package l2p.gameserver.clientpackets;
import l2p.gameserver.instancemanager.CursedWeaponsManager;
import l2p.gameserver.model.CursedWeapon;
import l2p.gameserver.model.L2Character;
import l2p.gameserver.serverpackets.ExCursedWeaponLocation;
import l2p.gameserver.serverpackets.ExCursedWeaponLocation.CursedWeaponInfo;
import l2p.util.GArray;
import l2p.util.Location;
public class RequestCursedWeaponLocation extends L2GameClientPacket
{
@Override
public void readImpl()
{
}
@Override
public void runImpl()
{
L2Character activeChar = getClient().getActiveChar();
if(activeChar == null)
{
return;
}
GArray<CursedWeaponInfo> list = new GArray<CursedWeaponInfo>();
for(CursedWeapon cw : CursedWeaponsManager.getInstance().getCursedWeapons())
{
Location pos = cw.getWorldPosition();
if(pos != null)
{
list.add(new CursedWeaponInfo(pos, cw.getItemId(), cw.isActivated() ? 1 : 0));
}
}
activeChar.sendPacket(new ExCursedWeaponLocation(list));
}
}