Package items

Source Code of items.SoulShots

package items;

import l2p.Config;
import l2p.extensions.scripts.ScriptFile;
import l2p.gameserver.cache.Msg;
import l2p.gameserver.handler.IItemHandler;
import l2p.gameserver.handler.ItemHandler;
import l2p.gameserver.model.L2Playable;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.items.L2ItemInstance;
import l2p.gameserver.serverpackets.ExAutoSoulShot;
import l2p.gameserver.serverpackets.MagicSkillUse;
import l2p.gameserver.serverpackets.SystemMessage;
import l2p.gameserver.skills.Stats;
import l2p.gameserver.tables.ItemTable;
import l2p.gameserver.templates.L2Item;
import l2p.gameserver.templates.L2Weapon;
import l2p.gameserver.templates.L2Weapon.WeaponType;
import l2p.util.Rnd;

public class SoulShots implements IItemHandler, ScriptFile
{
  private static final int[] _itemIds = {5789, 1835, 1463, 1464, 1465, 1466, 1467, 13037, 13045, 13055, 22082, 22083,
    22084, 22085, 22086};
  private static final short[] _skillIds = {2039, 2150, 2151, 2152, 2153, 2154};

  public void useItem(L2Playable playable, L2ItemInstance item, Boolean ctrl)
  {
    if(playable == null || !playable.isPlayer())
    {
      return;
    }
    L2Player player = (L2Player) playable;
    L2Weapon weaponItem = player.getActiveWeaponItem();
    L2ItemInstance weaponInst = player.getActiveWeaponInstance();
    int SoulshotId = item.getItemId();
    boolean isAutoSoulShot = false;
    L2Item itemTemplate = ItemTable.getInstance().getTemplate(item.getItemId());
    if(player.getAutoSoulShot().contains(SoulshotId))
    {
      isAutoSoulShot = true;
    }
    if(weaponInst == null)
    {
      if(!isAutoSoulShot)
      {
        player.sendPacket(Msg.CANNOT_USE_SOULSHOTS);
      }
      return;
    }
    // soulshot is already active
    if(weaponInst.getChargedSoulshot() != L2ItemInstance.CHARGED_NONE)
    {
      return;
    }
    int grade = weaponItem.getCrystalType().externalOrdinal;
    int soulShotConsumption = weaponItem.getSoulShotCount();
    long count = item.getCount();
    if(soulShotConsumption == 0)
    {
      // Can't use soulshots
      if(isAutoSoulShot)
      {
        player.removeAutoSoulShot(SoulshotId);
        player.sendPacket(new ExAutoSoulShot(SoulshotId, false), new SystemMessage(SystemMessage.THE_AUTOMATIC_USE_OF_S1_WILL_NOW_BE_CANCELLED).addString(itemTemplate.getName()));
        return;
      }
      player.sendPacket(Msg.CANNOT_USE_SOULSHOTS);
      return;
    }
    if(grade == 0 && SoulshotId != 5789 && SoulshotId != 1835 // NG
      || grade == 1 && SoulshotId != 1463 && SoulshotId != 22082 && SoulshotId != 13037 // D
      || grade == 2 && SoulshotId != 1464 && SoulshotId != 22083 && SoulshotId != 13045 // C
      || grade == 3 && SoulshotId != 1465 && SoulshotId != 22084 // B
      || grade == 4 && SoulshotId != 1466 && SoulshotId != 22085 && SoulshotId != 13055 // A
      || grade == 5 && SoulshotId != 1467 && SoulshotId != 22086 // S
      )
    {
      // wrong grade for weapon
      if(isAutoSoulShot)
      {
        return;
      }
      player.sendPacket(Msg.SOULSHOT_DOES_NOT_MATCH_WEAPON_GRADE);
      return;
    }
    if(weaponItem.getItemType() == WeaponType.BOW || weaponItem.getItemType() == WeaponType.CROSSBOW)
    {
      int newSS = (int) player.calcStat(Stats.SS_USE_BOW, soulShotConsumption, null, null);
      if(newSS < soulShotConsumption && Rnd.chance(player.calcStat(Stats.SS_USE_BOW_CHANCE, soulShotConsumption, null, null)))
      {
        soulShotConsumption = newSS;
      }
    }
    if(count < soulShotConsumption)
    {
      player.sendPacket(Msg.NOT_ENOUGH_SOULSHOTS);
      return;
    }
    weaponInst.setChargedSoulshot(L2ItemInstance.CHARGED_SOULSHOT);
        if(Config.CONSUME_SHOTS)
    {
    player.getInventory().destroyItem(item, soulShotConsumption, false);
    }
    player.sendPacket(Msg.POWER_OF_THE_SPIRITS_ENABLED);
    player.broadcastPacket(new MagicSkillUse(player, player, _skillIds[grade], 1, 0, 0));
  }

  public final int[] getItemIds()
  {
    return _itemIds;
  }

  public void onLoad()
  {
    ItemHandler.getInstance().registerItemHandler(this);
  }

  public void onReload()
  {
  }

  public void onShutdown()
  {
  }
}
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