Package appeng.client.render.blocks

Source Code of appeng.client.render.blocks.RenderBlockCrank

package appeng.client.render.blocks;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;

import org.lwjgl.opengl.GL11;

import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;

public class RenderBlockCrank extends BaseBlockRender
{

  public RenderBlockCrank() {
    super( true, 60 );
  }

  @Override
  public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
  {
    renderer.renderAllFaces = true;

    renderer.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.3, 0.5D + 0.05 );
    super.renderInventory( blk, is, renderer, type, obj );

    renderer.setRenderBounds( 0.70D - 0.15, 0.75D - 0.05, 0.5D - 0.05, 0.70D + 0.28, 0.75D + 0.05, 0.5D + 0.05 );
    super.renderInventory( blk, is, renderer, type, obj );

    renderer.renderAllFaces = false;
  }

  @Override
  public boolean renderInWorld(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
  {
    return true;
  }

  @Override
  public void renderTile(AEBaseBlock blk, AEBaseTile tile, Tessellator tess, double x, double y, double z, float f, RenderBlocks renderBlocks)
  {
    TileCrank tc = (TileCrank) tile;
    if ( tc.getUp() == null || tc.getUp() == ForgeDirection.UNKNOWN )
      return;

    Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.locationBlocksTexture );
    RenderHelper.disableStandardItemLighting();

    if ( Minecraft.isAmbientOcclusionEnabled() )
      GL11.glShadeModel( GL11.GL_SMOOTH );
    else
      GL11.glShadeModel( GL11.GL_FLAT );

    GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );

    applyTESRRotation( x, y, z, tile.getForward(), tile.getUp() );

    GL11.glTranslated( 0.5, 0, 0.5 );
    GL11.glRotatef( tc.visibleRotation, 0, 1, 0 );
    GL11.glTranslated( -0.5, 0, -0.5 );

    tess.setTranslation( -tc.xCoord, -tc.yCoord, -tc.zCoord );
    tess.startDrawingQuads();
    renderBlocks.renderAllFaces = true;
    renderBlocks.blockAccess = tc.getWorldObj();

    renderBlocks.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.1, 0.5D + 0.05 );

    renderBlocks.renderStandardBlock( blk, tc.xCoord, tc.yCoord, tc.zCoord );

    renderBlocks.setRenderBounds( 0.70D - 0.15, 0.55D - 0.05, 0.5D - 0.05, 0.70D + 0.15, 0.55D + 0.05, 0.5D + 0.05 );

    renderBlocks.renderStandardBlock( blk, tc.xCoord, tc.yCoord, tc.zCoord );

    tess.draw();
    tess.setTranslation( 0, 0, 0 );
    RenderHelper.enableStandardItemLighting();
  }

}
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