Package l2p.loginserver.clientpackets

Source Code of l2p.loginserver.clientpackets.AuthGameGuard

/*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2, or (at your option) any later version. This
* program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
* http://www.gnu.org/copyleft/gpl.html
*/
package l2p.loginserver.clientpackets;

import l2p.Config;
import l2p.loginserver.L2LoginClient.LoginClientState;
import l2p.loginserver.serverpackets.GGAuth;
import l2p.loginserver.serverpackets.LoginFail.LoginFailReason;

/**
* @author -Wooden-
*         Format: ddddd
*/
public class AuthGameGuard extends L2LoginClientPacket
{
  private int _sessionId;
  private int _data1;
  private int _data2;
  private int _data3;
  private int _data4;

  public int getSessionId()
  {
    return _sessionId;
  }

  public int getData1()
  {
    return _data1;
  }

  public int getData2()
  {
    return _data2;
  }

  public int getData3()
  {
    return _data3;
  }

  public int getData4()
  {
    return _data4;
  }

  /**
   * @see l2p.loginserver.clientpackets.L2LoginClientPacket#readImpl()
   */
  @Override
  protected boolean readImpl()
  {
    if(getAvaliableBytes() >= 20)
    {
      _sessionId = readD();
      _data1 = readD();
      _data2 = readD();
      _data3 = readD();
      _data4 = readD();
      return true;
    }
    return false;
  }

  /**
   * @see l2p.extensions.network.ReceivablePacket#run()
   */
  @Override
  public void runImpl()
  {
    if(!Config.LOGIN_GG_CHECK || _sessionId == getClient().getSessionId())
    {
      getClient().setState(LoginClientState.AUTHED_GG);
      getClient().sendPacket(new GGAuth(getClient().getSessionId()));
    }
    else
    {
      getClient().close(LoginFailReason.REASON_ACCESS_FAILED);
    }
  }
}
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