Package com.flansmod.client.model.mw

Source Code of com.flansmod.client.model.mw.ModelStingerMissile

package com.flansmod.client.model.mw;

import net.minecraft.entity.Entity;

import com.flansmod.client.model.ModelBullet;
import com.flansmod.client.tmt.ModelRendererTurbo;

public class ModelStingerMissile extends ModelBullet
{
  public ModelRendererTurbo[] bulletModel;
 
  public ModelStingerMissile()
  {
    int textureX = 64;
    int textureY = 32;
   
    bulletModel = new ModelRendererTurbo[3];
   
    bulletModel[0] = new ModelRendererTurbo(this, 60, 0, textureX, textureY);
    bulletModel[0].addBox(-0.5F, -10F, -0.5F, 1, 20, 1);
   
    bulletModel[1] = new ModelRendererTurbo(this, 55, 0, textureX, textureY);
    bulletModel[1].addBox(-1F, -10F, 0F, 2, 1, 0);
   
    bulletModel[2] = new ModelRendererTurbo(this, 55, 2, textureX, textureY);
    bulletModel[2].addBox(0F, -10F, -1F, 0, 1, 2);
   
  }
 
  @Override
  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
  {
    //GL11.glScalef(0.5F, 0.5F, 0.5F);
    for(ModelRendererTurbo mrt : bulletModel)
      mrt.render(f5);
  }
}
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