Package l2p.gameserver.model.entity

Source Code of l2p.gameserver.model.entity.SevenSigns

package l2p.gameserver.model.entity;

import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Calendar;
import java.util.Map;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;

import javolution.util.FastMap;
import l2p.Config;
import l2p.common.ThreadPoolManager;
import l2p.database.DatabaseUtils;
import l2p.database.FiltredPreparedStatement;
import l2p.database.L2DatabaseFactory;
import l2p.database.ThreadConnection;
import l2p.gameserver.cache.Msg;
import l2p.gameserver.instancemanager.CatacombSpawnManager;
import l2p.gameserver.instancemanager.RaidBossSpawnManager;
import l2p.gameserver.model.AutoChatHandler;
import l2p.gameserver.model.AutoSpawnHandler;
import l2p.gameserver.model.AutoSpawnHandler.AutoSpawnInstance;
import l2p.gameserver.model.L2ObjectsStorage;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.entity.SevenSignsFestival.SevenSignsFestival;
import l2p.gameserver.serverpackets.SSQInfo;
import l2p.gameserver.serverpackets.SystemMessage;
import l2p.gameserver.templates.StatsSet;
import l2p.util.Util;

/**
* Seven Signs Engine
* <p/>
* TODO:
* - Currently all those in the winning cabal can enter the catacombs and necropolises.
* The official site says this is seal-based rather than winner-based. If so, then
* this needs to be factored in also.
* - Implementation of the Seal of Strife for sieges.
*
* @author Tempy
*/
public class SevenSigns
{
  protected static Logger _log = Logger.getLogger(SevenSigns.class.getName());
  private static SevenSigns _instance;
  private ScheduledFuture<?> _periodChange;
  // Basic Seven Signs Constants \\
  public static final String SEVEN_SIGNS_HTML_PATH = "data/html/seven_signs/";
  public static final int CABAL_NULL = 0;
  public static final int CABAL_DUSK = 1;
  public static final int CABAL_DAWN = 2;
  public static final int SEAL_NULL = 0;
  public static final int SEAL_AVARICE = 1;
  public static final int SEAL_GNOSIS = 2;
  public static final int SEAL_STRIFE = 3;
  public static final int PERIOD_COMP_RECRUITING = 0;
  public static final int PERIOD_COMPETITION = 1;
  public static final int PERIOD_COMP_RESULTS = 2;
  public static final int PERIOD_SEAL_VALIDATION = 3;
  public static final int PERIOD_START_HOUR = 18;
  public static final int PERIOD_START_MINS = 00;
  public static final int PERIOD_START_DAY = Calendar.MONDAY;
  // The quest event and seal validation periods last for approximately one week
  // with a 15 minutes "interval" period sandwiched between them.
  public static final int PERIOD_MINOR_LENGTH = 900000;
  public static final int PERIOD_MAJOR_LENGTH = 604800000 - PERIOD_MINOR_LENGTH;
  public static final short ANCIENT_ADENA_ID = 5575;
  public static final short RECORD_SEVEN_SIGNS_ID = 5707;
  public static final short CERTIFICATE_OF_APPROVAL_ID = 6388;
  public static final int RECORD_SEVEN_SIGNS_COST = 500;
  public static final int ADENA_JOIN_DAWN_COST = 50000;
  // NPC Related Constants \\
  public static final int ORATOR_NPC_ID = 31094;
  public static final int PREACHER_NPC_ID = 31093;
  public static final int MAMMON_MERCHANT_ID = 31113;
  public static final int MAMMON_BLACKSMITH_ID = 31126;
  public static final int MAMMON_MARKETEER_ID = 31092;
  public static final int SPIRIT_IN_ID = 31111;
  public static final int SPIRIT_OUT_ID = 31112;
  public static final short LILITH_NPC_ID = 25283;
  public static final short ANAKIM_NPC_ID = 25286;
  public static final int CREST_OF_DAWN_ID = 31170;
  public static final int CREST_OF_DUSK_ID = 31171;
  // Seal Stone Related Constants \\
  public static final int SEAL_STONE_BLUE_ID = 6360;
  public static final int SEAL_STONE_GREEN_ID = 6361;
  public static final int SEAL_STONE_RED_ID = 6362;
  public static final int SEAL_STONE_BLUE_VALUE = 3;
  public static final int SEAL_STONE_GREEN_VALUE = 5;
  public static final int SEAL_STONE_RED_VALUE = 10;
  public static final int BLUE_CONTRIB_POINTS = 3;
  public static final int GREEN_CONTRIB_POINTS = 5;
  public static final int RED_CONTRIB_POINTS = 10;
  // There is a max on official, but not sure what!
  public static final long MAXIMUM_PLAYER_CONTRIB = Math.round(1000000 * Config.RATE_DROP_ITEMS);
  private final Calendar _calendar = Calendar.getInstance();
  protected int _activePeriod;
  protected int _currentCycle;
  protected long _dawnStoneScore;
  protected long _duskStoneScore;
  protected long _dawnFestivalScore;
  protected long _duskFestivalScore;
  protected int _compWinner;
  protected int _previousWinner;
  private Map<Integer, StatsSet> _signsPlayerData;
  private Map<Integer, Integer> _signsSealOwners;
  private Map<Integer, Integer> _signsDuskSealTotals;
  private Map<Integer, Integer> _signsDawnSealTotals;

  public SevenSigns()
  {
    _signsPlayerData = new FastMap<Integer, StatsSet>().setShared(true);
    _signsSealOwners = new FastMap<Integer, Integer>().setShared(true);
    _signsDuskSealTotals = new FastMap<Integer, Integer>().setShared(true);
    _signsDawnSealTotals = new FastMap<Integer, Integer>().setShared(true);
    try
    {
      restoreSevenSignsData();
    }
    catch(Exception e)
    {
      _log.severe("SevenSigns: Failed to load configuration: " + e);
      e.printStackTrace();
    }
    _log.info("SevenSigns: Currently in the " + getCurrentPeriodName() + " period!");
    initializeSeals();
    if(isSealValidationPeriod())
    {
      if(getCabalHighestScore() == CABAL_NULL)
      {
        _log.info("SevenSigns: The Competition last week ended with a tie.");
      }
      else
      {
        _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " were victorious last week.");
      }
    }
    else if(getCabalHighestScore() == CABAL_NULL)
    {
      _log.info("SevenSigns: The Competition this week, if the trend continue, will end with a tie.");
    }
    else
    {
      _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " are in the lead this week.");
    }
    int numMins = 0;
    int numHours = 0;
    int numDays = 0;
    synchronized(this)
    {
      setCalendarForNextPeriodChange();
      long milliToChange = getMilliToPeriodChange();
      if(milliToChange < 10)
      {
        milliToChange = 10;
      }
      // Schedule a time for the next period change.
      _periodChange = ThreadPoolManager.getInstance().scheduleGeneral(new SevenSignsPeriodChange(), milliToChange);
      double numSecs = milliToChange / 1000 % 60;
      double countDown = (milliToChange / 1000 - numSecs) / 60;
      numMins = (int) Math.floor(countDown % 60);
      countDown = (countDown - numMins) / 60;
      numHours = (int) Math.floor(countDown % 24);
      numDays = (int) Math.floor((countDown - numHours) / 24);
    }
    _log.info("SevenSigns: Next period begins in " + numDays + " days, " + numHours + " hours and " + numMins + " mins.");
    if(Config.SS_ANNOUNCE_PERIOD > 0)
    {
      ThreadPoolManager.getInstance().scheduleGeneral(new SevenSignsAnnounce(), Config.SS_ANNOUNCE_PERIOD * 1000L * 60);
    }
  }

