Package l2p.gameserver.skills.skillclasses

Source Code of l2p.gameserver.skills.skillclasses.Refill

package l2p.gameserver.skills.skillclasses;

import l2p.gameserver.model.L2Character;
import l2p.gameserver.model.L2Skill;
import l2p.gameserver.model.entity.vehicle.L2AirShip;
import l2p.gameserver.serverpackets.SystemMessage;
import l2p.gameserver.templates.StatsSet;
import l2p.util.GArray;

public class Refill extends L2Skill
{
  @Override
  public boolean checkCondition(L2Character activeChar, L2Character target, boolean forceUse, boolean dontMove, boolean first)
  {
    if(target == null || !target.isPlayer() || !target.isInVehicle() || !target.getPlayer().getVehicle().isAirShip())
    {
      activeChar.sendPacket(new SystemMessage(SystemMessage.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS).addSkillName(_id, _level));
      return false;
    }
    return super.checkCondition(activeChar, target, forceUse, dontMove, first);
  }

  public Refill(StatsSet set)
  {
    super(set);
  }

  @Override
  public void useSkill(L2Character activeChar, GArray<L2Character> targets)
  {
    for(L2Character target : targets)
    {
      if(target != null)
      {
        if(target.isDead() || !target.isPlayer() || !target.isInVehicle() || !target.getPlayer().getVehicle().isAirShip())
        {
          continue;
        }
        L2AirShip airship = (L2AirShip) target.getPlayer().getVehicle();
        airship.setFuel(airship.getFuel() + (int) _power);
      }
    }
    if(isSSPossible())
    {
      activeChar.unChargeShots(isMagic());
    }
  }
}
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