package services.petevolve;
import l2p.extensions.scripts.Functions;
import l2p.extensions.scripts.ScriptFile;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.L2Summon;
import l2p.gameserver.model.instances.L2NpcInstance;
import l2p.gameserver.model.items.L2ItemInstance;
import l2p.gameserver.serverpackets.ItemList;
import l2p.gameserver.tables.PetDataTable;
import l2p.gameserver.tables.PetDataTable.L2Pet;
import l2p.util.Files;
/**
* User: darkevil
* Date: 16.05.2008
* Time: 12:19:36
*/
public class wolfevolve extends Functions implements ScriptFile
{
private static final int WOLF = PetDataTable.PET_WOLF_ID; //Чтоб было =), проверка на Wolf
private static final int WOLF_COLLAR = L2Pet.WOLF.getControlItemId(); // Ошейник Wolf
private static final int GREAT_WOLF_NECKLACE = L2Pet.GREAT_WOLF.getControlItemId(); // Ожерелье Great Wolf
public void evolve()
{
L2Player player = (L2Player) getSelf();
L2NpcInstance npc = getNpc();
if(player == null || npc == null)
{
return;
}
L2Summon pl_pet = player.getPet();
if(player.getInventory().getItemByItemId(WOLF_COLLAR) == null)
{
show(Files.read("data/scripts/services/petevolve/no_item.htm", player), player, npc);
return;
}
if(pl_pet == null || pl_pet.isDead())
{
show(Files.read("data/scripts/services/petevolve/evolve_no.htm", player), player, npc);
return;
}
if(pl_pet.getNpcId() != WOLF)
{
show(Files.read("data/scripts/services/petevolve/no_wolf.htm", player), player, npc);
return;
}
if(pl_pet.getLevel() < 55)
{
show(Files.read("data/scripts/services/petevolve/no_level.htm", player), player, npc);
return;
}
L2ItemInstance control = player.getInventory().getItemByObjectId(player.getPet().getControlItemObjId());
control.setItemId(GREAT_WOLF_NECKLACE);
control.updateDatabase(true, true);
player.sendPacket(new ItemList(player, false));
player.getPet().unSummon();
show(Files.read("data/scripts/services/petevolve/yes_wolf.htm", player), player, npc);
}
public void onLoad()
{
System.out.println("Loaded Service: Evolve Wolf");
}
public void onReload()
{
}
public void onShutdown()
{
}
}