  public void spawnSevenSignsNPC()
  {
    AutoSpawnInstance _merchantSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_MERCHANT_ID, false);
    AutoSpawnInstance _blacksmithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_BLACKSMITH_ID, false);
    Map<Integer, AutoSpawnInstance> _marketeerSpawns = AutoSpawnHandler.getInstance().getAllAutoSpawnInstance(MAMMON_MARKETEER_ID);
    AutoSpawnInstance _spiritInSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(SPIRIT_IN_ID, false);
    AutoSpawnInstance _spiritOutSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(SPIRIT_OUT_ID, false);
    AutoSpawnInstance _lilithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(LILITH_NPC_ID, false);
    AutoSpawnInstance _anakimSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(ANAKIM_NPC_ID, false);
    AutoSpawnInstance _crestOfDawnSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(CREST_OF_DAWN_ID, false);
    AutoSpawnInstance _crestOfDuskSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(CREST_OF_DUSK_ID, false);
    Map<Integer, AutoSpawnInstance> _oratorSpawns = AutoSpawnHandler.getInstance().getAllAutoSpawnInstance(ORATOR_NPC_ID);
    Map<Integer, AutoSpawnInstance> _preacherSpawns = AutoSpawnHandler.getInstance().getAllAutoSpawnInstance(PREACHER_NPC_ID);
    if(isSealValidationPeriod() || isCompResultsPeriod())
    {
      for(AutoSpawnInstance spawnInst : _marketeerSpawns.values())
      {
        AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true);
      }
      if(getSealOwner(SEAL_GNOSIS) == getCabalHighestScore() && getSealOwner(SEAL_GNOSIS) != CABAL_NULL)
      {
        if(!Config.ANNOUNCE_MAMMON_SPAWN)
        {
          _blacksmithSpawn.setBroadcast(false);
        }
        if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_blacksmithSpawn.getObjectId(), true).isSpawnActive())
        {
          AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, true);
        }
        for(AutoSpawnInstance spawnInst : _oratorSpawns.values())
        {
          if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive())
          {
            AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true);
          }
        }
        for(AutoSpawnInstance spawnInst : _preacherSpawns.values())
        {
          if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive())
          {
            AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true);
          }
        }
        if(AutoChatHandler.getInstance().getAutoChatInstance(PREACHER_NPC_ID, false) != null && AutoChatHandler.getInstance().getAutoChatInstance(ORATOR_NPC_ID, false) != null && !AutoChatHandler.getInstance().getAutoChatInstance(PREACHER_NPC_ID, false).isActive() && !AutoChatHandler.getInstance().getAutoChatInstance(ORATOR_NPC_ID, false).isActive())
        {
          AutoChatHandler.getInstance().setAutoChatActive(true);
        }
      }
      else
      {
        AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, false);
        for(AutoSpawnInstance spawnInst : _oratorSpawns.values())
        {
          AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
        }
        for(AutoSpawnInstance spawnInst : _preacherSpawns.values())
        {
          AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
        }
        AutoChatHandler.getInstance().setAutoChatActive(false);
      }
      if(getSealOwner(SEAL_AVARICE) == getCabalHighestScore() && getSealOwner(SEAL_AVARICE) != CABAL_NULL)
      {
        if(!Config.ANNOUNCE_MAMMON_SPAWN)
        {
          _merchantSpawn.setBroadcast(false);
        }
        if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_merchantSpawn.getObjectId(), true).isSpawnActive())
        {
          AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, true);
        }
        if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_spiritInSpawn.getObjectId(), true).isSpawnActive())
        {
          AutoSpawnHandler.getInstance().setSpawnActive(_spiritInSpawn, true);
        }
        if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_spiritOutSpawn.getObjectId(), true).isSpawnActive())
        {
          AutoSpawnHandler.getInstance().setSpawnActive(_spiritOutSpawn, true);
        }
        switch(getCabalHighestScore())
        {
          case CABAL_DAWN:
            if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_lilithSpawn.getObjectId(), true).isSpawnActive())
            {
              AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, true);
            }
            AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false);
            if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_crestOfDawnSpawn.getObjectId(), true).isSpawnActive())
            {
              AutoSpawnHandler.getInstance().setSpawnActive(_crestOfDawnSpawn, true);
            }
            AutoSpawnHandler.getInstance().setSpawnActive(_crestOfDuskSpawn, false);
            break;
          case CABAL_DUSK:
            if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_anakimSpawn.getObjectId(), true).isSpawnActive())
            {
              AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, true);
            }
            AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false);
            if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_crestOfDuskSpawn.getObjectId(), true).isSpawnActive())
            {
              AutoSpawnHandler.getInstance().setSpawnActive(_crestOfDuskSpawn, true);
            }
            AutoSpawnHandler.getInstance().setSpawnActive(_crestOfDawnSpawn, false);
            break;
        }
      }
      else
      {
        AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, false);
        AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false);
        AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false);
        AutoSpawnHandler.getInstance().setSpawnActive(_crestOfDawnSpawn, false);
        AutoSpawnHandler.getInstance().setSpawnActive(_crestOfDuskSpawn, false);
        AutoSpawnHandler.getInstance().setSpawnActive(_spiritInSpawn, false);
        AutoSpawnHandler.getInstance().setSpawnActive(_spiritOutSpawn, false);
      }
    }
    else
    {
      AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, false);
      AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, false);
      AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false);
      AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false);
      AutoSpawnHandler.getInstance().setSpawnActive(_crestOfDawnSpawn, false);
      AutoSpawnHandler.getInstance().setSpawnActive(_crestOfDuskSpawn, false);
      AutoSpawnHandler.getInstance().setSpawnActive(_spiritInSpawn, false);
      AutoSpawnHandler.getInstance().setSpawnActive(_spiritOutSpawn, false);
      for(AutoSpawnInstance spawnInst : _oratorSpawns.values())
      {
        AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
      }
      for(AutoSpawnInstance spawnInst : _preacherSpawns.values())
      {
        AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
      }
      for(AutoSpawnInstance spawnInst : _marketeerSpawns.values())
      {
        AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
      }
      AutoChatHandler.getInstance().setAutoChatActive(false);
    }
  }

  public static SevenSigns getInstance()
  {
    if(_instance == null)
    {
      _instance = new SevenSigns();
    }
    return _instance;
  }

  public static long calcContributionScore(long blueCount, long greenCount, long redCount)
  {
    long contrib = blueCount * BLUE_CONTRIB_POINTS;
    contrib += greenCount * GREEN_CONTRIB_POINTS;
    contrib += redCount * RED_CONTRIB_POINTS;
    return contrib;
  }

  public static long calcAncientAdenaReward(long blueCount, long greenCount, long redCount)
  {
    long reward = blueCount * SEAL_STONE_BLUE_VALUE;
    reward += greenCount * SEAL_STONE_GREEN_VALUE;
    reward += redCount * SEAL_STONE_RED_VALUE;
    return reward;
  }

