package commands.admin;
import l2p.database.DatabaseUtils;
import l2p.database.FiltredPreparedStatement;
import l2p.database.L2DatabaseFactory;
import l2p.database.ThreadConnection;
import l2p.extensions.scripts.ScriptFile;
import l2p.gameserver.ai.CtrlIntention;
import l2p.gameserver.cache.Msg;
import l2p.gameserver.handler.AdminCommandHandler;
import l2p.gameserver.handler.IAdminCommandHandler;
import l2p.gameserver.model.L2Object;
import l2p.gameserver.model.L2ObjectsStorage;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.L2Spawn;
import l2p.gameserver.model.L2Territory;
import l2p.gameserver.model.L2World;
import l2p.gameserver.model.instances.L2NpcInstance;
import l2p.gameserver.serverpackets.NpcHtmlMessage;
import l2p.gameserver.tables.NpcTable;
import l2p.gameserver.tables.ReflectionTable;
import l2p.gameserver.templates.L2NpcTemplate;
import l2p.util.Location;
import l2p.util.Util;
public class AdminTeleport implements IAdminCommandHandler, ScriptFile
{
private static enum Commands
{
admin_show_moves,
admin_show_moves_other,
admin_show_teleport,
admin_teleport_to_character,
admin_teleportto,
admin_teleport_to,
admin_move_to,
admin_moveto,
admin_teleport_character,
admin_recall,
admin_walk,
admin_recall_npc,
admin_gonorth,
admin_gosouth,
admin_goeast,
admin_gowest,
admin_goup,
admin_godown,
admin_tele,
admin_teleto,
admin_tele_to,
admin_failed,
admin_tonpc,
admin_to_npc,
admin_toobject,
admin_fix_gh_1,
admin_fix_gh_2,
admin_fix_gh_r,
admin_setref,
admin_getref
}
public boolean useAdminCommand(Enum comm, String[] wordList, String fullString, L2Player activeChar)
{
Commands command = (Commands) comm;
if(!activeChar.getPlayerAccess().CanTeleport)
{
return false;
}
switch(command)
{
case admin_show_moves:
activeChar.sendPacket(new NpcHtmlMessage(5).setFile("data/html/admin/teleports.htm"));
break;
case admin_show_moves_other:
activeChar.sendPacket(new NpcHtmlMessage(5).setFile("data/html/admin/tele/other.htm"));
break;
case admin_show_teleport:
showTeleportCharWindow(activeChar);
break;
case admin_teleport_to_character:
teleportToCharacter(activeChar, activeChar.getTarget());
break;
case admin_teleport_to:
case admin_teleportto:
if(wordList.length < 2)
{
activeChar.sendMessage("USAGE: //teleportto charName");
return false;
}
String chaName = Util.joinStrings(" ", wordList, 1);
L2Player cha = L2ObjectsStorage.getPlayer(chaName);
if(cha == null)
{
activeChar.sendMessage("Player '" + chaName + "' not found in world");
return false;
}
teleportToCharacter(activeChar, cha);
break;
case admin_move_to:
case admin_moveto:
if(wordList.length < 2)
{
activeChar.sendMessage("USAGE: //move_to x y z");
return false;
}
teleportTo(activeChar, activeChar, Util.joinStrings(" ", wordList, 1));
break;
case admin_walk:
if(wordList.length < 2)
{
activeChar.sendMessage("USAGE: //walk x y z");
return false;
}
try
{
activeChar.moveToLocation(new Location(Util.joinStrings(" ", wordList, 1)), 0, true);
}
catch(IllegalArgumentException e)
{
activeChar.sendMessage("USAGE: //walk x y z");
return false;
}
break;
case admin_gonorth:
case admin_gosouth:
case admin_goeast:
case admin_gowest:
case admin_goup:
case admin_godown:
int val = wordList.length < 2 ? 150 : Integer.parseInt(wordList[1]);
int x = activeChar.getX();
int y = activeChar.getY();
int z = activeChar.getZ();
if(command == Commands.admin_goup)
{
z += val;
}
else if(command == Commands.admin_godown)
{
z -= val;
}
else if(command == Commands.admin_goeast)
{
x += val;
}
else if(command == Commands.admin_gowest)
{
x -= val;
}
else if(command == Commands.admin_gosouth)
{
y += val;
}
else if(command == Commands.admin_gonorth)
{
y -= val;
}
activeChar.teleToLocation(x, y, z);
showTeleportWindow(activeChar);
break;
case admin_tele:
showTeleportWindow(activeChar);
break;
case admin_teleto:
case admin_tele_to:
if(wordList.length > 1 && wordList[1].equalsIgnoreCase("r"))
