package l2p.gameserver.clientpackets;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.serverpackets.ShowMiniMap;
public class RequestShowMiniMap extends L2GameClientPacket
{
@Override
public void readImpl()
{
}
@Override
public void runImpl()
{
L2Player activeChar = getClient().getActiveChar();
if(activeChar != null)
{
sendPacket(new ShowMiniMap(activeChar, 1665));
}
}
}