package com.riley.angrymasons;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.graphics.FPSLogger;
import com.riley.angrymasons.Screens.GameScreen;
public class AngryMasons extends Game {
public static final String VERSION = "0.0.0.02 Pre-Alpha";
public static final String LOG = "Angry Masons";
public static final boolean DEBUG = false;
FPSLogger log;
@Override
public void create() {
log = new FPSLogger();
setScreen(new GameScreen(this));
}
@Override
public void dispose() {
super.dispose();
}
@Override
public void render() {
super.render();
log.log();
}
@Override
public void resize(int width, int height) {
super.resize(width, height);
}
@Override
public void pause() {
super.pause();
}
@Override
public void resume() {
super.resume();
}
}