/*
* This file is part of Spoutcraft.
*
* Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/>
* Spoutcraft is licensed under the GNU Lesser General Public License.
*
* Spoutcraft is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Spoutcraft is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.spoutcraft.client.packet;
import java.io.IOException;
import net.minecraft.src.Entity;
import org.spoutcraft.api.io.SpoutInputStream;
import org.spoutcraft.api.io.SpoutOutputStream;
import org.spoutcraft.client.SpoutClient;
public class PacketSetVelocity implements SpoutPacket {
private double motX = 0;
private double motY = 0;
private double motZ = 0;
private int entityId = 0;
public PacketSetVelocity() {
}
public PacketSetVelocity(int entityId, double motX, double motY, double motZ) {
this.entityId = entityId;
this.motX = motX;
this.motY = motY;
this.motZ = motZ;
}
public int getNumBytes() {
return 28;
}
public void readData(SpoutInputStream input) throws IOException {
entityId = input.readInt();
motX = input.readDouble();
motY = input.readDouble();
motZ = input.readDouble();
}
public void writeData(SpoutOutputStream output) throws IOException {
output.writeInt(entityId);
output.writeDouble(motX);
output.writeDouble(motY);
output.writeDouble(motZ);
}
public void run(int playerId) {
Entity e = SpoutClient.getInstance().getEntityFromId(entityId);
if (e != null && !Double.isNaN(motX) && !Double.isNaN(motY) && !Double.isNaN(motZ)) {
e.motionX = motX;
e.motionY = motY;
e.motionZ = motZ;
}
}
public void failure(int playerId) {
}
public PacketType getPacketType() {
return PacketType.PacketSetVelocity;
}
public int getVersion() {
return 1;
}
}