{
activeChar.setTeleMode(2);
}
else if(wordList.length > 1 && wordList[1].equalsIgnoreCase("end"))
{
activeChar.setTeleMode(0);
}
else
{
activeChar.setTeleMode(1);
}
break;
case admin_failed:
activeChar.sendMessage("Trying ActionFailed...");
activeChar.sendActionFailed();
break;
case admin_tonpc:
case admin_to_npc:
if(wordList.length < 2)
{
activeChar.sendMessage("USAGE: //tonpc npcId|npcName");
return false;
}
String npcName = Util.joinStrings(" ", wordList, 1);
L2NpcInstance npc;
try
{
if((npc = L2ObjectsStorage.getByNpcId(Integer.parseInt(npcName))) != null)
{
teleportToCharacter(activeChar, npc);
return true;
}
}
catch(Exception e)
{
}
if((npc = L2ObjectsStorage.getNpc(npcName)) != null)
{
teleportToCharacter(activeChar, npc);
return true;
}
activeChar.sendMessage("Npc " + npcName + " not found");
break;
case admin_toobject:
if(wordList.length < 2)
{
activeChar.sendMessage("USAGE: //toobject objectId");
return false;
}
Integer target = Integer.parseInt(wordList[1]);
L2Object obj;
if((obj = L2ObjectsStorage.findObject(target)) != null)
{
teleportToCharacter(activeChar, obj);
return true;
}
activeChar.sendMessage("Object " + target + " not found");
break;
}
if(!activeChar.getPlayerAccess().CanEditChar)
{
return false;
}
switch(command)
{
case admin_teleport_character:
if(wordList.length < 2)
{
activeChar.sendMessage("USAGE: //teleport_character x y z");
return false;
}
teleportCharacter(activeChar, Util.joinStrings(" ", wordList, 1));
showTeleportCharWindow(activeChar);
break;
case admin_recall:
if(wordList.length < 2)
{
activeChar.sendMessage("USAGE: //recall charName");
return false;
}
String targetName = Util.joinStrings(" ", wordList, 1);
L2Player recall_player = L2ObjectsStorage.getPlayer(targetName);
if(recall_player != null)
{
teleportTo(activeChar, recall_player, activeChar.getLoc());
return true;
}
int obj_id = Util.GetCharIDbyName(targetName);
if(obj_id > 0)
{
teleportCharacter_offline(obj_id, activeChar.getLoc());
activeChar.sendMessage(targetName + " is offline. Offline teleport used...");
}
else
{
activeChar.sendMessage("->" + targetName + "<- is incorrect.");
}
break;
case admin_fix_gh_1:
L2Territory gh_spawn_loc;
// Зона крафта
gh_spawn_loc = new L2Territory(10000001);
gh_spawn_loc.add(45704, 186617, -3480, -3380);
gh_spawn_loc.add(46086, 186419, -3488, -3388);
gh_spawn_loc.add(46733, 187506, -3480, -3380);
gh_spawn_loc.add(46294, 187709, -3480, -3380);
for(L2Player player : L2ObjectsStorage.getAllPlayers())
{
if(player.getPrivateStoreType() == L2Player.STORE_PRIVATE_MANUFACTURE && player.getReflection().getId() == -2)
{
int[] point = gh_spawn_loc.getRandomPoint();
player.decayMe();
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
// Зона покупки
gh_spawn_loc = new L2Territory(10000002);
gh_spawn_loc.add(46091, 186412, -3488, -3388);
gh_spawn_loc.add(47218, 185902, -3488, -3388);
gh_spawn_loc.add(47761, 186929, -3480, -3380);
gh_spawn_loc.add(46742, 187511, -3480, -3380);
for(L2Player player : L2ObjectsStorage.getAllPlayers())
{
if(player.getPrivateStoreType() == L2Player.STORE_PRIVATE_BUY && player.getReflection().getId() == -2)
{
int[] point = gh_spawn_loc.getRandomPoint();
player.decayMe();
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
// Зона продажи
gh_spawn_loc = new L2Territory(10000003);
gh_spawn_loc.add(47665, 186755, -3480, -3380);
gh_spawn_loc.add(48167, 186488, -3480, -3380);
gh_spawn_loc.add(48397, 186625, -3480, -3380);
gh_spawn_loc.add(50156, 184674, -3488, -3388);
gh_spawn_loc.add(49292, 183916, -3488, -3388);
gh_spawn_loc.add(47758, 185654, -3488, -3388);
gh_spawn_loc.add(47244, 185894, -3488, -3388);
for(L2Player player : L2ObjectsStorage.getAllPlayers())
{
if((player.getPrivateStoreType() == L2Player.STORE_PRIVATE_SELL || player.getPrivateStoreType() == L2Player.STORE_PRIVATE_SELL_PACKAGE) && player.getReflection().getId() == -2)
{
