package com.mojang.minecraft.gui;
import com.mojang.minecraft.gui.Button;
import com.mojang.minecraft.gui.GenerateLevelScreen;
import com.mojang.minecraft.gui.GuiScreen;
import com.mojang.minecraft.gui.LoadLevelScreen;
import com.mojang.minecraft.gui.OptionsScreen;
import org.lwjgl.opengl.GL11;
public final class GameOverScreen extends GuiScreen {
public final void onOpen() {
this.buttons.clear();
this.buttons.add(new Button(1, this.width / 2 - 100, this.height / 4 + 72, "Generate new level..."));
this.buttons.add(new Button(2, this.width / 2 - 100, this.height / 4 + 96, "Load level.."));
if(this.minecraft.session == null) {
((Button)this.buttons.get(2)).active = false;
}
}
protected final void onButtonClick(Button var1) {
if(var1.id == 0) {
this.minecraft.setCurrentScreen(new OptionsScreen(this, this.minecraft.settings));
}
if(var1.id == 1) {
this.minecraft.setCurrentScreen(new GenerateLevelScreen(this));
}
if(this.minecraft.session != null && var1.id == 2) {
this.minecraft.setCurrentScreen(new LoadLevelScreen(this));
}
}
public final void render(int var1, int var2) {
drawFadingBox(0, 0, this.width, this.height, 1615855616, -1602211792);
GL11.glPushMatrix();
GL11.glScalef(2.0F, 2.0F, 2.0F);
drawCenteredString(this.fontRenderer, "Game over!", this.width / 2 / 2, 30, 16777215);
GL11.glPopMatrix();
drawCenteredString(this.fontRenderer, "Score: &e" + this.minecraft.player.getScore(), this.width / 2, 100, 16777215);
super.render(var1, var2);
}
}