Package l2p.gameserver.ai

Source Code of l2p.gameserver.ai.NaiaSpore

package l2p.gameserver.ai;

import l2p.common.ThreadPoolManager;
import l2p.gameserver.instancemanager.TowerOfNaiaManager;
import l2p.gameserver.model.L2Character;
import l2p.gameserver.model.instances.L2MonsterInstance;
import l2p.gameserver.taskmanager.SpawnTaskManager;

/**
* @author hex1r0
*/
public class NaiaSpore extends Fighter
{
  public NaiaSpore(L2Character actor)
  {
    super(actor);
  }
 
  public void notifyEpidosIndexReached()
  {
    L2MonsterInstance actor = (L2MonsterInstance)getActor();
    if (actor.isDead())
      SpawnTaskManager.getInstance().cancelSpawnTask(actor);
   
    getActor().moveToLocation(TowerOfNaiaManager.CENTRAL_COLUMN, 0, false);
    ThreadPoolManager.getInstance().scheduleGeneral(new DespawnTask(), 3000);
  }
 
  @Override
  protected void onEvtDead(L2Character killer)
  {
    TowerOfNaiaManager.handleEpidosIndex((L2MonsterInstance) getActor());
   
    super.onEvtDead(killer);
  }

  @Override
  protected void onEvtSpawn()
  {
    super.onEvtSpawn();
   
    L2MonsterInstance actor = (L2MonsterInstance)getActor();
    if (TowerOfNaiaManager.isEpidosSpawned())
      actor.decayMe();
    else
      TowerOfNaiaManager.addSpore(actor);
  }
 
  private class DespawnTask implements Runnable
  {
    @Override
    public void run()
    {
      getActor().decayMe();
    }
  }
}
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