  public static int getCabalNumber(String cabal)
  {
    if(cabal.equalsIgnoreCase("dawn"))
    {
      return CABAL_DAWN;
    }
    else if(cabal.equalsIgnoreCase("dusk"))
    {
      return CABAL_DUSK;
    }
    else
    {
      return CABAL_NULL;
    }
  }

  public static String getCabalShortName(int cabal)
  {
    switch(cabal)
    {
      case CABAL_DAWN:
        return "dawn";
      case CABAL_DUSK:
        return "dusk";
    }
    return "No Cabal";
  }

  public static String getCabalName(int cabal)
  {
    switch(cabal)
    {
      case CABAL_DAWN:
        return "Lords of Dawn";
      case CABAL_DUSK:
        return "Revolutionaries of Dusk";
    }
    return "No Cabal";
  }

  public static String getSealName(int seal, boolean shortName)
  {
    String sealName = !shortName ? "Seal of " : "";
    switch(seal)
    {
      case SEAL_AVARICE:
        sealName += "Avarice";
        break;
      case SEAL_GNOSIS:
        sealName += "Gnosis";
        break;
      case SEAL_STRIFE:
        sealName += "Strife";
        break;
    }
    return sealName;
  }

  /**
   * Used to capitalize the first letter of every "word" in a string.<br>
   * (Ported from the idea in Perl and PHP)
   *
   * @param String str
   * @return String containing the modified string.
   */
  public static String capitalizeWords(String str)
  {
    char[] charArray = str.toCharArray();
    StringBuffer buf = new StringBuffer();
    // Capitalize the first letter in the given string!
    charArray[0] = Character.toUpperCase(charArray[0]);
    for(int i = 0; i < charArray.length; i++)
    {
      if(Character.isWhitespace(charArray[i]) && i != charArray.length - 1)
      {
        charArray[i + 1] = Character.toUpperCase(charArray[i + 1]);
      }
      buf.append(Character.toString(charArray[i]));
    }
    return buf.toString();
  }

  public final int getCurrentCycle()
  {
    return _currentCycle;
  }

  public final int getCurrentPeriod()
  {
    return _activePeriod;
  }

  private int getDaysToPeriodChange()
  {
    int numDays = _calendar.get(Calendar.DAY_OF_WEEK) - PERIOD_START_DAY;
    if(numDays < 0)
    {
      return 0 - numDays;
    }
    return 7 - numDays;
  }

  public final long getMilliToPeriodChange()
  {
    return _calendar.getTimeInMillis() - System.currentTimeMillis();
  }

  protected void setCalendarForNextPeriodChange()
  {
    // Calculate the number of days until the next period
    // A period starts at 18:00 pm (local time), like on official servers.
    switch(getCurrentPeriod())
    {
      case PERIOD_SEAL_VALIDATION:
      case PERIOD_COMPETITION:
        int daysToChange = getDaysToPeriodChange();
        if(daysToChange == 7)
        {
          if(_calendar.get(Calendar.HOUR_OF_DAY) < PERIOD_START_HOUR)
          {
            daysToChange = 0;
          }
          else if(_calendar.get(Calendar.HOUR_OF_DAY) == PERIOD_START_HOUR && _calendar.get(Calendar.MINUTE) < PERIOD_START_MINS)
          {
            daysToChange = 0;
          }
        }
        // Otherwise...
        if(daysToChange > 0)
        {
          _calendar.add(Calendar.DATE, daysToChange);
        }
        _calendar.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR);
        _calendar.set(Calendar.MINUTE, PERIOD_START_MINS);
        break;
      case PERIOD_COMP_RECRUITING:
      case PERIOD_COMP_RESULTS:
        _calendar.add(Calendar.MILLISECOND, PERIOD_MINOR_LENGTH);
        break;
    }
  }

  public final String getCurrentPeriodName()
  {
    String periodName = null;
    switch(_activePeriod)
    {
      case PERIOD_COMP_RECRUITING:
        periodName = "Quest Event Initialization";
        break;
      case PERIOD_COMPETITION:
        periodName = "Competition (Quest Event)";
        break;
      case PERIOD_COMP_RESULTS:
        periodName = "Quest Event Results";
        break;
      case PERIOD_SEAL_VALIDATION:
        periodName = "Seal Validation";
        break;
    }
    return periodName;
  }

  public final boolean isSealValidationPeriod()
  {
    return _activePeriod == PERIOD_SEAL_VALIDATION;
  }

  public final boolean isCompResultsPeriod()
  {
    return _activePeriod == PERIOD_COMP_RESULTS;
  }

  public final long getCurrentScore(int cabal)
  {
    double totalStoneScore = _dawnStoneScore + _duskStoneScore;
    switch(cabal)
    {
      case CABAL_NULL:
        return 0;
      case CABAL_DAWN:
        return Math.round((float) (_dawnStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _dawnFestivalScore;
      case CABAL_DUSK:
        return Math.round((float) (_duskStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _duskFestivalScore;
    }
    return 0;
  }

  public final long getCurrentStoneScore(int cabal)
  {
    switch(cabal)
    {
      case CABAL_NULL:
        return 0;
      case CABAL_DAWN:
        return _dawnStoneScore;
      case CABAL_DUSK:
        return _duskStoneScore;
    }
    return 0;
  }

  public final long getCurrentFestivalScore(int cabal)
  {
    switch(cabal)
    {
      case CABAL_NULL:
        return 0;
      case CABAL_DAWN:
        return _dawnFestivalScore;
      case CABAL_DUSK:
        return _duskFestivalScore;
    }
    return 0;
  }

  public final int getCabalHighestScore()
  {
    long diff = getCurrentScore(CABAL_DUSK) - getCurrentScore(CABAL_DAWN);
    if(diff == 0)
    {
      return CABAL_NULL;
    }
    else if(diff > 0)
    {
      return CABAL_DUSK;
    }
    return CABAL_DAWN;
  }

  public final int getSealOwner(int seal)
  {
    if(_signsSealOwners == null || !_signsSealOwners.containsKey(seal))
    {
      return CABAL_NULL;
    }
    return _signsSealOwners.get(seal);
  }

  public final int getSealProportion(int seal, int cabal)
  {
    if(cabal == CABAL_NULL)
    {
      return 0;
    }
    else if(cabal == CABAL_DUSK)
    {
      return _signsDuskSealTotals.get(seal);
    }
    else
    {
      return _signsDawnSealTotals.get(seal);
    }
  }

  public final int getTotalMembers(int cabal)
  {
    int cabalMembers = 0;
    for(StatsSet sevenDat : _signsPlayerData.values())
    {
      if(sevenDat.getInteger("cabal") == cabal)
      {
        cabalMembers++;
      }
    }
    return cabalMembers;
  }

  public final StatsSet getPlayerStatsSet(L2Player player)
  {
    if(!hasRegisteredBefore(player.getObjectId()))
    {
      return null;
    }
    return _signsPlayerData.get(player.getObjectId());
  }

