Package com.flansmod.client.model.mw

Source Code of com.flansmod.client.model.mw.ModelMolotov

package com.flansmod.client.model.mw;

import com.flansmod.client.tmt.ModelRendererTurbo;

import net.minecraft.client.model.ModelBase;
import net.minecraft.entity.Entity;

public class ModelMolotov extends ModelBase
{
  public ModelRendererTurbo neckModel;
  public ModelRendererTurbo bodyModel;
  public ModelRendererTurbo clothModel;

  public ModelMolotov()
  {
    bodyModel = new ModelRendererTurbo(this, 0, 0, 32, 16);
    bodyModel.addBox(-1F, -2F, -1F, 2, 4, 2);
    neckModel = new ModelRendererTurbo(this, 8, 0, 32, 16);
    neckModel.addBox(-0.5F, 2F, -0.5F, 1, 2, 1);
    clothModel = new ModelRendererTurbo(this, 0, 6, 32, 16);
    clothModel.addShapeBox(-1F, -0.5F, -0.5F, 2, 1, 5, 0F, /* 0 */ -0.5F, 0F, 0F, /* 1 */ -0.5F, 0F, 0F, /* 2 */ 0F, 0F, 0F, /* 3 */ 0F, 0F, 0F, /* 4 */ -0.5F, 0F, 0F, /* 5 */ -0.5F, 0F, 0F, /* 6 */ 0F, 0F, 0F, /* 7 */ 0F, 0F, 0F)
    clothModel.setRotationPoint(0F, 4F, 0F);
    clothModel.rotateAngleX = 1F;
  }

  @Override
  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
  {
    neckModel.render(f5);
    bodyModel.render(f5);
    clothModel.render(f5);
  }
}
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