Package toxi.physics3d.constraints

Source Code of toxi.physics3d.constraints.SphereConstraint

/*
*   __               .__       .__  ._____.          
* _/  |_  _______  __|__| ____ |  | |__\_ |__   ______
* \   __\/  _ \  \/  /  |/ ___\|  | |  || __ \ /  ___/
*  |  | (  <_> >    <|  \  \___|  |_|  || \_\ \\___ \
*  |__|  \____/__/\_ \__|\___  >____/__||___  /____  >
*                   \/       \/             \/     \/
*
* Copyright (c) 2006-2011 Karsten Schmidt
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* http://creativecommons.org/licenses/LGPL/2.1/
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/

package toxi.physics3d.constraints;

import toxi.geom.Sphere;
import toxi.geom.Vec3D;
import toxi.physics3d.VerletParticle3D;

/**
* This class implements a spherical constraint for 3D
* {@linkplain VerletParticle3D}s. The constraint can be configured in two ways: A
* bounding sphere not allowing particles to escape or alternatively does not
* allow particles to enter the space occupied by the sphere.
*/
public class SphereConstraint implements ParticleConstraint3D {

    public Sphere sphere;

    public boolean isBoundingSphere;

    public final static boolean INSIDE = true;
    public final static boolean OUTSIDE = false;

    /**
     * Creates a new instance using the sphere definition and constraint mode
     * given.
     *
     * @param sphere
     *            sphere instance
     * @param isBoundary
     *            constraint mode. Use {@linkplain #INSIDE} or
     *            {@linkplain #OUTSIDE} to specify constraint behaviour.
     */
    public SphereConstraint(Sphere sphere, boolean isBoundary) {
        this.sphere = sphere;
        this.isBoundingSphere = isBoundary;
    }

    /**
     * Creates a new instance using the sphere definition and constraint mode
     * given.
     *
     * @param origin
     *            sphere origin
     * @param radius
     *            sphere radius
     * @param isBoundary
     *            constraint mode. Use {@linkplain #INSIDE} or
     *            {@linkplain #OUTSIDE} to specify constraint behaviour.
     */
    public SphereConstraint(Vec3D origin, float radius, boolean isBoundary) {
        sphere = new Sphere(origin, radius);
        this.isBoundingSphere = isBoundary;
    }

    /*
     * (non-Javadoc)
     *
     * @see
     * toxi.physics.constraints.ParticleConstraint#apply(toxi.physics.VerletParticle
     * )
     */
    public void apply(VerletParticle3D p) {
        boolean isInside = sphere.containsPoint(p);
        if ((isBoundingSphere && !isInside) || (!isBoundingSphere && isInside)) {
            p.set(sphere.add(p.subSelf(sphere).normalizeTo(sphere.radius)));
        }
    }

}
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