package colonies.anglewyrm.src;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.entity.ai.RandomPositionGenerator;
import net.minecraft.util.Vec3;
public class EnitityAIMeander extends EntityAIBase
{
private EntityCreature entity;
private double xPosition;
private double yPosition;
private double zPosition;
private float speed;
public EnitityAIMeander(EntityCreature par1EntityCreature, float par2)
{
this.entity = par1EntityCreature;
this.speed = par2;
this.setMutexBits(1);
}
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
if (this.entity.getAge() >= 100)
{
return false;
}
else if (this.entity.getRNG().nextInt(120) != 0)
{
return false;
}
else
{
Vec3 var1 = RandomPositionGenerator.findRandomTarget(this.entity, 10, 7);
if (var1 == null)
{
return false;
}
else
{
this.xPosition = var1.xCoord;
this.yPosition = var1.yCoord;
this.zPosition = var1.zCoord;
return true;
}
}
}
/**
* Returns whether an in-progress EntityAIBase should continue executing
*/
public boolean continueExecuting()
{
return !this.entity.getNavigator().noPath();
}
/**
* Execute a one shot task or start executing a continuous task
*/
public void startExecuting()
{
this.entity.getNavigator().tryMoveToXYZ(this.xPosition, this.yPosition, this.zPosition, this.speed);
}
}