package appeng.container.implementations;
import net.minecraft.entity.player.InventoryPlayer;
import appeng.container.AEBaseContainer;
import appeng.container.slot.SlotRestrictedInput;
import appeng.tile.storage.TileDrive;
public class ContainerDrive extends AEBaseContainer
{
final TileDrive drive;
public ContainerDrive(InventoryPlayer ip, TileDrive drive) {
super( ip, drive, null );
this.drive = drive;
for (int y = 0; y < 5; y++)
for (int x = 0; x < 2; x++)
{
addSlotToContainer( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.STORAGE_CELLS, drive, x + y * 2, 71 + x * 18, 14 + y * 18, invPlayer ) );
}
bindPlayerInventory( ip, 0, 199 - /* height of player inventory */82 );
}
}