package appeng.container.implementations;
import invtweaks.api.container.ChestContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import appeng.container.AEBaseContainer;
import appeng.container.slot.SlotNormal;
import appeng.tile.storage.TileSkyChest;
@ChestContainer
public class ContainerSkyChest extends AEBaseContainer
{
final TileSkyChest chest;
public ContainerSkyChest(InventoryPlayer ip, TileSkyChest chest) {
super( ip, chest, null );
this.chest = chest;
for (int y = 0; y < 4; y++)
{
for (int x = 0; x < 9; x++)
{
addSlotToContainer( new SlotNormal( this.chest, y * 9 + x, 8 + 18 * x, 24 + 18 * y ) );
}
}
this.chest.openInventory();
bindPlayerInventory( ip, 0, 195 - /* height of player inventory */82 );
}
@Override
public void onContainerClosed(EntityPlayer par1EntityPlayer)
{
super.onContainerClosed( par1EntityPlayer );
chest.closeInventory();
}
}