  public long getPlayerStoneContrib(L2Player player)
  {
    if(!hasRegisteredBefore(player.getObjectId()))
    {
      return 0;
    }
    long stoneCount = 0;
    StatsSet currPlayer = _signsPlayerData.get(player.getObjectId());
    if(getPlayerCabal(player) == CABAL_DAWN)
    {
      stoneCount += currPlayer.getLong("dawn_red_stones");
      stoneCount += currPlayer.getLong("dawn_green_stones");
      stoneCount += currPlayer.getLong("dawn_blue_stones");
    }
    else
    {
      stoneCount += currPlayer.getLong("dusk_red_stones");
      stoneCount += currPlayer.getLong("dusk_green_stones");
      stoneCount += currPlayer.getLong("dusk_blue_stones");
    }
    return stoneCount;
  }

  public long getPlayerContribScore(L2Player player)
  {
    if(!hasRegisteredBefore(player.getObjectId()))
    {
      return 0;
    }
    StatsSet currPlayer = _signsPlayerData.get(player.getObjectId());
    if(getPlayerCabal(player) == CABAL_DAWN)
    {
      return currPlayer.getInteger("dawn_contribution_score");
    }
    return currPlayer.getInteger("dusk_contribution_score");
  }

  public long getPlayerAdenaCollect(L2Player player)
  {
    if(!hasRegisteredBefore(player.getObjectId()))
    {
      return 0;
    }
    return _signsPlayerData.get(player.getObjectId()).getLong(getPlayerCabal(player) == CABAL_DAWN ? "dawn_ancient_adena_amount" : "dusk_ancient_adena_amount");
  }

  public int getPlayerSeal(L2Player player)
  {
    if(!hasRegisteredBefore(player.getObjectId()))
    {
      return SEAL_NULL;
    }
    return _signsPlayerData.get(player.getObjectId()).getInteger("seal");
  }

  public int getPlayerCabal(L2Player player)
  {
    if(!hasRegisteredBefore(player.getObjectId()))
    {
      return CABAL_NULL;
    }
    return _signsPlayerData.get(player.getObjectId()).getInteger("cabal");
  }

  /**
   * Restores all Seven Signs data and settings, usually called at server startup.
   */
  protected void restoreSevenSignsData()
  {
    ThreadConnection con = null;
    FiltredPreparedStatement statement = null;
    ResultSet rset = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection();
      statement = con.prepareStatement("SELECT char_obj_id, cabal, seal, dawn_red_stones, dawn_green_stones, dawn_blue_stones, dawn_ancient_adena_amount, dawn_contribution_score, dusk_red_stones, dusk_green_stones, dusk_blue_stones, dusk_ancient_adena_amount, dusk_contribution_score FROM seven_signs");
      rset = statement.executeQuery();
      while(rset.next())
      {
        int charObjId = rset.getInt("char_obj_id");
        StatsSet sevenDat = new StatsSet();
        sevenDat.set("char_obj_id", charObjId);
        sevenDat.set("cabal", getCabalNumber(rset.getString("cabal")));
        sevenDat.set("seal", rset.getInt("seal"));
        sevenDat.set("dawn_red_stones", rset.getInt("dawn_red_stones"));
        sevenDat.set("dawn_green_stones", rset.getInt("dawn_green_stones"));
        sevenDat.set("dawn_blue_stones", rset.getInt("dawn_blue_stones"));
        sevenDat.set("dawn_ancient_adena_amount", rset.getInt("dawn_ancient_adena_amount"));
        sevenDat.set("dawn_contribution_score", rset.getInt("dawn_contribution_score"));
        sevenDat.set("dusk_red_stones", rset.getInt("dusk_red_stones"));
        sevenDat.set("dusk_green_stones", rset.getInt("dusk_green_stones"));
        sevenDat.set("dusk_blue_stones", rset.getInt("dusk_blue_stones"));
        sevenDat.set("dusk_ancient_adena_amount", rset.getInt("dusk_ancient_adena_amount"));
        sevenDat.set("dusk_contribution_score", rset.getInt("dusk_contribution_score"));
        _signsPlayerData.put(charObjId, sevenDat);
      }
      DatabaseUtils.closeDatabaseSR(statement, rset);
      statement = con.prepareStatement("SELECT * FROM seven_signs_status");
      rset = statement.executeQuery();
      while(rset.next())
      {
        _currentCycle = rset.getInt("current_cycle");
        _activePeriod = rset.getInt("active_period");
        _previousWinner = rset.getInt("previous_winner");
        _dawnStoneScore = rset.getLong("dawn_stone_score");
        _dawnFestivalScore = rset.getLong("dawn_festival_score");
        _duskStoneScore = rset.getLong("dusk_stone_score");
        _duskFestivalScore = rset.getLong("dusk_festival_score");
        _signsSealOwners.put(SEAL_AVARICE, rset.getInt("avarice_owner"));
        _signsSealOwners.put(SEAL_GNOSIS, rset.getInt("gnosis_owner"));
        _signsSealOwners.put(SEAL_STRIFE, rset.getInt("strife_owner"));
        _signsDawnSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dawn_score"));
        _signsDawnSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dawn_score"));
        _signsDawnSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dawn_score"));
        _signsDuskSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dusk_score"));
        _signsDuskSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dusk_score"));
        _signsDuskSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dusk_score"));
      }
      DatabaseUtils.closeDatabaseSR(statement, rset);
      statement = con.prepareStatement("UPDATE seven_signs_status SET date=?");
      statement.setInt(1, Calendar.getInstance().get(Calendar.DAY_OF_WEEK));
      statement.execute();
    }
    catch(SQLException e)
    {
      _log.severe("Unable to load Seven Signs Data: " + e);
    }
    finally
    {
      DatabaseUtils.closeDatabaseCSR(con, statement, rset);
    }
    // Festival data is loaded now after the Seven Signs engine data.
  }

