Package l2p.gameserver.clientpackets

Source Code of l2p.gameserver.clientpackets.RequestExGetOnAirShip

package l2p.gameserver.clientpackets;

import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.entity.vehicle.L2AirShip;
import l2p.gameserver.model.entity.vehicle.L2VehicleManager;
import l2p.gameserver.serverpackets.ExGetOnAirShip;
import l2p.util.Location;

public class RequestExGetOnAirShip extends L2GameClientPacket
{
  private int _shipId;
  private Location loc = new Location();

  @Override
  protected void readImpl()
  {
    loc.x = readD();
    loc.y = readD();
    loc.z = readD();
    _shipId = readD();
  }

  @Override
  protected void runImpl()
  {
    System.out.println("[T1:ExGetOnAirShip] loc: " + loc);
    System.out.println("[T1:ExGetOnAirShip] ship ID: " + _shipId);
    L2Player activeChar = getClient().getActiveChar();
    if(activeChar == null)
    {
      return;
    }
    L2AirShip boat = (L2AirShip) L2VehicleManager.getInstance().getBoat(_shipId);
    if(boat == null)
    {
      return;
    }
    activeChar.stopMove();
    activeChar.setVehicle(boat);
    activeChar.setInVehiclePosition(loc);
    activeChar.setLoc(boat.getLoc());
    activeChar.broadcastPacket(new ExGetOnAirShip(activeChar, boat, loc));
  }
}
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