package com.mojang.minecraft.mob;
import com.mojang.minecraft.level.Level;
import com.mojang.minecraft.mob.HumanoidMob;
import com.mojang.minecraft.mob.ai.BasicAttackAI;
public class Zombie extends HumanoidMob {
public static final long serialVersionUID = 0L;
public Zombie(Level var1, float var2, float var3, float var4) {
super(var1, var2, var3, var4);
this.modelName = "zombie";
this.textureName = "/mob/zombie.png";
this.heightOffset = 1.62F;
BasicAttackAI var5 = new BasicAttackAI();
this.deathScore = 80;
var5.defaultLookAngle = 30;
var5.runSpeed = 1.0F;
this.ai = var5;
}
}