Package l2p.gameserver.clientpackets

Source Code of l2p.gameserver.clientpackets.RequestPartyMatchConfig

package l2p.gameserver.clientpackets;

import l2p.gameserver.instancemanager.PartyRoomManager;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.serverpackets.PartyMatchDetail;

public class RequestPartyMatchConfig extends L2GameClientPacket
{
  private int _page;
  private int _region;
  private int _allLevels;

  /**
   * Format: ddd
   */
  @Override
  public void readImpl()
  {
    _page = readD();
    _region = readD(); // 0 to 15, or -1
    _allLevels = readD(); // 1 -> all levels, 0 -> only levels matching my level
  }

  @Override
  public void runImpl()
  {
    L2Player activeChar = getClient().getActiveChar();
    if(activeChar == null)
    {
      return;
    }
    activeChar.setPartyMatchingLevels(_allLevels);
    activeChar.setPartyMatchingRegion(_region);
    PartyRoomManager.getInstance().addToWaitingList(activeChar);
    activeChar.sendPacket(new PartyMatchDetail(_region, _allLevels, _page, activeChar));
  }
}
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