int[] point = gh_spawn_loc.getRandomPoint();
player.decayMe();
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
break;
case admin_fix_gh_2:
L2Territory gh_spawn_loc2;
// Зона покупки
gh_spawn_loc2 = new L2Territory(10000004);
gh_spawn_loc2.add(46091, 186412, -3488, -3388);
gh_spawn_loc2.add(47218, 185902, -3488, -3388);
gh_spawn_loc2.add(47761, 186929, -3480, -3380);
gh_spawn_loc2.add(46742, 187511, -3480, -3380);
for(L2Player player : L2ObjectsStorage.getAllPlayers())
{
if(player.getPrivateStoreType() == L2Player.STORE_PRIVATE_BUY)
{
int[] point = gh_spawn_loc2.getRandomPoint();
player.decayMe();
if(player.getReflection().getId() != -2)
{
player.setVar("backCoords", player.getLoc().toXYZString());
player.setReflection(-2);
}
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
// Зона крафта
gh_spawn_loc2 = new L2Territory(10000005);
gh_spawn_loc2.add(45704, 186617, -3480, -3380);
gh_spawn_loc2.add(46086, 186419, -3488, -3388);
gh_spawn_loc2.add(46733, 187506, -3480, -3380);
gh_spawn_loc2.add(46294, 187709, -3480, -3380);
for(L2Player player : L2ObjectsStorage.getAllPlayers())
{
if(player.getPrivateStoreType() == L2Player.STORE_PRIVATE_MANUFACTURE)
{
int[] point = gh_spawn_loc2.getRandomPoint();
player.decayMe();
if(player.getReflection().getId() != -2)
{
player.setVar("backCoords", player.getLoc().toXYZString());
player.setReflection(-2);
}
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
// Зона продажи
gh_spawn_loc2 = new L2Territory(10000006);
gh_spawn_loc2.add(47665, 186755, -3480, -3380);
gh_spawn_loc2.add(48167, 186488, -3480, -3380);
gh_spawn_loc2.add(48397, 186625, -3480, -3380);
gh_spawn_loc2.add(50156, 184674, -3488, -3388);
gh_spawn_loc2.add(49292, 183916, -3488, -3388);
gh_spawn_loc2.add(47758, 185654, -3488, -3388);
gh_spawn_loc2.add(47244, 185894, -3488, -3388);
for(L2Player player : L2ObjectsStorage.getAllPlayers())
{
if(player.getPrivateStoreType() == L2Player.STORE_PRIVATE_SELL || player.getPrivateStoreType() == L2Player.STORE_PRIVATE_SELL_PACKAGE)
{
int[] point = gh_spawn_loc2.getRandomPoint();
player.decayMe();
if(player.getReflection().getId() != -2)
{
player.setVar("backCoords", player.getLoc().toXYZString());
player.setReflection(-2);
}
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
break;
case admin_fix_gh_r:
int radius = 500;
if(wordList.length > 1)
{
radius = Integer.parseInt(wordList[1]);
}
L2Territory spawn_loc;
// Зона покупки
spawn_loc = new L2Territory(10000004);
spawn_loc.add(46091, 186412, -3488, -3388);
spawn_loc.add(47218, 185902, -3488, -3388);
spawn_loc.add(47761, 186929, -3480, -3380);
spawn_loc.add(46742, 187511, -3480, -3380);
for(L2Player player : L2World.getAroundPlayers(activeChar, radius, 200))
{
if(player.getPrivateStoreType() == L2Player.STORE_PRIVATE_BUY)
{
int[] point = spawn_loc.getRandomPoint();
player.decayMe();
if(player.getReflection().getId() != -2)
{
player.setVar("backCoords", player.getLoc().toXYZString());
player.setReflection(-2);
}
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
// Зона крафта
spawn_loc = new L2Territory(10000005);
spawn_loc.add(45704, 186617, -3480, -3380);
spawn_loc.add(46086, 186419, -3488, -3388);
spawn_loc.add(46733, 187506, -3480, -3380);
spawn_loc.add(46294, 187709, -3480, -3380);
for(L2Player player : L2World.getAroundPlayers(activeChar, radius, 200))
{
if(player.getPrivateStoreType() == L2Player.STORE_PRIVATE_MANUFACTURE)
{
int[] point = spawn_loc.getRandomPoint();
player.decayMe();
if(player.getReflection().getId() != -2)
{
player.setVar("backCoords", player.getLoc().toXYZString());
player.setReflection(-2);
}
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
// Зона продажи
spawn_loc = new L2Territory(10000006);
spawn_loc.add(47665, 186755, -3480, -3380);
spawn_loc.add(48167, 186488, -3480, -3380);
spawn_loc.add(48397, 186625, -3480, -3380);
spawn_loc.add(50156, 184674, -3488, -3388);
