package l2p.gameserver.clientpackets;
import l2p.gameserver.model.L2ObjectsStorage;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.serverpackets.RecipeShopSellList;
/**
* Возврат к списку из информации о рецепте
*/
public class RequestRecipeShopSellList extends L2GameClientPacket
{
int _objectId;
@Override
public void readImpl()
{
_objectId = readD();
}
@Override
public void runImpl()
{
L2Player activeChar = getClient().getActiveChar();
if(activeChar == null)
{
return;
}
L2Player trader = L2ObjectsStorage.getPlayer(_objectId);
if(trader != null)
{
activeChar.sendPacket(new RecipeShopSellList(activeChar, trader));
}
else
{
activeChar.sendActionFailed();
}
}
}