package com.flansmod.client.gui;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import com.flansmod.client.FlansModResourceHandler;
import com.flansmod.client.model.RenderMecha;
import com.flansmod.common.FlansMod;
import com.flansmod.common.driveables.mechas.ContainerMechaInventory;
import com.flansmod.common.driveables.mechas.EntityMecha;
import com.flansmod.common.driveables.mechas.MechaType;
public class GuiMechaInventory extends GuiContainer
{
private static final ResourceLocation texture = new ResourceLocation("flansmod", "gui/mechaInventory.png");
private static final RenderMecha mechaRenderer;
static
{
mechaRenderer = new RenderMecha();
mechaRenderer.setRenderManager(RenderManager.instance);
}
public ContainerMechaInventory container;
public InventoryPlayer inventory;
public World world;
public int scroll;
public int numItems;
public int maxScroll;
public EntityMecha mecha;
private int anim = 0;
private long lastTime;
public GuiMechaInventory(InventoryPlayer inventoryplayer, World world1, EntityMecha entMecha)
{
super(new ContainerMechaInventory(inventoryplayer, world1, entMecha));
mecha = entMecha;
inventory = inventoryplayer;
world = world1;
container = (ContainerMechaInventory)inventorySlots;
ySize = 180;
xSize = 350;
maxScroll = container.maxScroll;
numItems = container.numItems;
}
@Override
public void drawScreen(int i, int j, float f)
{
super.drawScreen(i, j, f);
}
@Override
protected void drawGuiContainerForegroundLayer(int x, int y)
{
fontRendererObj.drawString(mecha.getMechaType().name, 9, 9, 0x404040);
fontRendererObj.drawString("Inventory", 181, (ySize - 96) + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float f, int i1, int j1)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.renderEngine.bindTexture(texture);
int j = (width - xSize) / 2;
int k = (height - ySize) / 2;
drawTexturedModalRect(j, k, 0, 0, xSize, ySize);
int numRows = ((numItems + 7) / 8);
for(int row = 0; row < (numRows > 3 ? 3 : numRows); row++)
{
drawTexturedModalRect(j + 185, k + 24 + 19 * row, 181, 97, 18 * ((row + scroll + 1) * 8 <= numItems ? 8 : numItems % 8), 18);
}
if(scroll == 0)
drawTexturedModalRect(j + 336, k + 41, 350, 0, 10, 10);
if(scroll == maxScroll)
drawTexturedModalRect(j + 336, k + 53, 350, 10, 10, 10);
long newTime = mc.theWorld.getWorldInfo().getWorldTime();
if(newTime > lastTime)
{
lastTime = newTime;
if(newTime % 5 == 0)
anim++;
}
int fuelTankSize = mecha.getMechaType().fuelTankSize;
float fuelInTank = mecha.driveableData.fuelInTank;
if(fuelInTank < fuelTankSize / 8 && (anim % 4) > 1)
drawTexturedModalRect(width / 2 - 14, height / 2 - 59, 360, 0, 6, 6);
if(fuelInTank > 0)
drawTexturedModalRect(width / 2 - 18, height / 2 + 45 - (int)((94 * fuelInTank) / fuelTankSize), 350, 20, 15, (int)((94 * fuelInTank) / fuelTankSize));
MechaType type = mecha.getMechaType();
//Render rotating mecha model
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glTranslatef(j + 92, k + 105, 100);
GL11.glScalef(-50F / type.cameraDistance, 50F / type.cameraDistance, 50F / type.cameraDistance);
GL11.glRotatef(180F, 0F, 0F, 1F);
GL11.glRotatef(30F, 1F, 0F, 0F);
GL11.glRotatef(FlansMod.ticker, 0F, 1F, 0F);
mc.renderEngine.bindTexture(FlansModResourceHandler.getTexture(type));
mechaRenderer.render(mecha, 0, 0, 0, 0F, 0F);
//type.model.render(type);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glPopMatrix();
}
@Override
public void drawTexturedModalRect(int par1, int par2, int par3, int par4, int par5, int par6)
{
float f = 1F / 512F;
float f1 = 1F / 256F;
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV((double)(par1), (double)(par2 + par6), (double)this.zLevel, (double)((float)(par3) * f), (double)((float)(par4 + par6) * f1));
tessellator.addVertexWithUV((double)(par1 + par5), (double)(par2 + par6), (double)this.zLevel, (double)((float)(par3 + par5) * f), (double)((float)(par4 + par6) * f1));
tessellator.addVertexWithUV((double)(par1 + par5), (double)(par2), (double)this.zLevel, (double)((float)(par3 + par5) * f), (double)((float)(par4) * f1));
tessellator.addVertexWithUV((double)(par1), (double)(par2), (double)this.zLevel, (double)((float)(par3) * f), (double)((float)(par4) * f1));
tessellator.draw();
}
@Override
public void initGui()
{
super.initGui();
buttonList.add(new GuiButton(0, width / 2 - 166, height / 2 + 63, 93, 20, "Passenger Guns"));
buttonList.add(new GuiButton(1, width / 2 - 68, height / 2 + 63, 68, 20, "Repair"));
}
@Override
protected void actionPerformed(GuiButton button)
{
if(button.id == 0)
{
inventory.player.openGui(FlansMod.INSTANCE, 6, world, mecha.chunkCoordX, mecha.chunkCoordY, mecha.chunkCoordZ);
}
if(button.id == 1)
{
inventory.player.openGui(FlansMod.INSTANCE, 1, world, mecha.chunkCoordX, mecha.chunkCoordY, mecha.chunkCoordZ);
}
}
@Override
protected void mouseClicked(int i, int j, int k)
{
super.mouseClicked(i, j, k);
int m = i - (width - xSize) / 2;
int n = j - (height - ySize) / 2;
if(scroll > 0 && m > 336 && m < 346 && n > 41 && n < 51)
{
scroll--;
container.updateScroll(scroll);
}
if(scroll < maxScroll && m > 336 & m < 346 && n > 53 && n < 63)
{
scroll++;
container.updateScroll(scroll);
}
}
@Override
public boolean doesGuiPauseGame()
{
return false;
}
}