Package org.spoutcraft.client.gui

Source Code of org.spoutcraft.client.gui.RenderItemCustom

/*
* This file is part of Spoutcraft.
*
* Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/>
* Spoutcraft is licensed under the GNU Lesser General Public License.
*
* Spoutcraft is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Spoutcraft is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package org.spoutcraft.client.gui;

import net.minecraft.src.Icon;
import net.minecraft.src.RenderItem;
import net.minecraft.src.Tessellator;

public class RenderItemCustom extends RenderItem {
  private double width, height, depth;

  public RenderItemCustom() {
    super();
    width = height = depth = 1;
  }
  public void setScale(double width, double height, double depth) {
    this.width = width;
    this.height = height;
    this.depth = depth;
  }

  @Override
  public void renderIcon(int par1, int par2, Icon par3Icon, int par4, int par5) {
    Tessellator var6 = Tessellator.instance;
    var6.startDrawingQuads();
    var6.addVertexWithUV((double)(par1 + 0), (double)(par2 + par5) * height, (double)this.zLevel, (double)par3Icon.getMinU(), (double)par3Icon.getMaxV());
    var6.addVertexWithUV((double)(par1 + par4) * height, (double)(par2 + par5), (double)this.zLevel, (double)par3Icon.getMaxU(), (double)par3Icon.getMaxV());
    var6.addVertexWithUV((double)(par1 + par4) * height, (double)(par2 + 0), (double)this.zLevel, (double)par3Icon.getMaxU(), (double)par3Icon.getMinV());
    var6.addVertexWithUV((double)(par1 + 0), (double)(par2 + 0), (double)this.zLevel, (double)par3Icon.getMinU(), (double)par3Icon.getMinV());
    var6.draw();
  }

  /*
  public void renderTexturedQuads(int var1, int var2, int var3, int var4, int var5, int var6) {
    float var7 = 0.0F;
    float var8 = 0.00390625F;
    float var9 = 0.00390625F;
    Tessellator var10 = Tessellator.instance;
    var10.startDrawingQuads();
    var10.addVertexWithUV(var1, (var2 + var6) * height, var7, (float)(var3 * var8), (float)((var4 + var6) * var9));
    var10.addVertexWithUV((var1 + var5) * height, (var2 + var6) * width, var7, (float)((var3 + var5) * var8), (float)((var4 + var6) * var9));
    var10.addVertexWithUV((var1 + var5) * height, var2, var7, (float)((var3 + var5) * var8), (float)(var4* var9));
    var10.addVertexWithUV(var1, var2, var7, (float)(var3 * var8), (float)(var4 * var9));
    var10.draw();
  }
  */
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