Package de.kumpelblase2.remoteentities.entities

Source Code of de.kumpelblase2.remoteentities.entities.RemotePigmenEntity

package de.kumpelblase2.remoteentities.entities;

import net.minecraft.server.v1_7_R1.*;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.util.Vector;
import de.kumpelblase2.remoteentities.api.*;
import de.kumpelblase2.remoteentities.api.features.InventoryFeature;
import de.kumpelblase2.remoteentities.api.thinking.*;
import de.kumpelblase2.remoteentities.nms.PathfinderGoalSelectorHelper;

public class RemotePigmenEntity extends EntityPigZombie implements RemoteEntityHandle
{
  private final RemoteEntity m_remoteEntity;
  protected int m_lastBouncedId;
  protected long m_lastBouncedTime;

  public RemotePigmenEntity(World world)
  {
    this(world, null);
  }

  public RemotePigmenEntity(World world, RemoteEntity inRemoteEntity)
  {
    super(world);
    this.m_remoteEntity = inRemoteEntity;
    new PathfinderGoalSelectorHelper(this.goalSelector).clearGoals();
    new PathfinderGoalSelectorHelper(this.targetSelector).clearGoals();
  }

  @Override
  public Inventory getInventory()
  {
    if(!this.m_remoteEntity.getFeatures().hasFeature(InventoryFeature.class))
      return null;

    return this.m_remoteEntity.getFeatures().getFeature(InventoryFeature.class).getInventory();
  }

  @Override
  public RemoteEntity getRemoteEntity()
  {
    return this.m_remoteEntity;
  }

  @Override
  public void setupStandardGoals()
  {
    Mind mind = this.getRemoteEntity().getMind();
    mind.addMovementDesires(getDefaultMovementDesires());
    mind.addTargetingDesires(getDefaultTargetingDesires());
  }

  @Override
  public void h()
  {
    super.h();
    if(this.getRemoteEntity() != null)
      this.getRemoteEntity().getMind().tick();
  }

  @Override
  public void g(double x, double y, double z)
  {
    if(this.m_remoteEntity == null)
    {
      super.g(x, y, z);
      return;
    }

    Vector vector = ((RemoteBaseEntity)this.m_remoteEntity).onPush(x, y, z);
    if(vector != null)
      super.g(vector.getX(), vector.getY(), vector.getZ());
  }

  @Override
  public void move(double d0, double d1, double d2)
  {
    if(this.m_remoteEntity != null && this.m_remoteEntity.isStationary())
      return;

    super.move(d0, d1, d2);
  }

  @Override
  public void e(float inXMotion, float inZMotion)
  {
    float[] motion = new float[] { inXMotion, inZMotion, (float)this.motY };
    if(this.m_remoteEntity.getMind().hasBehavior(RideBehavior.class))
      this.m_remoteEntity.getMind().getBehavior(RideBehavior.class).ride(motion);

    this.motY = (double)motion[2];
    super.e(motion[0], motion[1]);
  }

  @Override
  public void collide(Entity inEntity)
  {
    if(this.getRemoteEntity() == null)
    {
      super.collide(inEntity);
      return;
    }

    if(((RemoteBaseEntity)this.m_remoteEntity).onCollide(inEntity.getBukkitEntity()))
      super.collide(inEntity);
  }

  @Override
  public boolean a(EntityHuman entity)
  {
    if(this.getRemoteEntity() == null)
      return super.a(entity);

    if(!(entity.getBukkitEntity() instanceof Player))
      return super.a(entity);

    return ((RemoteBaseEntity)this.m_remoteEntity).onInteract((Player)entity.getBukkitEntity()) && super.a(entity);
  }

  @Override
  public void die(DamageSource damagesource)
  {
    ((RemoteBaseEntity)this.m_remoteEntity).onDeath();
    super.die(damagesource);
  }

  @Override
  public Entity findTarget()
  {
    return this.getGoalTarget();
  }

  @Override
  protected String t()
  {
    return this.m_remoteEntity.getSound(EntitySound.RANDOM);
  }

  @Override
  protected String aT()
  {
    return this.m_remoteEntity.getSound(EntitySound.HURT);
  }

  @Override
  protected String aU()
  {
    return this.m_remoteEntity.getSound(EntitySound.DEATH);
  }

  public static DesireItem[] getDefaultMovementDesires()
  {
    return RemoteZombieEntity.getDefaultMovementDesires();
  }

  public static DesireItem[] getDefaultTargetingDesires()
  {
    return RemoteZombieEntity.getDefaultTargetingDesires();
  }
}
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