package services;
import l2p.Config;
import l2p.extensions.scripts.Functions;
import l2p.extensions.scripts.ScriptFile;
import l2p.gameserver.cache.Msg;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.items.L2ItemInstance;
import l2p.gameserver.tables.ItemTable;
import l2p.gameserver.templates.L2Item;
public class ExpandInventory extends Functions implements ScriptFile
{
public void get()
{
L2Player player = (L2Player) getSelf();
if(player == null)
{
return;
}
if(!Config.SERVICES_EXPAND_INVENTORY_ENABLED)
{
show("Сервис отключен.", player);
return;
}
if(player.getInventoryLimit() >= Config.SERVICES_EXPAND_INVENTORY_MAX)
{
player.sendMessage("Already max count.");
return;
}
L2Item item = ItemTable.getInstance().getTemplate(Config.SERVICES_EXPAND_INVENTORY_ITEM);
L2ItemInstance pay = player.getInventory().getItemByItemId(item.getItemId());
if(pay != null && pay.getCount() >= Config.SERVICES_EXPAND_INVENTORY_PRICE)
{
player.getInventory().destroyItem(pay, Config.SERVICES_EXPAND_INVENTORY_PRICE, true);
player.setExpandInventory(player.getExpandInventory() + 1);
player.setVar("ExpandInventory", String.valueOf(player.getExpandInventory()));
player.sendMessage("Inventory capacity is now " + player.getInventoryLimit());
}
else if(Config.SERVICES_EXPAND_INVENTORY_ITEM == 57)
{
player.sendPacket(Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
}
else
{
player.sendPacket(Msg.INCORRECT_ITEM_COUNT);
}
show();
}
public void show()
{
L2Player player = (L2Player) getSelf();
if(player == null)
{
return;
}
if(!Config.SERVICES_EXPAND_INVENTORY_ENABLED)
{
show("Сервис отключен.", player);
return;
}
L2Item item = ItemTable.getInstance().getTemplate(Config.SERVICES_EXPAND_INVENTORY_ITEM);
String out = "";
out += "<html><body>Расширение инвентаря";
out += "<br><br><table>";
out += "<tr><td>Текущий размер:</td><td>" + player.getInventoryLimit() + "</td></tr>";
out += "<tr><td>Максимальный размер:</td><td>" + Config.SERVICES_EXPAND_INVENTORY_MAX + "</td></tr>";
out += "<tr><td>Стоимость слота:</td><td>" + Config.SERVICES_EXPAND_INVENTORY_PRICE + " " + item.getName() + "</td></tr>";
out += "</table><br><br>";
out += "<button width=100 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\" action=\"bypass -h scripts_services.ExpandInventory:get\" value=\"Расширить\">";
out += "</body></html>";
show(out, player);
}
public void onLoad()
{
System.out.println("Loaded Service: Expand Inventory");
}
public void onReload()
{
}
public void onShutdown()
{
}
}