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Source Code of RunAllSkeletonNoSockets

/*
* Copyright 2008 Brian Tanner
* http://rl-glue-ext.googlecode.com/
* brian@tannerpages.com
* http://brian.tannerpages.com
*
*  Licensed under the Apache License, Version 2.0 (the "License");
*  you may not use this file except in compliance with the License.
*  You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
*  Unless required by applicable law or agreed to in writing, software
*  distributed under the License is distributed on an "AS IS" BASIS,
*  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*  See the License for the specific language governing permissions and
*  limitations under the License.
*
*  $Revision: 676 $
*  $Date: 2009-02-08 20:15:04 -0500 (Sun, 08 Feb 2009) $
*  $Author: brian@tannerpages.com $
*  $HeadURL: http://rl-glue-ext.googlecode.com/svn/trunk/projects/codecs/Java/examples/skeleton-sample/RunAllSkeletonNoSockets.java $
*
*/
import org.rlcommunity.rlglue.codec.LocalGlue;
import org.rlcommunity.rlglue.codec.RLGlue;
import org.rlcommunity.rlglue.codec.AgentInterface;
import org.rlcommunity.rlglue.codec.util.EnvironmentLoader;
import org.rlcommunity.rlglue.codec.util.AgentLoader;
import org.rlcommunity.rlglue.codec.EnvironmentInterface;

/**
* A simple example of how can you run all components of the skeleton project from a single Java class
* without using network sockets.  Because we remove the socket overhead, these experiments can execute
* many more steps per second (if they are computationally cheap).
*
* The great thing about this approach is that the experiment, agent, and environment are agnostic
* to how they are being used: locally or over the network.  This means they are still 100% RL-Glue
* portable and can be used together with any other language.
*/
public class RunAllSkeletonNoSockets{
 
  public static void main(String[] args){
    //Create the Agent
    AgentInterface theAgent=new SkeletonAgent();
   
    //Create the Environment
    EnvironmentInterface theEnvironment=new SkeletonEnvironment();
   
    LocalGlue localGlueImplementation=new LocalGlue(theEnvironment,theAgent);
    RLGlue.setGlue(localGlueImplementation);
   
   
    //Run the main method of the Skeleton Experiment, using the arguments were were passed
    //This will run the experiment in the main thread.  The Agent and Environment will run
    //locally, without sockets.
    SkeletonExperiment.main(args);
    System.out.println("RunAllSkeletonNoSockets Complete");
   
  }

}
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