public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
{
forward = inForward;
up = inUp;
markForUpdate();
Platform.notifyBlocksOfNeighbors( worldObj, xCoord, yCoord, zCoord );
}
public void onPlacement(ItemStack stack, EntityPlayer player, int side)
{
if ( stack.hasTagCompound() )
{
uploadSettings( SettingsFrom.DISMANTLE_ITEM, stack.getTagCompound() );
}
}
@Override
public Packet getDescriptionPacket()
{
NBTTagCompound data = new NBTTagCompound();
ByteBuf stream = Unpooled.buffer();
try
{
writeToStream( stream );
if ( stream.readableBytes() == 0 )
return null;
}
catch (Throwable t)
{
AELog.error( t );
}
stream.capacity( stream.readableBytes() );
data.setByteArray( "X", stream.array() );
return new S35PacketUpdateTileEntity( xCoord, yCoord, zCoord, 64, data );
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
{
// / pkt.actionType
if ( pkt.func_148853_f() == 64 )
{
ByteBuf stream = Unpooled.copiedBuffer( pkt.func_148857_g().getByteArray( "X" ) );
if ( readFromStream( stream ) )
markForUpdate();
}
}
public void markForUpdate()
{
if ( renderFragment > 0 )
renderFragment = renderFragment | 1;
else
{
// TODO: Optimize Network Load
if ( worldObj != null )
{
AELog.blockUpdate( xCoord, yCoord, zCoord, this );
worldObj.markBlockForUpdate( xCoord, yCoord, zCoord );
}
}
}
/**
* returns the contents of the tile entity, into the world, defaults to dropping everything in the inventory.
*
* @param w world
* @param x x pos of tile entity
* @param y y pos of tile entity
* @param z z pos of tile entity
* @param drops drops of tile entity
*/
@Override
public void getDrops(World w, int x, int y, int z, ArrayList<ItemStack> drops)
{
if ( this instanceof IInventory )
{
IInventory inv = (IInventory) this;
for (int l = 0; l < inv.getSizeInventory(); l++)
{
ItemStack is = inv.getStackInSlot( l );
if ( is != null )
drops.add( is );
}
}
}
public void getNoDrops(World w, int x, int y, int z, ArrayList<ItemStack> drops)
{
}
public void onReady()
{
}
/**
* depending on the from, different settings will be accepted, don't call this with null
*
* @param from source of settings
* @param compound compound of source
*/
public void uploadSettings(SettingsFrom from, NBTTagCompound compound)
{
if ( compound != null && this instanceof IConfigurableObject )
{
IConfigManager cm = ((IConfigurableObject) this).getConfigManager();
if ( cm != null )
cm.readFromNBT( compound );
}
if ( this instanceof IPriorityHost )
{
IPriorityHost pHost = (IPriorityHost) this;
pHost.setPriority( compound.getInteger( "priority" ) );
}
if ( this instanceof ISegmentedInventory )
{
IInventory inv = ((ISegmentedInventory) this).getInventoryByName( "config" );
if ( inv != null && inv instanceof AppEngInternalAEInventory )
{
AppEngInternalAEInventory target = (AppEngInternalAEInventory) inv;
AppEngInternalAEInventory tmp = new AppEngInternalAEInventory( null, target.getSizeInventory() );
tmp.readFromNBT( compound, "config" );
for (int x = 0; x < tmp.getSizeInventory(); x++)
target.setInventorySlotContents( x, tmp.getStackInSlot( x ) );
}
}
}
/**
* null means nothing to store...
*
* @param from source of settings
* @return compound of source
*/
public NBTTagCompound downloadSettings(SettingsFrom from)
{
NBTTagCompound output = new NBTTagCompound();
if ( hasCustomName() )
{
NBTTagCompound dsp = new NBTTagCompound();
dsp.setString( "Name", getCustomName() );
output.setTag( "display", dsp );
}
if ( this instanceof IConfigurableObject )
{
IConfigManager cm = ((IConfigurableObject) this).getConfigManager();
if ( cm != null )
cm.writeToNBT( output );
}
if ( this instanceof IPriorityHost )
{
IPriorityHost pHost = (IPriorityHost) this;
output.setInteger( "priority", pHost.getPriority() );
}
if ( this instanceof ISegmentedInventory )
{
IInventory inv = ((ISegmentedInventory) this).getInventoryByName( "config" );
if ( inv != null && inv instanceof AppEngInternalAEInventory )
{
((AppEngInternalAEInventory) inv).writeToNBT( output, "config" );
}
}
return output.hasNoTags() ? null : output;
}
public void securityBreak()
{
worldObj.func_147480_a( xCoord, yCoord, zCoord, true );
disableDrops();
}
public void saveChanges()
{
super.markDirty();
}
public boolean requiresTESR()
{
return false;
}
public void setName(String name)
{
this.customName = name;
}
@Override
public String getCustomName()
{
return hasCustomName() ? customName : getClass().getSimpleName();
}
@Override
public boolean hasCustomName()
{
return customName != null && customName.length() > 0;
}
}