  /**
   * Сохраняет всю информацию о печатях, как для игроков, так и глобальные переменные.
   *
   * @param playerId       — если больше нуля то сохранение личных параметров производится только для одного игрока, иначе для всех
   * @param updateSettings — если true сохраняет глобальные параметры, иначе только личные
   */
  public synchronized void saveSevenSignsData(int playerId, boolean updateSettings)
  {
    ThreadConnection con = null;
    FiltredPreparedStatement statement = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection();
      statement = con.prepareStatement("UPDATE seven_signs SET cabal=?, seal=?, dawn_red_stones=?, dawn_green_stones=?, dawn_blue_stones=?, dawn_ancient_adena_amount=?, dawn_contribution_score=?, dusk_red_stones=?, dusk_green_stones=?, dusk_blue_stones=?, dusk_ancient_adena_amount=?, dusk_contribution_score=? WHERE char_obj_id=?");
      if(playerId > 0)
      {
        processStatement(statement, _signsPlayerData.get(playerId));
      }
      else
      {
        for(StatsSet sevenDat : _signsPlayerData.values())
        {
          processStatement(statement, sevenDat);
        }
      }
      DatabaseUtils.closeStatement(statement);
      statement = null;
      if(updateSettings)
      {
        StringBuffer buf = new StringBuffer();
        buf.append("UPDATE seven_signs_status SET current_cycle=?, active_period=?, previous_winner=?, " //
          + "dawn_stone_score=?, dawn_festival_score=?, dusk_stone_score=?, dusk_festival_score=?, " //
          + "avarice_owner=?, gnosis_owner=?, strife_owner=?, avarice_dawn_score=?, gnosis_dawn_score=?, " //
          + "strife_dawn_score=?, avarice_dusk_score=?, gnosis_dusk_score=?, strife_dusk_score=?, festival_cycle=?, ");
        for(int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++)
        {
          buf.append("accumulated_bonus" + String.valueOf(i) + "=?, ");
        }
        buf.append("date=?");
        statement = con.prepareStatement(buf.toString());
        statement.setInt(1, _currentCycle);
        statement.setInt(2, _activePeriod);
        statement.setInt(3, _previousWinner);
        statement.setLong(4, _dawnStoneScore);
        statement.setLong(5, _dawnFestivalScore);
        statement.setLong(6, _duskStoneScore);
        statement.setLong(7, _duskFestivalScore);
        statement.setInt(8, _signsSealOwners.get(SEAL_AVARICE));
        statement.setInt(9, _signsSealOwners.get(SEAL_GNOSIS));
        statement.setInt(10, _signsSealOwners.get(SEAL_STRIFE));
        statement.setInt(11, _signsDawnSealTotals.get(SEAL_AVARICE));
        statement.setInt(12, _signsDawnSealTotals.get(SEAL_GNOSIS));
        statement.setInt(13, _signsDawnSealTotals.get(SEAL_STRIFE));
        statement.setInt(14, _signsDuskSealTotals.get(SEAL_AVARICE));
        statement.setInt(15, _signsDuskSealTotals.get(SEAL_GNOSIS));
        statement.setInt(16, _signsDuskSealTotals.get(SEAL_STRIFE));
        statement.setInt(17, getCurrentCycle());
        for(int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++)
        {
          statement.setLong(18 + i, SevenSignsFestival.getInstance().getAccumulatedBonus(i));
        }
        statement.setInt(18 + SevenSignsFestival.FESTIVAL_COUNT, Calendar.getInstance().get(Calendar.DAY_OF_WEEK));
        statement.executeUpdate();
      }
    }
    catch(SQLException e)
    {
      _log.severe("Unable to save Seven Signs data: " + e);
      e.printStackTrace();
    }
    finally
    {
      DatabaseUtils.closeDatabaseCS(con, statement);
    }
  }

  private static void processStatement(FiltredPreparedStatement statement, StatsSet sevenDat) throws SQLException
  {
    statement.setString(1, getCabalShortName(sevenDat.getInteger("cabal")));
    statement.setInt(2, sevenDat.getInteger("seal"));
    statement.setInt(3, sevenDat.getInteger("dawn_red_stones"));
    statement.setInt(4, sevenDat.getInteger("dawn_green_stones"));
    statement.setInt(5, sevenDat.getInteger("dawn_blue_stones"));
    statement.setInt(6, sevenDat.getInteger("dawn_ancient_adena_amount"));
    statement.setInt(7, sevenDat.getInteger("dawn_contribution_score"));
    statement.setInt(8, sevenDat.getInteger("dusk_red_stones"));
    statement.setInt(9, sevenDat.getInteger("dusk_green_stones"));
    statement.setInt(10, sevenDat.getInteger("dusk_blue_stones"));
    statement.setInt(11, sevenDat.getInteger("dusk_ancient_adena_amount"));
    statement.setInt(12, sevenDat.getInteger("dusk_contribution_score"));
    statement.setInt(13, sevenDat.getInteger("char_obj_id"));
    statement.executeUpdate();
  }

  /**
   * Used to reset the cabal details of all players, and update the database.<BR>
   * Primarily used when beginning a new cycle, and should otherwise never be called.
   */
  protected void resetPlayerData()
  {
    for(StatsSet sevenDat : _signsPlayerData.values())
    {
      int charObjId = sevenDat.getInteger("char_obj_id");
      // Reset seal stones and contribution score for winning cabal
      if(sevenDat.getInteger("cabal") == getCabalHighestScore())
      {
        switch(getCabalHighestScore())
        {
          case CABAL_DAWN:
            sevenDat.set("dawn_red_stones", 0);
            sevenDat.set("dawn_green_stones", 0);
            sevenDat.set("dawn_blue_stones", 0);
            sevenDat.set("dawn_contribution_score", 0);
            break;
          case CABAL_DUSK:
            sevenDat.set("dusk_red_stones", 0);
            sevenDat.set("dusk_green_stones", 0);
            sevenDat.set("dusk_blue_stones", 0);
            sevenDat.set("dusk_contribution_score", 0);
            break;
        }
      }
      else if(sevenDat.getInteger("cabal") == CABAL_DAWN || sevenDat.getInteger("cabal") == CABAL_NULL)
      {
        sevenDat.set("dusk_red_stones", 0);
        sevenDat.set("dusk_green_stones", 0);
        sevenDat.set("dusk_blue_stones", 0);
        sevenDat.set("dusk_contribution_score", 0);
      }
      else if(sevenDat.getInteger("cabal") == CABAL_DUSK || sevenDat.getInteger("cabal") == CABAL_NULL)
      {
        sevenDat.set("dawn_red_stones", 0);
        sevenDat.set("dawn_green_stones", 0);
        sevenDat.set("dawn_blue_stones", 0);
        sevenDat.set("dawn_contribution_score", 0);
      }
      // Reset the player's cabal and seal information
      sevenDat.set("cabal", CABAL_NULL);
      sevenDat.set("seal", SEAL_NULL);
      _signsPlayerData.put(charObjId, sevenDat);
    }
    // A database update should soon follow this!
  }

  /**
   * Tests whether the specified player has joined a cabal in the past.
   *
   * @param player
   * @return boolean hasRegistered
   */
  private boolean hasRegisteredBefore(int charObjId)
  {
    return _signsPlayerData.containsKey(charObjId);
  }

  /**
   * Used to specify cabal-related details for the specified player. This method
   * checks to see if the player has registered before and will update the database
   * if necessary.
   * <BR>
   * Returns the cabal ID the player has joined.
   *
   * @param player
   * @param chosenCabal
   * @param chosenSeal
   * @return int cabal
   */
  public int setPlayerInfo(int charObjId, int chosenCabal, int chosenSeal)
  {
    ThreadConnection con = null;
    FiltredPreparedStatement statement = null;
    StatsSet currPlayer = null;
    if(hasRegisteredBefore(charObjId))
    {
      // If the seal validation period has passed,
      // cabal information was removed and so "re-register" player
      currPlayer = _signsPlayerData.get(charObjId);
      currPlayer.set("cabal", chosenCabal);
      currPlayer.set("seal", chosenSeal);
      _signsPlayerData.put(charObjId, currPlayer);
    }
    else
    {
      currPlayer = new StatsSet();
      currPlayer.set("char_obj_id", charObjId);
      currPlayer.set("cabal", chosenCabal);
      currPlayer.set("seal", chosenSeal);
      currPlayer.set("dawn_red_stones", 0);
      currPlayer.set("dawn_green_stones", 0);
      currPlayer.set("dawn_blue_stones", 0);
      currPlayer.set("dawn_ancient_adena_amount", 0);
      currPlayer.set("dawn_contribution_score", 0);
      currPlayer.set("dusk_red_stones", 0);
      currPlayer.set("dusk_green_stones", 0);
      currPlayer.set("dusk_blue_stones", 0);
      currPlayer.set("dusk_ancient_adena_amount", 0);
      currPlayer.set("dusk_contribution_score", 0);
      _signsPlayerData.put(charObjId, currPlayer);
      // Update data in database, as we have a new player signing up.
      try
      {
        con = L2DatabaseFactory.getInstance().getConnection();
        statement = con.prepareStatement("INSERT INTO seven_signs (char_obj_id, cabal, seal) VALUES (?,?,?)");
        statement.setInt(1, charObjId);
        statement.setString(2, getCabalShortName(chosenCabal));
        statement.setInt(3, chosenSeal);
        statement.execute();
      }
      catch(SQLException e)
      {
        _log.severe("SevenSigns: Failed to save data: " + e);
      }
      finally
      {
        DatabaseUtils.closeDatabaseCS(con, statement);
      }
    }
    long contribScore = 0;
    switch(chosenCabal)
    {
      case CABAL_DAWN:
        contribScore = calcContributionScore(currPlayer.getInteger("dawn_blue_stones"), currPlayer.getInteger("dawn_green_stones"), currPlayer.getInteger("dawn_red_stones"));
        _dawnStoneScore += contribScore;
        break;
      case CABAL_DUSK:
        contribScore = calcContributionScore(currPlayer.getInteger("dusk_blue_stones"), currPlayer.getInteger("dusk_green_stones"), currPlayer.getInteger("dusk_red_stones"));
        _duskStoneScore += contribScore;
        break;
    }
    // Increasing Seal total score for the player chosen Seal.
    if(currPlayer.getInteger("cabal") == CABAL_DAWN)
    {
      _signsDawnSealTotals.put(chosenSeal, _signsDawnSealTotals.get(chosenSeal) + 1);
    }
    else
    {
      _signsDuskSealTotals.put(chosenSeal, _signsDuskSealTotals.get(chosenSeal) + 1);
    }
    saveSevenSignsData(charObjId, true);
    return chosenCabal;
  }

