package l2p.gameserver.clientpackets;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.entity.siege.territory.TerritorySiege;
import l2p.gameserver.serverpackets.ExReplyDominionInfo;
import l2p.gameserver.serverpackets.ExShowOwnthingPos;
public class RequestExDominionInfo extends L2GameClientPacket
{
@Override
public void runImpl()
{
L2Player activeChar = getClient().getActiveChar();
if(activeChar == null)
{
return;
}
activeChar.sendPacket(new ExReplyDominionInfo());
if(TerritorySiege.isInProgress())
{
activeChar.sendPacket(new ExShowOwnthingPos());
}
}
@Override
public void readImpl()
{
}
}