Package com.flansmod.client.model.mw

Source Code of com.flansmod.client.model.mw.ModelSuperHeavyChest

package com.flansmod.client.model.mw;

import com.flansmod.client.model.ModelCustomArmour;
import com.flansmod.client.tmt.ModelRendererTurbo;

public class ModelSuperHeavyChest extends ModelCustomArmour
{
  public ModelSuperHeavyChest()
  {
    int textureX = 128;
    int textureY = 64;
   
    bodyModel = new ModelRendererTurbo[6];
   
   
    bodyModel[0] = new ModelRendererTurbo(this, 0, 0, textureX, textureY);
    bodyModel[0].addBox(-4.5F, -0.5F, -3F, 9, 13, 6);

    bodyModel[1] = new ModelRendererTurbo(this, 30, 0, textureX, textureY);
    bodyModel[1].addBox(-3F, 2F, -4F, 6, 12, 1);

    bodyModel[2] = new ModelRendererTurbo(this, 0, 19, textureX, textureY);
    bodyModel[2].addBox(-5.5F, 8F, -2F, 1, 3, 4);
   
    bodyModel[3] = new ModelRendererTurbo(this, 10, 19, textureX, textureY);
    bodyModel[3].addBox(4.5F, 8F, -2F, 1, 3, 4);

    //Neckguard
    //bodyModel[4] = new ModelRendererTurbo(this, 0, 22, textureX, textureY);
    //bodyModel[4].addBox(4.5F, -4F, -2F, 1, 4, 4);
   
    //bodyModel[5] = new ModelRendererTurbo(this, 0, 22, textureX, textureY);
    //bodyModel[5].addBox(-5.5F, -4F, -2F, 1, 4, 4);

    //bodyModel[6] = new ModelRendererTurbo(this, 0, 22, textureX, textureY);
    //bodyModel[6].addBox(-4.5F, -4F, 4F, 9, 4, 1);

    //Shoulderpads
    bodyModel[4] = new ModelRendererTurbo(this, 44, 0, textureX, textureY);
    bodyModel[4].addBox(4.5F, -2F, -3F, 4, 4, 6);

    bodyModel[5] = new ModelRendererTurbo(this, 44, 10, textureX, textureY);
    bodyModel[5].addBox(-8.5F, -2F, -3F, 4, 4, 6);
   
   
   
    leftArmModel = new ModelRendererTurbo[2];
   
    leftArmModel[0] = new ModelRendererTurbo(this, 0, 26, textureX, textureY);
    leftArmModel[0].addBox(-1.25F, -2F, -2.25F, 4.5F, 13, 4.5F);

    leftArmModel[1] = new ModelRendererTurbo(this, 20, 19, textureX, textureY);
    leftArmModel[1].addBox(2.75F, 2F, -1.5F, 1, 4, 3);

    rightArmModel = new ModelRendererTurbo[2];
   
    rightArmModel[0] = new ModelRendererTurbo(this, 0, 44, textureX, textureY);
    rightArmModel[0].addBox(-3.25F, -2F, -2.25F, 4.5F, 13, 4.5F);
   
    rightArmModel[1] = new ModelRendererTurbo(this, 20, 26, textureX, textureY);
    rightArmModel[1].addBox(-3.75F, 2F, -1.5F, 1, 4, 3);

  }
}
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