spawn_loc.add(49292, 183916, -3488, -3388);
spawn_loc.add(47758, 185654, -3488, -3388);
spawn_loc.add(47244, 185894, -3488, -3388);
for(L2Player player : L2World.getAroundPlayers(activeChar, radius, 200))
{
if(player.getPrivateStoreType() == L2Player.STORE_PRIVATE_SELL || player.getPrivateStoreType() == L2Player.STORE_PRIVATE_SELL_PACKAGE)
{
int[] point = spawn_loc.getRandomPoint();
player.decayMe();
if(player.getReflection().getId() != -2)
{
player.setVar("backCoords", player.getLoc().toXYZString());
player.setReflection(-2);
}
player.setXYZ(point[0], point[1], point[2]);
player.spawnMe();
}
}
break;
case admin_setref:
{
if(wordList.length < 2)
{
activeChar.sendMessage("Usage: //setref <reflection>");
return false;
}
int ref_id = Integer.parseInt(wordList[1]);
if(ref_id != 0 && ReflectionTable.getInstance().get(ref_id) == null)
{
activeChar.sendMessage("Reflection <" + ref_id + "> not found.");
return false;
}
L2Object target = activeChar;
L2Object obj = activeChar.getTarget();
if(obj != null)
{
target = obj;
}
target.setReflection(ref_id);
target.decayMe();
target.spawnMe();
break;
}
case admin_getref:
if(wordList.length < 2)
{
activeChar.sendMessage("Usage: //getref <char_name>");
return false;
}
L2Player cha = L2ObjectsStorage.getPlayer(wordList[1]);
if(cha == null)
{
activeChar.sendMessage("Player '" + wordList[1] + "' not found in world");
return false;
}
activeChar.sendMessage("Player '" + wordList[1] + "' in reflection: " + activeChar.getReflection().getId() + ", name: " + activeChar.getReflection().getName());
break;
}
if(!activeChar.getPlayerAccess().CanEditNPC)
{
return false;
}
switch(command)
{
case admin_recall_npc:
recallNPC(activeChar);
break;
}
return true;
}
public Enum[] getAdminCommandEnum()
{
return Commands.values();
}
private void showTeleportWindow(L2Player activeChar)
{
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
StringBuffer replyMSG = new StringBuffer("<html><title>Teleport Menu</title>");
replyMSG.append("<body>");
replyMSG.append("<br>");
replyMSG.append("<center><table>");
replyMSG.append("<tr><td><button value=\" \" action=\"bypass -h admin_tele\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
replyMSG.append("<td><button value=\"North\" action=\"bypass -h admin_gonorth\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
replyMSG.append("<td><button value=\"Up\" action=\"bypass -h admin_goup\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td></tr>");
replyMSG.append("<tr><td><button value=\"West\" action=\"bypass -h admin_gowest\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
replyMSG.append("<td><button value=\" \" action=\"bypass -h admin_tele\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
replyMSG.append("<td><button value=\"East\" action=\"bypass -h admin_goeast\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td></tr>");
replyMSG.append("<tr><td><button value=\" \" action=\"bypass -h admin_tele\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
replyMSG.append("<td><button value=\"South\" action=\"bypass -h admin_gosouth\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
replyMSG.append("<td><button value=\"Down\" action=\"bypass -h admin_godown\" width=70 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td></tr>");
replyMSG.append("</table></center>");
replyMSG.append("</body></html>");
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
}
private void showTeleportCharWindow(L2Player activeChar)
{
L2Object target = activeChar.getTarget();
L2Player player;
if(target.isPlayer())
{
player = (L2Player) target;
}
else
{
activeChar.sendPacket(Msg.INVALID_TARGET);
return;
}
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
StringBuffer replyMSG = new StringBuffer("<html><title>Teleport Character</title>");
replyMSG.append("<body>");
replyMSG.append("The character you will teleport is " + player.getName() + ".");
replyMSG.append("<br>");