  /**
   * Returns the amount of ancient adena the specified player can claim, if any.<BR>
   * If removeReward = True, all the ancient adena owed to them is removed, then
   * DB is updated.
   *
   * @param player
   * @param removeReward
   * @return int rewardAmount
   */
  public int getAncientAdenaReward(L2Player player, boolean removeReward)
  {
    int charObjId = player.getObjectId();
    StatsSet currPlayer = _signsPlayerData.get(charObjId);
    int rewardAmount = 0;
    if(currPlayer.getInteger("cabal") == CABAL_DAWN)
    {
      rewardAmount = currPlayer.getInteger("dawn_ancient_adena_amount");
      currPlayer.set("dawn_ancient_adena_amount", 0);
    }
    else
    {
      rewardAmount = currPlayer.getInteger("dusk_ancient_adena_amount");
      currPlayer.set("dusk_ancient_adena_amount", 0);
    }
    if(removeReward)
    {
      _signsPlayerData.put(charObjId, currPlayer);
      saveSevenSignsData(charObjId, false);
    }
    return rewardAmount;
  }

  /**
   * Used to add the specified player's seal stone contribution points
   * to the current total for their cabal. Returns the point score the
   * contribution was worth.
   * <p/>
   * Each stone count <B>must be</B> broken down and specified by the stone's color.
   *
   * @param player
   * @param blueCount
   * @param greenCount
   * @param redCount
   * @return int contribScore
   */
  public long addPlayerStoneContrib(L2Player player, long blueCount, long greenCount, long redCount)
  {
    return addPlayerStoneContrib(player.getObjectId(), blueCount, greenCount, redCount);
  }

  public long addPlayerStoneContrib(int charObjId, long blueCount, long greenCount, long redCount)
  {
    StatsSet currPlayer = _signsPlayerData.get(charObjId);
    long contribScore = calcContributionScore(blueCount, greenCount, redCount);
    long totalAncientAdena = 0;
    long totalContribScore = 0;
    if(currPlayer.getInteger("cabal") == CABAL_DAWN)
    {
      totalAncientAdena = currPlayer.getInteger("dawn_ancient_adena_amount") + calcAncientAdenaReward(blueCount, greenCount, redCount);
      totalContribScore = currPlayer.getInteger("dawn_contribution_score") + contribScore;
      if(totalContribScore > MAXIMUM_PLAYER_CONTRIB)
      {
        return -1;
      }
      currPlayer.set("dawn_red_stones", currPlayer.getInteger("dawn_red_stones") + redCount);
      currPlayer.set("dawn_green_stones", currPlayer.getInteger("dawn_green_stones") + greenCount);
      currPlayer.set("dawn_blue_stones", currPlayer.getInteger("dawn_blue_stones") + blueCount);
      currPlayer.set("dawn_ancient_adena_amount", totalAncientAdena);
      currPlayer.set("dawn_contribution_score", totalContribScore);
      _signsPlayerData.put(charObjId, currPlayer);
      _dawnStoneScore += contribScore;
    }
    else
    {
      totalAncientAdena = currPlayer.getInteger("dusk_ancient_adena_amount") + calcAncientAdenaReward(blueCount, greenCount, redCount);
      totalContribScore = currPlayer.getInteger("dusk_contribution_score") + contribScore;
      if(totalContribScore > MAXIMUM_PLAYER_CONTRIB)
      {
        return -1;
      }
      currPlayer.set("dusk_red_stones", currPlayer.getInteger("dusk_red_stones") + redCount);
      currPlayer.set("dusk_green_stones", currPlayer.getInteger("dusk_green_stones") + greenCount);
      currPlayer.set("dusk_blue_stones", currPlayer.getInteger("dusk_blue_stones") + blueCount);
      currPlayer.set("dusk_ancient_adena_amount", totalAncientAdena);
      currPlayer.set("dusk_contribution_score", totalContribScore);
      _signsPlayerData.put(charObjId, currPlayer);
      _duskStoneScore += contribScore;
    }
    saveSevenSignsData(charObjId, true);
    return contribScore;
  }

  public synchronized void updateFestivalScore()
  {
    _duskFestivalScore = 0;
    _dawnFestivalScore = 0;
    for(int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++)
    {
      long dusk = SevenSignsFestival.getInstance().getHighestScore(CABAL_DUSK, i);
      long dawn = SevenSignsFestival.getInstance().getHighestScore(CABAL_DAWN, i);
      if(dusk > dawn)
      {
        _duskFestivalScore += SevenSignsFestival.FESTIVAL_LEVEL_SCORES[i];
      }
      else if(dusk < dawn)
      {
        _dawnFestivalScore += SevenSignsFestival.FESTIVAL_LEVEL_SCORES[i];
      }
    }
  }

  /**
   * Send info on the current Seven Signs period to the specified player.
   *
   * @param player
   */
  public void sendCurrentPeriodMsg(L2Player player)
  {
    switch(_activePeriod)
    {
      case PERIOD_COMP_RECRUITING:
        player.sendPacket(Msg.SEVEN_SIGNS_PREPARATIONS_HAVE_BEGUN_FOR_THE_NEXT_QUEST_EVENT);
        return;
      case PERIOD_COMPETITION:
        player.sendPacket(Msg.SEVEN_SIGNS_THE_QUEST_EVENT_PERIOD_HAS_BEGUN_SPEAK_WITH_A_PRIEST_OF_DAWN_OR_DUSK_PRIESTESS_IF_YOU_WISH_TO_PARTICIPATE_IN_THE_EVENT);
        return;
      case PERIOD_COMP_RESULTS:
        player.sendPacket(Msg.SEVEN_SIGNS_QUEST_EVENT_HAS_ENDED_RESULTS_ARE_BEING_TALLIED);
        return;
      case PERIOD_SEAL_VALIDATION:
        player.sendPacket(Msg.SEVEN_SIGNS_THIS_IS_THE_SEAL_VALIDATION_PERIOD_A_NEW_QUEST_EVENT_PERIOD_BEGINS_NEXT_MONDAY);
        return;
    }
  }

