package l2p.gameserver.clientpackets;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.serverpackets.ItemList;
public class RequestItemList extends L2GameClientPacket
{
@Override
public void readImpl()
{
}
@Override
public void runImpl()
{
L2Player activeChar = getClient().getActiveChar();
if(activeChar == null || !activeChar.getPlayerAccess().UseInventory || activeChar.isInventoryDisabled())
{
return;
}
sendPacket(new ItemList(activeChar, true));
}
}