replyMSG.append("Co-ordinate x");
replyMSG.append("<edit var=\"char_cord_x\" width=110>");
replyMSG.append("Co-ordinate y");
replyMSG.append("<edit var=\"char_cord_y\" width=110>");
replyMSG.append("Co-ordinate z");
replyMSG.append("<edit var=\"char_cord_z\" width=110>");
replyMSG.append("<button value=\"Teleport\" action=\"bypass -h admin_teleport_character $char_cord_x $char_cord_y $char_cord_z\" width=60 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\">");
replyMSG.append("<button value=\"Teleport near you\" action=\"bypass -h admin_teleport_character " + activeChar.getX() + " " + activeChar.getY() + " " + activeChar.getZ() + "\" width=115 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\">");
replyMSG.append("<center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></center>");
replyMSG.append("</body></html>");
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
}
private void teleportTo(L2Player activeChar, L2Player target, String Cords)
{
try
{
teleportTo(activeChar, target, new Location(Cords));
}
catch(IllegalArgumentException e)
{
activeChar.sendMessage("You must define 3 coordinates required to teleport");
return;
}
}
private void teleportTo(L2Player activeChar, L2Player target, Location loc)
{
if(!target.equals(activeChar))
{
target.sendMessage("Admin is teleporting you.");
}
target.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
target.teleToLocation(loc, activeChar.getReflection().getId());
if(target.equals(activeChar))
{
activeChar.sendMessage("You have been teleported to " + loc);
}
}
private void teleportCharacter(L2Player activeChar, String Cords)
{
L2Object target = activeChar.getTarget();
if(target == null || !target.isPlayer())
{
activeChar.sendPacket(Msg.INVALID_TARGET);
return;
}
if(target.getObjectId() == activeChar.getObjectId())
{
activeChar.sendMessage("You cannot teleport yourself.");
return;
}
teleportTo(activeChar, (L2Player) target, Cords);
}
private void teleportCharacter_offline(int obj_id, Location loc)
{
if(obj_id == 0)
{
return;
}
ThreadConnection con = null;
FiltredPreparedStatement st = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
st = con.prepareStatement("UPDATE characters SET x=?,y=?,z=? WHERE obj_Id=? LIMIT 1");
st.setInt(1, loc.x);
st.setInt(2, loc.y);
st.setInt(3, loc.z);
st.setInt(4, obj_id);
st.executeUpdate();
}
catch(Exception e)
{
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCS(con, st);
}
}
private void teleportToCharacter(L2Player activeChar, L2Object target)
{
if(target == null)
{
return;
}
activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
activeChar.teleToLocation(target.getLoc().changeZ(25), target.getReflection().getId());
activeChar.sendMessage("You have teleported to " + target);
}
private void recallNPC(L2Player activeChar)
{
L2Object obj = activeChar.getTarget();
if(obj != null && obj.isNpc())
{
L2NpcInstance target = (L2NpcInstance) obj;
L2Spawn spawn = target.getSpawn();
int monsterTemplate = target.getTemplate().npcId;
L2NpcTemplate template1 = NpcTable.getTemplate(monsterTemplate);
if(template1 == null)
{
activeChar.sendMessage("Incorrect monster template.");
return;
}
int respawnTime = spawn.getRespawnDelay();
target.deleteMe();
spawn.stopRespawn();
try
{
// L2MonsterInstance mob = new L2MonsterInstance(monsterTemplate,
// template1);
spawn = new L2Spawn(template1);
spawn.setLoc(activeChar.getLoc());
spawn.setAmount(1);
spawn.setReflection(activeChar.getReflection().getId());
spawn.setRespawnDelay(respawnTime);
spawn.init();
activeChar.sendMessage("Created " + template1.name + " on " + target.getObjectId() + ".");
}
catch(Exception e)
{
activeChar.sendMessage("Target is not in game.");
}
}
else
{
activeChar.sendPacket(Msg.INVALID_TARGET);
}
}
public void onLoad()
{
AdminCommandHandler.getInstance().registerAdminCommandHandler(this);
}
public void onReload()
{
}
public void onShutdown()
{
}
}