package l2p.gameserver.clientpackets;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.serverpackets.ExUISetting;
public class RequestKeyMapping extends L2GameClientPacket
{
@Override
protected void readImpl()
{
}
@Override
protected void runImpl()
{
L2Player player = getClient().getActiveChar();
if(player != null)
{
player.sendPacket(new ExUISetting(player.getKeyBindings()));
}
}
}