  /**
   * Sends the built-in system message specified by sysMsgId to all online players.
   *
   * @param sysMsgId
   */
  public void sendMessageToAll(int sysMsgId)
  {
    SystemMessage sm = new SystemMessage(sysMsgId);
    for(L2Player player : L2ObjectsStorage.getAllPlayersForIterate())
    {
      player.sendPacket(sm);
    }
  }

  /**
   * Used to initialize the seals for each cabal. (Used at startup or at beginning of a new cycle).
   * This method should  be called after <B>resetSeals()</B> and <B>calcNewSealOwners()</B> on a new cycle.
   */
  protected void initializeSeals()
  {
    for(Integer currSeal : _signsSealOwners.keySet())
    {
      int sealOwner = _signsSealOwners.get(currSeal);
      if(sealOwner != CABAL_NULL)
      {
        if(isSealValidationPeriod())
        {
          _log.info("SevenSigns: The " + getCabalName(sealOwner) + " have won the " + getSealName(currSeal, false) + ".");
        }
        else
        {
          _log.info("SevenSigns: The " + getSealName(currSeal, false) + " is currently owned by " + getCabalName(sealOwner) + ".");
        }
      }
      else
      {
        _log.info("SevenSigns: The " + getSealName(currSeal, false) + " remains unclaimed.");
      }
    }
  }

  /**
   * Only really used at the beginning of a new cycle, this method resets all seal-related data.
   */
  protected void resetSeals()
  {
    _signsDawnSealTotals.put(SEAL_AVARICE, 0);
    _signsDawnSealTotals.put(SEAL_GNOSIS, 0);
    _signsDawnSealTotals.put(SEAL_STRIFE, 0);
    _signsDuskSealTotals.put(SEAL_AVARICE, 0);
    _signsDuskSealTotals.put(SEAL_GNOSIS, 0);
    _signsDuskSealTotals.put(SEAL_STRIFE, 0);
  }

  /**
   * Calculates the ownership of the three Seals of the Seven Signs,
   * based on various criterion.
   * <BR><BR>
   * Should only ever called at the beginning of a new cycle.
   */
  protected void calcNewSealOwners()
  {
    for(Integer currSeal : _signsDawnSealTotals.keySet())
    {
      int prevSealOwner = _signsSealOwners.get(currSeal);
      int newSealOwner = CABAL_NULL;
      int dawnProportion = getSealProportion(currSeal, CABAL_DAWN);
      int totalDawnMembers = getTotalMembers(CABAL_DAWN) == 0 ? 1 : getTotalMembers(CABAL_DAWN);
      int duskProportion = getSealProportion(currSeal, CABAL_DUSK);
      int totalDuskMembers = getTotalMembers(CABAL_DUSK) == 0 ? 1 : getTotalMembers(CABAL_DUSK);
      /*
             * - If a Seal was already closed or owned by the opponent and the new winner wants
             *   to assume ownership of the Seal, 35% or more of the members of the Cabal must
             *   have chosen the Seal. If they chose less than 35%, they cannot own the Seal.
             *
             * - If the Seal was owned by the winner in the previous Seven Signs, they can retain
             *   that seal if 10% or more members have chosen it. If they want to possess a new Seal,
             *   at least 35% of the members of the Cabal must have chosen the new Seal.
             */
      switch(prevSealOwner)
      {
        case CABAL_NULL:
          switch(getCabalHighestScore())
          {
            case CABAL_NULL:
              if(dawnProportion >= Math.round(0.35 * totalDawnMembers) && dawnProportion > duskProportion)
              {
                newSealOwner = CABAL_DAWN;
              }
              else if(duskProportion >= Math.round(0.35 * totalDuskMembers) && duskProportion > dawnProportion)
              {
                newSealOwner = CABAL_DUSK;
              }
              else
              {
                newSealOwner = prevSealOwner;
              }
              break;
            case CABAL_DAWN:
              if(dawnProportion >= Math.round(0.35 * totalDawnMembers))
              {
                newSealOwner = CABAL_DAWN;
              }
              else if(duskProportion >= Math.round(0.35 * totalDuskMembers))
              {
                newSealOwner = CABAL_DUSK;
              }
              else
              {
                newSealOwner = prevSealOwner;
              }
              break;
            case CABAL_DUSK:
              if(duskProportion >= Math.round(0.35 * totalDuskMembers))
              {
                newSealOwner = CABAL_DUSK;
              }
              else if(dawnProportion >= Math.round(0.35 * totalDawnMembers))
              {
                newSealOwner = CABAL_DAWN;
              }
              else
              {
                newSealOwner = prevSealOwner;
              }
              break;
          }
          break;
        case CABAL_DAWN:
          switch(getCabalHighestScore())
          {
            case CABAL_NULL:
              if(dawnProportion >= Math.round(0.10 * totalDawnMembers))
              {
                newSealOwner = prevSealOwner;
              }
              else if(duskProportion >= Math.round(0.35 * totalDuskMembers))
              {
                newSealOwner = CABAL_DUSK;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DAWN:
              if(dawnProportion >= Math.round(0.10 * totalDawnMembers))
              {
                newSealOwner = prevSealOwner;
              }
              else if(duskProportion >= Math.round(0.35 * totalDuskMembers))
              {
                newSealOwner = CABAL_DUSK;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DUSK:
              if(duskProportion >= Math.round(0.10 * totalDuskMembers))
              {
                newSealOwner = CABAL_DUSK;
              }
              else if(dawnProportion >= Math.round(0.35 * totalDawnMembers))
              {
                newSealOwner = prevSealOwner;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
          }
          break;
        case CABAL_DUSK:
          switch(getCabalHighestScore())
          {
            case CABAL_NULL:
              if(duskProportion >= Math.round(0.10 * totalDuskMembers))
              {
                newSealOwner = prevSealOwner;
              }
              else if(dawnProportion >= Math.round(0.35 * totalDawnMembers))
              {
                newSealOwner = CABAL_DAWN;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DAWN:
              if(dawnProportion >= Math.round(0.35 * totalDawnMembers))
              {
                newSealOwner = CABAL_DAWN;
              }
              else if(duskProportion >= Math.round(0.10 * totalDuskMembers))
              {
                newSealOwner = prevSealOwner;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DUSK:
              if(duskProportion >= Math.round(0.10 * totalDuskMembers))
              {
                newSealOwner = prevSealOwner;
              }
              else if(dawnProportion >= Math.round(0.35 * totalDawnMembers))
              {
                newSealOwner = CABAL_DAWN;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
          }
          break;
      }
      _signsSealOwners.put(currSeal, newSealOwner);
      // Alert all online players to new seal status.
      switch(currSeal)
      {
        case SEAL_AVARICE:
          if(newSealOwner == CABAL_DAWN)
          {
            sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_LORDS_OF_DAWN_HAVE_OBTAINED_THE_SEAL_OF_AVARICE);
          }
          else if(newSealOwner == CABAL_DUSK)
          {
            sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_REVOLUTIONARIES_OF_DUSK_HAVE_OBTAINED_THE_SEAL_OF_AVARICE);
          }
          break;
        case SEAL_GNOSIS:
          if(newSealOwner == CABAL_DAWN)
          {
            sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_LORDS_OF_DAWN_HAVE_OBTAINED_THE_SEAL_OF_GNOSIS);
          }
          else if(newSealOwner == CABAL_DUSK)
          {
            sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_REVOLUTIONARIES_OF_DUSK_HAVE_OBTAINED_THE_SEAL_OF_GNOSIS);
          }
          break;
        case SEAL_STRIFE:
          if(newSealOwner == CABAL_DAWN)
          {
            sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_LORDS_OF_DAWN_HAVE_OBTAINED_THE_SEAL_OF_STRIFE);
          }
          else if(newSealOwner == CABAL_DUSK)
          {
            sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_REVOLUTIONARIES_OF_DUSK_HAVE_OBTAINED_THE_SEAL_OF_STRIFE);
          }
          break;
      }
    }
  }

