Package appeng.client.render.blocks

Source Code of appeng.client.render.blocks.RenderBlockEnergyCube

package appeng.client.render.blocks;

import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;

public class RenderBlockEnergyCube extends BaseBlockRender
{

  public RenderBlockEnergyCube() {
    super( false, 20 );
  }

  @Override
  public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
  {
    IAEItemPowerStorage myItem = (IAEItemPowerStorage) is.getItem();
    double internalCurrentPower = myItem.getAECurrentPower( is );
    double internalMaxPower = myItem.getAEMaxPower( is );

    int meta = (int) (8.0 * (internalCurrentPower / internalMaxPower));

    if ( meta > 7 )
      meta = 7;
    if ( meta < 0 )
      meta = 0;

    renderer.setOverrideBlockTexture( blk.getIcon( 0, meta ) );
    super.renderInventory( blk, is, renderer, type, obj );
    renderer.setOverrideBlockTexture( null );
  }

  @Override
  public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
  {
    int meta = world.getBlockMetadata( x, y, z );

    renderer.overrideBlockTexture = blk.getIcon( 0, meta );
    boolean out = renderer.renderStandardBlock( blk, x, y, z );
    renderer.overrideBlockTexture = null;

    return out;
  }
}
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