package l2p.gameserver.skills.skillclasses;
import l2p.gameserver.model.L2Character;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.L2Skill;
import l2p.gameserver.model.entity.siege.territory.TerritorySiege;
import l2p.gameserver.model.instances.L2SiegeHeadquarterInstance;
import l2p.gameserver.model.instances.L2TerritoryFlagInstance;
import l2p.gameserver.model.items.L2ItemInstance;
import l2p.gameserver.templates.StatsSet;
import l2p.util.GArray;
public class TakeFlag extends L2Skill
{
@Override
public boolean checkCondition(L2Character activeChar, L2Character target, boolean forceUse, boolean dontMove, boolean first)
{
if(!super.checkCondition(activeChar, target, forceUse, dontMove, first))
{
return false;
}
if(activeChar == null || !activeChar.isPlayer())
{
return false;
}
L2Player player = (L2Player) activeChar;
if(player.getClan() == null)
{
return false;
}
if(player.getTerritorySiege() < 0)
{
return false;
}
if(player.isMounted())
{
return false;
}
if(!(target instanceof L2SiegeHeadquarterInstance) || target.getNpcId() != 36590 || ((L2SiegeHeadquarterInstance) target).getClan() != player.getClan())
{
return false;
}
if(!player.isTerritoryFlagEquipped())
{
return false;
}
/* TODO сообщение
if(first)
for(SiegeClan sc : siege.getDefenderClans().values())
{
L2Clan clan = sc.getClan();
if(clan != null)
clan.broadcastToOnlineMembers(Msg.THE_OPPONENT_CLAN_HAS_BEGUN_TO_ENGRAVE_THE_RULER);
}
*/
return true;
}
public TakeFlag(StatsSet set)
{
super(set);
}
@Override
public void useSkill(L2Character activeChar, GArray<L2Character> targets)
{
for(L2Character target : targets)
{
if(target != null)
{
L2Player player = (L2Player) activeChar;
if(!(target instanceof L2SiegeHeadquarterInstance) || target.getNpcId() != 36590 || ((L2SiegeHeadquarterInstance) target).getClan() != player.getClan())
{
continue;
}
if(player.getTerritorySiege() > -1 && player.isTerritoryFlagEquipped())
{
L2ItemInstance flag = player.getActiveWeaponInstance();
if(flag != null && flag.getCustomType1() != 77) // 77 это эвентовый флаг
{
L2TerritoryFlagInstance flagNpc = TerritorySiege.getNpcFlagByItemId(flag.getItemId());
flagNpc.engrave(player);
}
}
}
}
}
}