  public class SevenSignsAnnounce implements Runnable
  {
    public void run()
    {
      for(L2Player player : L2ObjectsStorage.getAllPlayersForIterate())
      {
        sendCurrentPeriodMsg(player);
      }
      ThreadPoolManager.getInstance().scheduleGeneral(new SevenSignsAnnounce(), Config.SS_ANNOUNCE_PERIOD * 1000L * 60);
    }
  }

  /**
   * The primary controller of period change of the Seven Signs system.
   * This runs all related tasks depending on the period that is about to begin.
   */
  public class SevenSignsPeriodChange implements Runnable
  {
    public void run()
    {
      _log.info("SevenSignsPeriodChange: old=" + _activePeriod);
      int periodEnded = _activePeriod;
      _activePeriod++;
      switch(periodEnded)
      {
        case PERIOD_COMP_RECRUITING: // Initialization
          sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_QUEST_EVENT_PERIOD_HAS_BEGUN_VISIT_A_PRIEST_OF_DAWN_OR_DUSK_TO_PARTICIPATE_IN_THE_EVENT);
          // раздаем награды за рейдов, к печатям не относится но чтобы не заводить еще один таймер...
          RaidBossSpawnManager.getInstance().distributeRewards();
          break;
        case PERIOD_COMPETITION: // Results Calculation
          sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_QUEST_EVENT_PERIOD_HAS_ENDED_THE_NEXT_QUEST_EVENT_WILL_START_IN_ONE_WEEK);
          int compWinner = getCabalHighestScore();
          calcNewSealOwners();
          if(compWinner == CABAL_DUSK)
          {
            sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_REVOLUTIONARIES_OF_DUSK_HAVE_WON);
          }
          else
          {
            sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_LORDS_OF_DAWN_HAVE_WON);
          }
          _previousWinner = compWinner;
          break;
        case PERIOD_COMP_RESULTS: // Seal Validation
          SevenSignsFestival.getInstance().distribAccumulatedBonus();
          // reward highest ranking members from cycle
          SevenSignsFestival.getInstance().rewardHighestRanked();
          // Perform initial Seal Validation set up.
          initializeSeals();
          // раздаем награды за рейдов, к печатям не относится но чтобы не заводить еще один таймер...
          RaidBossSpawnManager.getInstance().distributeRewards();
          // Send message that Seal Validation has begun.
          sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_SEAL_VALIDATION_PERIOD_HAS_BEGUN);
          _log.info("SevenSigns: The " + getCabalName(_previousWinner) + " have won the competition with " + getCurrentScore(_previousWinner) + " points!");
          break;
        case PERIOD_SEAL_VALIDATION: // Reset for New Cycle
          // Ensure a cycle restart when this period ends.
          _activePeriod = PERIOD_COMP_RECRUITING;
          // Send message that Seal Validation has ended.
          sendMessageToAll(SystemMessage.SEVEN_SIGNS_THE_SEAL_VALIDATION_PERIOD_HAS_ENDED);
          // Reset all data
          resetPlayerData();
          resetSeals();
          _dawnStoneScore = 0;
          _duskStoneScore = 0;
          _dawnFestivalScore = 0;
          _duskFestivalScore = 0;
          _currentCycle++;
          // Reset all Festival-related data and remove any unused blood offerings.
          SevenSignsFestival.getInstance().resetFestivalData(false);
          break;
      }
      // Make sure all Seven Signs data is saved for future use.
      saveSevenSignsData(0, true);
      _log.info("SevenSignsPeriodChange: new=" + _activePeriod);
      try
      {
        _log.info("SevenSigns: Change Catacomb spawn...");
        CatacombSpawnManager.getInstance().notifyChangeMode();
        SSQInfo ss = new SSQInfo();
        for(L2Player player : L2ObjectsStorage.getAllPlayersForIterate())
        {
          player.sendPacket(ss);
        }
        _log.info("SevenSigns: Spawning NPCs...");
        spawnSevenSignsNPC();
        _log.info("SevenSigns: The " + getCurrentPeriodName() + " period has begun!");
        _log.info("SevenSigns: Calculating next period change time...");
        setCalendarForNextPeriodChange();
        _log.info("SevenSignsPeriodChange: time to next change=" + Util.formatTime(getMilliToPeriodChange() / 1000));
        SevenSignsPeriodChange sspc = new SevenSignsPeriodChange();
        _periodChange = ThreadPoolManager.getInstance().scheduleGeneral(sspc, getMilliToPeriodChange());
      }
      catch(Exception e)
      {
        e.printStackTrace();
      }
    }
  }

  public int getPriestCabal(int id)
  {
    switch(id)
    {
      case 31078:
      case 31079:
      case 31080:
      case 31081:
      case 31082: // Dawn Priests
      case 31083:
      case 31084:
      case 31168:
      case 31997:
      case 31692:
      case 31694:
        return CABAL_DAWN;
      case 31085:
      case 31086:
      case 31087:
      case 31088: // Dusk Priest
      case 31089:
      case 31090:
      case 31091:
      case 31169:
      case 31998:
      case 31693:
      case 31695:
        return CABAL_DUSK;
    }
    return CABAL_NULL;
  }

  public void changePeriod()
  {
    _periodChange = ThreadPoolManager.getInstance().scheduleGeneral(new SevenSignsPeriodChange(), 10);
  }

  public void changePeriod(int period)
  {
    changePeriod(period, 1);
  }

  public void changePeriod(int period, int seconds)
  {
    _activePeriod = period - 1;
    if(_activePeriod < 0)
    {
      _activePeriod += 4;
    }
    _periodChange = ThreadPoolManager.getInstance().scheduleGeneral(new SevenSignsPeriodChange(), seconds * 1000L);
  }

  public void setTimeToNextPeriodChange(int time)
  {
    _calendar.setTimeInMillis(System.currentTimeMillis() + time * 1000L * 60);
    if(_periodChange != null)
    {
      _periodChange.cancel(false);
    }
    _periodChange = ThreadPoolManager.getInstance().scheduleGeneral(new SevenSignsPeriodChange(), getMilliToPeriodChange());
  }
}
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Related Classes of l2p.gameserver.model.entity.SevenSigns

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