package l2p.gameserver.tables;
import java.sql.ResultSet;
import java.util.HashMap;
import java.util.logging.Logger;
import l2p.database.DatabaseUtils;
import l2p.database.FiltredPreparedStatement;
import l2p.database.L2DatabaseFactory;
import l2p.database.ThreadConnection;
import l2p.gameserver.model.L2LvlupData;
import l2p.gameserver.model.base.ClassId;
/**
* This class ...
*
* @author NightMarez
* @version $Revision: 1.3.2.4.2.3 $ $Date: 2005/03/27 15:29:18 $
*/
public class LevelUpTable
{
private static final String SELECT_ALL = "SELECT classid, defaulthpbase, defaulthpadd, defaulthpmod, defaultcpbase, defaultcpadd, defaultcpmod, defaultmpbase, defaultmpadd, defaultmpmod, class_lvl FROM lvlupgain";
private static final String CLASS_LVL = "class_lvl";
private static final String MP_MOD = "defaultmpmod";
private static final String MP_ADD = "defaultmpadd";
private static final String MP_BASE = "defaultmpbase";
private static final String HP_MOD = "defaulthpmod";
private static final String HP_ADD = "defaulthpadd";
private static final String HP_BASE = "defaulthpbase";
private static final String CP_MOD = "defaultcpmod";
private static final String CP_ADD = "defaultcpadd";
private static final String CP_BASE = "defaultcpbase";
private static final String CLASS_ID = "classid";
private static Logger _log = Logger.getLogger(LevelUpTable.class.getName());
private static LevelUpTable _instance;
private HashMap<Integer, L2LvlupData> _lvltable;
public static LevelUpTable getInstance()
{
if(_instance == null)
{
_instance = new LevelUpTable();
}
return _instance;
}
private LevelUpTable()
{
_lvltable = new HashMap<Integer, L2LvlupData>();
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
ResultSet rset = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement(SELECT_ALL);
rset = statement.executeQuery();
L2LvlupData lvlDat;
while(rset.next())
{
lvlDat = new L2LvlupData();
lvlDat.set_classid(rset.getInt(CLASS_ID));
lvlDat.set_classLvl(rset.getInt(CLASS_LVL));
lvlDat.set_classHpBase(rset.getFloat(HP_BASE));
lvlDat.set_classHpAdd(rset.getFloat(HP_ADD));
lvlDat.set_classHpModifier(rset.getFloat(HP_MOD));
lvlDat.set_classCpBase(rset.getFloat(CP_BASE));
lvlDat.set_classCpAdd(rset.getFloat(CP_ADD));
lvlDat.set_classCpModifier(rset.getFloat(CP_MOD));
lvlDat.set_classMpBase(rset.getFloat(MP_BASE));
lvlDat.set_classMpAdd(rset.getFloat(MP_ADD));
lvlDat.set_classMpModifier(rset.getFloat(MP_MOD));
_lvltable.put(lvlDat.get_classid(), lvlDat);
}
_log.info("LevelUpData: Loaded " + _lvltable.size() + " Character Level Up Templates.");
}
catch(Exception e)
{
_log.warning("error while creating Lvl up data table " + e);
}
finally
{
DatabaseUtils.closeDatabaseCSR(con, statement, rset);
}
}
/**
* @param template id
* @return
*/
public L2LvlupData getTemplate(int classId)
{
return _lvltable.get(classId);
}
public L2LvlupData getTemplate(ClassId classId)
{
return _lvltable.get(classId.getId());
}
}