Package org.spoutcraft.client.gui

Source Code of org.spoutcraft.client.gui.GuiSpoutScreen

/*
* This file is part of Spoutcraft.
*
* Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/>
* Spoutcraft is licensed under the GNU Lesser General Public License.
*
* Spoutcraft is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Spoutcraft is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package org.spoutcraft.client.gui;

import net.minecraft.src.Minecraft;
import net.minecraft.src.GuiParticle;
import net.minecraft.src.GuiScreen;

import org.spoutcraft.api.gui.GenericGradient;

public abstract class GuiSpoutScreen extends GuiScreen {
  protected boolean instancesCreated = false;

  /**
   * Init the widgets in this method.
   * You should create new Instances of the widgets here,
   * and also set unique properties that will not change when you resize the screen.
   * Also attach the widgets to their screen.
   */
  protected abstract void createInstances();

  /**
   * Set the width, height and the position of the widgets here.
   */
  protected abstract void layoutWidgets();

  @Override
  public void initGui() {
    if (!instancesCreated) {
      createInstances();
    }
    layoutWidgets();
    instancesCreated = true;
  }

  @Override
  public void drawScreen(int var1, int var2, float var3) {
    drawDefaultBackground();
  }

  @Override
  public void setWorldAndResolution(Minecraft var1, int var2, int var3) {
    //ToDo: broken
    //this.guiParticles = new GuiParticle(var1);
    this.mc = var1;
    this.fontRenderer = var1.fontRenderer;
    this.width = var2;
    this.height = var3;

    if (!instancesCreated) {
      createInstances();
    }
    layoutWidgets();
    instancesCreated = true;

    bg = (GenericGradient) new GenericGradient().setHeight(this.height).setWidth(this.width);
  }
}
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