package codechicken.multipart.minecraft;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.play.INetHandlerPlayServer;
import net.minecraft.world.World;
import codechicken.lib.packet.PacketCustom;
import codechicken.lib.packet.PacketCustom.IServerPacketHandler;
public class McMultipartSPH implements IServerPacketHandler
{
public static Object channel = MinecraftMultipartMod.instance;
@Override
public void handlePacket(PacketCustom packet, EntityPlayerMP sender, INetHandlerPlayServer netHandler) {
switch (packet.getType()) {
case 1:
EventHandler.place(sender, sender.worldObj);
break;
}
}
public static void spawnBurnoutSmoke(World world, int x, int y, int z) {
new PacketCustom(channel, 1).writeCoord(x, y, z).sendToChunk(world, x >> 4, z >> 4);
}
}